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MIRO: 2 nd Meeting Bordeaux 06/09/2005
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Schedule (1/2) Morning 9h30->12h00 – 09h30: short presentation of everyone and planning discussion – 09h45: presentation of the Matt PhD work – 10h30: break – 10h45: presentation of last results from David – 11h15: overview of work done during the summer: ARTIS side (Joelle + Adrien) Lunch break 12h00->13h30
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Schedule (2/2) Afternoon 14h00-> 17h00 – 14h00: presentation of last results from David – 14h30: overview of work done during the summer: ARTIS side (Joelle) – 14h45: presentation of last results form Audrey – 15h15: overview of work done during the summer: IPARLA side (JC + Xavier) – 15h30: break – 15h45: results compared to the objectives – 16h15: goals for the new year (and submission schedule) – 16h45: budget
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Schedule (2/2) Afternoon 13h30-> 16h00 – 13h30: presentation of last results form Audrey – 14h00: overview of work done during the summer: IPARLA side (JC + Xavier) – 14h30: break – 14h45: results compared to the objectives – 15h15: goals for the new year (and submission schedule) – 15h45: budget
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Legibility Graph Extension of LOD notion
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Context Inputs –3D scenes –Different attributes for each object –Different rendering styles Problems –Simultaneous visualization –Online selection –Legible style superposition Main application –Archaeology
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Examples Archaeology –Interpreted vs. Measured –Age –Usage –... Volume rendering –cf SIGGRAPH course note 2003 - 23
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2 styles: –Color & level of brown + line density Information: –Depth & characters LOD: –Light intensity
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2 styles: – Color & hatching Information: –Depth & painting LOD: –Hatching density
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2 styles: – Color & characteristic lines Information: –Depth LOD: –Intensity & Line density
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Legibility Graph Node = Style –Input: style parameters –LOD notion Arc = Legibility relation –Extension of standard LOD –Context dependant –Juxtaposition and/or combination
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Example Hatching Characteristic LinesWaterColorColor Combination/Juxtaposition Juxtaposition
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MIRO Goals Platform –Validation –Common code Validation –Set of data –Set of styles
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Planning de travail 2 Stages: –2005 et 2006 2005 : Objectifs –Précision des scénarios dapplication Ausonius / LSC / Digisens –Mise en place de la plateforme –Expérimentation 1 er jeu de données Nombre de styles réduits ( 4)
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Planning de travail 2006 : Objectifs –Extension de la plateforme –Expérimentation Les nouveaux styles développés Jeux de données complexes –Validation sur les scénarios dapplications
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Framework creation Summer Intership (Diego Berndt) Results – Definition of the Scene graph structure – Implementation of 2 rendering styles Toon shading Fast silouhette – Possibility of on-line selection of style and combination
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Needs to be done Legibility graph Integration to Magellan Integration of Melik / Audrey work in the framework Atmospheric effect
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NPR for Archeology Summer internship Melik Results – Stylized rendering of lines – Combination with shadings – Archaeological models ? Needs to be done – More models and bug correction – Faster Rendering !!!!!!! – Real line definition and not only segments
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