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Published byKelly Black Modified over 9 years ago
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Nature of Light
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Light Light can be modeled as a wave and a particle Transverse, electromagnetic wave Photons — particles of light
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Speed of Light Vacuum — 3.00 x 10 8 m/s Water — 2.25 x 10 8 m/s Glass — 1.97 x 10 8 m/s Generally decreases as medium increases in density.
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Intensity Intensity is referred to as brightness. Intensity decreases as distance from the origin increases. Why? Photons spread out over wider area.
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Lasers A device that controls the way energized atoms release photons. The word originates from the phrase light amplification by stimulated emission of radiation.
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Properties of Lasers Monochromatic — one specific color Coherent — organized; moves in step with others Directional — tight beam; strong and concentrated
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Modeling With Rays Rough surfaces reflect at all angles. This is called diffuse reflection. Smooth surfaces reflect light rays in one direction. This is called specular reflection.
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Modeling with Light Rays The angle at which the ray strikes the surface is called the angle of incidence. The angle at which the light is reflected is called the angle of reflection.
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Law of Reflection The angle of incidence is equal to the angle of reflection. Both are measured from a line perpendicular to the surface called the normal.
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Mirrors As light reflects off a mirror, some rays hit your eye and your brain interprets this as an image behind the mirror.
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Flat Mirrors Show a virtual image, located behind the mirror at the same distance as the object is from the surface. Ex: Bathroom Mirror
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Concave Mirrors Used to focus reflected light (magnification) Can create a real image in front of the mirror. Ex: reflecting telescopes
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Convex Mirrors Used to gather more images. Ex: Mirror in corner of store or on side of car (“objects in the mirror are closer than they appear”). Let you see around a corner.
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