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A workshop for using some of most powerful, practical tools in documented prevention science Welcome, future PAX Leaders By…Penn State University, PAXIS Institute and Johns Hopkins University
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2 What you will learn 1.Develop PAX Vision of where we are going: faithfulness to purpose 2.Promote PAX PATHS via formal learning; preparing you to promote lessons on how to walk on the journey toward PAX 3.Practice PAX daily on the road toward our vision. Housekeeping PAX Vision Practice 3x per day Promote Alternative Thinking Strategies 2 x per week by lessons
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3 PATHS To PAX PATHS to PAX LessonsActivitiesPractices Once a week formal instruction to build skill Ways to introduce or extend concepts Cues, rituals, & routines to prompt or build skill use Goal: To Reach PAX
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4 PATHS To PAX Lessons Examples Activities Examples Practices Examples Twiggle’s lesson on Turtle Lesson’s on feelings Wonderful or ideal school Are you a PAX leader? Good Beh. Game Kid of the Day Tootle Notes Control Signal or Turtle PAX Promise
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Baseline Spleems By School & Grades
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6 School Spleem Baseline Data 10 5 Sustained Goal Lines
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7 School Spleem Baseline Data 10 5 Sustained Goal Lines
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8 School Spleem Baseline Data 10 5 Sustained Goal Lines
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9 School Spleem Baseline Data 10 5 Sustained Goal Lines
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10 School Spleem Baseline Data 10 5 Sustained Goal Lines
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11 Grade Spleem Baseline Data 10 5 Sustained Goal Lines
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12 Grade Spleem Baseline Data 10 5 Sustained Goal Lines
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13 Grade Spleem Baseline Data 10 5 Sustained Goal Lines
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PATHS to PAX Three Basic Steps
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15 #1 Create PATHS to PAX Vision PAX is Latin. It means peace, productivity, health and happiness. It is balance and harmony in daily life. Imagine that we were in wonderful school or classroom where PAX was real, tangible and present. What would we see, hear, feel & do MORE of and LESS of? Foundations
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16 #2 Promote PATHS to PAX Learn how to prepare children for a path toward PAX by: –2 x per week brief lessons on Positive Alternative Thinking Strategies –Teach, promote and model skills that enable children to develop emotional regulation –Teach,promote and model skills that improve positive daily interactions with peers and adults Foundations
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17 #3 Practice PAX Learn how to move from words to deeds by using: –3x per day PAX Game during regular routines. –Strategies during routines that cue PAX –Strategies that recognize and reward PAX –Modeling PAX for others to copy Foundations
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18 PATHS to PAX Review Classroom rules Kid of Day Selection Compliment process Early Lessons Steps for Game
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19 What Is PAX? Play Are You a PAX Leader? Do PAX Vision Day 1 Breakout
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20 The PAX Vision What will happen MORE?What will happen LESS? Day 1 Breakout
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21 Create Shared Language & Vision Setting up idea of a Wonderful Classroom & School What kind of a PAX Leader do you like? What kind of a PAX Leader do you like? Day 1 Breakout
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22 How to play the PAX Game 3 times per day A secret game several times per week Using brain science on the Stop and Go circuits in the brain for PRACTICE Building student self- control Day 1 Breakout
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23 What to do in between games Go- getters, please collect PAX sticks for class leader. Day 1 Breakout
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24 How to spread lasting PAX Spread to home Make it work for children of different needs Build a lasting legacy Day 1 Breakout
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25 Counting & Scoring Spleems Notice Spleems NON-EMOTIONALLY –“That was a Spleem for the XYZ team.” –“Was that Spleem?” –“Spleem for ___.” –Whisper, “Spleem.” Mark on sheet on wall, board or carry sheet Use Figure 2 in handouts Teacher ’ s Guide: FORM p. 96 3 Play PAX Game
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26 Counting & Mark PAX Wins Have kids count their team spleems with you Ask if they are a winner (3 spleems or less) Optional –Ask them what Spleems they might need to do LESS of in the future –Ask which Spleems they did well NOT doing Mark Wins, Time & Details on Winners sheet 3 Play PAX Game Teacher ’ s Guide: FORM p. 97, Replaced in JHU study
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27 Use PAX Prizes Granny’s Wacky Prizes Teacher’s Prize Selection Student Recommended Prizes 180 Day of PAX Prizes Moving up delay of Prizes Teacher ’ s Guide: p. 26, 34-38 Have fun with my wacky prizes. See my list of fun things to do that don’t cost any money. P. 36-37. Use what you want. Day 1 Breakout 3 Play PAX Game
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28 Game Schedule Play 3-times per day Follow the column for age group Choosing time level Advancing time level Using timer Increase time when 75% to 85% of time win Teacher ’ s Guide: p. 48-51 Plus handout Day 1 Breakout 3 Play PAX Game
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