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Operating Systems CPU Scheduling
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Agenda for Today What is Scheduler and its types Short-term scheduler Dispatcher Reasons for invoking scheduler Optimization criteria FCFS, SJF, SRTF, RR, Multi level Queues With Examples
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CPU Scheduling Scheduling processes in the ready queue Short-term scheduler Different types of schedulers
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Life of a Process
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Histogram of CPU- burst Times
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CPU Scheduler Short-term scheduler Selects a process from among the processes in the ready queue Invokes the dispatcher to have the CPU allocated to the selected process
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Dispatcher Dispatcher gives control of the CPU to the process selected by the short-term scheduler; this involves: switching context switching to user mode jumping to the proper location in the user program to start (or restart) it
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Dispatcher Dispatch latency – time it takes for the dispatcher to stop one process and start another running. Typically, a few microseconds
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CPU Scheduler CPU scheduling decisions may take place when a process: 1.Switches from running to waiting state 2.Switches from running to ready state 3.Switches from waiting to ready 4.Terminates
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CPU Scheduler Scheduling under 1 and 4 is nonpreemptive. All other scheduling is preemptive.
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Scheduling Criteria CPU utilization – keep the CPU as busy as possible Throughput – # of processes that complete their execution per time unit Turnaround time – amount of time to execute a particular process
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Scheduling Criteria Waiting time – amount of time a process has been waiting in the ready queue Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time- sharing environment)
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Optimization Criteria Maximize CPU utilization Maximize throughput Minimize turnaround time Minimize waiting time Minimize response time
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FCFS Scheduling The process that enters the ready queue first is scheduled first, regardless of the size of its next CPU burst Example: ProcessBurst Time P 1 24 P 2 3 P 3 3 Suppose that processes arrive into the system in the order: P 1, P 2, P 3
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FCFS Scheduling Processes are served in the order: P 1, P 2, P 3 The Gantt Chart for the schedule is: Waiting times P 1 = 0; P 2 = 24; P 3 = 27 Average waiting time: (0+24+27)/3 = 17 P1P1 P2P2 P3P3 2427300
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Suppose that processes arrive in the order: P 2, P 3, P 1. The Gantt chart for the schedule is: Waiting time for P 1 = 6; P 2 = 0 ; P 3 = 3 Average waiting time: (6 + 0 + 3)/3 = 3 Convoy effect short process behind long process P1P1 P3P3 P2P2 63300 FCFS Scheduling
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Shortest-Job-First (SJF) Scheduling Process with the shortest CPU burst is scheduled first. Non-preemptive – once CPU given to a process it cannot be preempted until completes its CPU burst.
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Shortest-Job-First (SJF) Scheduling Preemptive – if a new process arrives with CPU burst length less than remaining time of current executing process, preempt it—Shortest- Remaining-Time-First (SRTF). SJF is optimal non-preemptive scheduling algorithm – gives minimum average waiting time for a given set of processes.
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Non-Preemptive SJF Process Arrival Time Burst Time P 1 0.07 P 2 2.04 P 3 4.01 P 4 5.04 Gantt chart Average waiting time = (0+6+3+7)/4 = 4 P1P1 P3P3 P2P2 7160 P4P4 12
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Preemptive SJF Process Arrival TimeBurst Time P 1 0.07 P 2 2.04 P 3 4.01 P 4 5.04 Gantt chart Average waiting time = (9 + 1 + 0 +2)/4 = 3 P3P3 P2P2 4 2 11 0 P4P4 57 P2P2 P1P1 16 P1P1
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Priority Scheduling A priority number (integer) is associated with each process The CPU is allocated to the process with the highest priority (smallest integer highest priority). Preemptive Non-preemptive
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Priority Scheduling SJF is a priority scheduling where priority is the predicted next CPU burst time. Problem Starvation – low priority processes may never execute. Solution Aging – as time progresses increase the priority of the process.
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Round Robin (RR) Each process gets a small unit of CPU time, called time slice or quantum, which is usually 10- 100 milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue.
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Round Robin (RR) If there are n processes in the ready queue, the time quantum is q, and context switch time is t cs, then no process waits more than (n-1)(q+t cs ) time units Used in time-sharing systems where response time is an important performance criteria
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Performance q large FCFS q small q must be large with respect to context switch, otherwise overhead is too high. Round Robin (RR)
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Round Robin Example ProcessBurst Time P 1 53 — 33 — 13 P 2 17 P 3 68 — 48 — 28 — 8 P 4 24 — 4 The Gantt chart with quantum 20 is: P1P1 P2P2 P3P3 P4P4 P1P1 P3P3 P4P4 P1P1 P3P3 P3P3 02037577797117121134154162
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Round Robin Example ProcessTurnaround TimeWaiting Time P 1 134134 – 53 = 81 P 2 3737 – 17 = 20 P 3 162162 – 68 = 94 P 4 121121 – 24 = 97 Average waiting time = 73 Average waiting time for SJF = 38 Typically, higher average turnaround than SJF, but better response.
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Quantum vs Context Switch Process Time = 10 Quantum Context Switches 12 0 6 1 1 9
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Multilevel Queues Ready queue is partitioned into separate queues: - foreground (interactive) - background (batch) Each queue has its own priority and scheduling algorithm: - foreground – RR - background – FCFS
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Multilevel Queues Scheduling must be done across queues. Fixed priority scheduling; i.e., serve all from foreground then from background. Time slice – each queue gets a certain percentage of CPU time, e.g., 80% to foreground in RR and 20% to background in FCFS
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Multilevel Queues
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Multilevel Feedback Queues A process can move between the various queues; aging can be implemented this way. Multilevel-feedback-queue scheduler defined by the following parameters: Number of queues Scheduling algorithms for each queue
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Multilevel Feedback Queues Method used to determine when to upgrade a process Method used to determine when to demote a process Method used to determine which queue a process will enter when that process needs service
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Multilevel Feedback Queues
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