Download presentation
Presentation is loading. Please wait.
Published byMary Montgomery Modified over 9 years ago
1
Indigenous Cultures: From Looking To Experiencing; From Videography To 3D Immersion
2
Linc & Uli Who are we?
3
Linc & Uli Outline Contextualizing Technology & Communication Part One: weaving a narrative with videography Part Two: immersive exploration Conclusion and Q & A
4
Linc & Uli Why are we here (together)? –Digital Media that support a collaborative learning process –Digital communications that permit expression of social and cultural meanings –Technology that provides a more immersive, personalized and subjective meaningful way of seeing each other across cultural differences.
5
Linc & Uli Making digital media a useful tool e.g. –digital preservation of cultural and historic artefacts –Creating a narrative, weaving a story –Turning video recordings “into an evocative object around which conversations get stimulated and anchored” (John Seely Brown) –exploring a new mode of discourse
6
Linc & Uli
8
v
9
Learning environments move into uncharted space– there is a renewed realization that learning is tremendously social activity and that knowledge is distributed Technology might help us to better grasp and take advantage of a distributed cognition A new age of participatory collaboration
10
Linc & Uli Learning as a visual and tactile experience Story telling as a mode of weaving knowledge
11
Linc & Uli
12
BUT… Changing the learning environment to make it collaborative means: Sharing power, partnering, collaborating Education and Technology: the master’s tools
21
Jerry Mander, “Television(2): Satellites and the Cloning Of Cultures.” Among the effects of satellite downlinks in the far north: Disregard for maintaining the skills and modes of social interaction that supported subsistence survival. Loss of interest among youth in interaction with grandparents who were traditional transmitters of cultural information. In the Absence of the Sacred: the Failure of Technology and the Survival of Indian Nations. San Francisco. Sierra Club, 1991. 98-112.
23
Linc & Uli s Introduce Metaverse
24
Linc & Uli AN ONLINE ENVIRONMENT FOR THE INTERACTIVE STUDY OF THE ANCIENT WORLD
25
Linc & Uli Construction
26
Linc & Uli Machu Picchu - Maps
27
Linc & Uli Machu Picchu - Overview
28
Linc & Uli Machu Picchu - Photos
29
Linc & Uli Machu Picchu - Sketches
30
Linc & Uli Machu Picchu - Modeling
31
Linc & Uli Machu Picchu - Texturing
32
Linc & Uli Piece-by-piece Reconstruction
33
Linc & Uli Machu Picchu - Construction
34
Linc & Uli Machu Picchu - Rendering
35
Linc & Uli Bonampak, Building One, Room One
36
Linc & Uli Bonampak ( from Wikipedia ) from
37
Linc & Uli Bonampak SL
38
Linc & Uli Bonampak Croquet
39
Linc & Uli Arts Metaverse (Croquet)
40
Linc & Uli
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.