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Blending and Compositing Computational Photography Derek Hoiem, University of Illinois 09/23/14
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hybridImage.m
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pyramids.m
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Hybrid results Pooja Bag
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Donald Cha
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Hao Gao
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This Class How do I put an object from one image into another?
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Image Compositing Some slides from Efros/Seitz
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News Composites Original “Enhanced” Version http://www.guardian.co.uk/world/2010/sep/ 16/mubarak-doctored-red-carpet-picture
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News Composites Original “Enhanced” Version Walski, LA Times, 2003
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Three methods 1.Cut and paste 2.Laplacian pyramid blending 3.Poisson blending
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Method 1: Cut and Paste
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Method: Segment using intelligent scissors Paste foreground pixels onto target region
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Method 1: Cut and Paste Problems: Small segmentation errors noticeable Pixels are too blocky Won’t work for semi-transparent materials
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Feathering Near object boundary pixel values come partly from foreground and partly from background
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Method 1: Cut and Paste (with feathering)
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Alpha compositing + Output = foreground*mask + background*(1-mask)
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Alpha compositing with feathering Output = foreground*mask + background*(1-mask)
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Another example (without feathering) Mattes Composite by David Dewey Composite
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Proper blending is key
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Alpha Blending / Feathering 0 1 0 1 + = I blend = I left + (1- )I right
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Affect of Window Size 0 1 left right 0 1
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Affect of Window Size 0 1 0 1
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Good Window Size 0 1 “Optimal” Window: smooth but not ghosted
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How much should we blend?
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Method 2: Pyramid Blending
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0 1 0 1 0 1 Left pyramidRight pyramidblend At low frequencies, blend slowly At high frequencies, blend quickly
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laplacian level 4 laplacian level 2 laplacian level 0 left pyramidright pyramidblended pyramid
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Method 2: Pyramid Blending Burt and Adelson 1983
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Laplacian Pyramid Blending Implementation: 1.Build Laplacian pyramids for each image 2.Build a Gaussian pyramid of region mask 3.Blend each level of pyramid using region mask from the same level 4.Collapse the pyramid to get the final blended image Burt and Adelson 1983 Region mask at level i of Gaussian pyramid Image 1 at level i of Laplacian pyramid Pointwise multiply
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Simplification: Two-band Blending Brown & Lowe, 2003 – Only use two bands: high freq. and low freq. – Blends low freq. smoothly – Blend high freq. with no smoothing: use binary alpha
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Low frequency High frequency 2-band Blending
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Linear Blending
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2-band Blending
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Blending Regions
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© Chris Cameron
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Related idea: Poisson Blending A good blend should preserve gradients of source region without changing the background Perez et al. 2003
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Related idea: Poisson Blending A good blend should preserve gradients of source region without changing the background Perez et al. 2003 Project 3!
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Method 3: Poisson Blending A good blend should preserve gradients of source region without changing the background Treat pixels as variables to be solved – Minimize squared difference between gradients of foreground region and gradients of target region – Keep background pixels constant Perez et al. 2003
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Example Source: Evan Wallace Gradient Visualization
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Source: Evan Wallace + Specify object region
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Gradient-domain editing Creation of image = least squares problem in terms of: 1) pixel intensities; 2) differences of pixel intensities Least Squares Line Fit in 2 Dimensions Use Matlab least-squares solvers for numerically stable solution with sparse A
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Examples 1.Line-fitting: y=mx+b
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Examples 2. Gradient domain processing 20 8020 8020 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 10 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 source image background image target image 10 v1v1 v3v3 v2v2 v4v4 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16
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Other results Perez et al. 2003
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What do we lose? Perez et al. 2003 Foreground color changes Background pixels in target region are replaced
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Blending with Mixed Gradients Use foreground or background gradient with larger magnitude as the guiding gradient Perez et al. 2003
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Project 3: Gradient Domain Editing General concept: Solve for pixels of new image that satisfy constraints on the gradient and the intensity – Constraints can be from one image (for filtering) or more (for blending)
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Project 3: Reconstruction from Gradients 1.Preserve x-y gradients 2.Preserve intensity of one pixel Source pixels: s Variable pixels: v 1.minimize (v(x+1,y)-v(x,y) - (s(x+1,y)-s(x,y))^2 2.minimize (v(x,y+1)-v(x,y) - (s(x,y+1)-s(x,y))^2 3.minimize (v(1,1)-s(1,1))^2
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Project 3 (extra): Color2Gray rgb2gray ? Gradient-domain editing
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Project 3 (extra): NPR Preserve gradients on edges – e.g., get canny edges with edge(im, ‘canny’) Reduce gradients not on edges Preserve original intensity Perez et al. 2003
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DVS Camera Links Pencil balance – https://www.youtube.com/watch?v=XVR5wEYkEG k https://www.youtube.com/watch?v=XVR5wEYkEG k Quad Copter https://www.youtube.com/watch?v=LauQ6LWTkxM Tennis https://www.youtube.com/watch?v=G1j2LLY5RIQ&t=2 7
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