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Fundamentals of Audio Production Chapter 8 1 Fundamentals of Audio Production Chapter Eight: Audio Editors and Editing.

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Presentation on theme: "Fundamentals of Audio Production Chapter 8 1 Fundamentals of Audio Production Chapter Eight: Audio Editors and Editing."— Presentation transcript:

1 Fundamentals of Audio Production Chapter 8 1 Fundamentals of Audio Production Chapter Eight: Audio Editors and Editing

2 Fundamentals of Audio Production Chapter 8 2 Digital Audio Workstations Editing in the DAW environment is more precise, non-destructive and relatively simple Using many of the same edit commands as word processors “Cut, Paste, Copy, Delete, etc.” Recordings may be shortened, lengthened, re-arranged, combined, etc.

3 Fundamentals of Audio Production Chapter 8 3 Tape editing DAWs tend to simulate analog tape editing in their user interface and build upon that familiar foundation Analog tape editing used “cut & splice” techniques to achieve the effects of editing

4 Fundamentals of Audio Production Chapter 8 4 Tape editing Analog tape placed in the splicing block ready for unwanted material to be cut out

5 Fundamentals of Audio Production Chapter 8 5 Tape editing Part of the analog tape containing unwanted material has been cut away – the desired material has been retained

6 Fundamentals of Audio Production Chapter 8 6 Tape editing New material has been put in place next to the retained material and ready for splicing

7 Fundamentals of Audio Production Chapter 8 7 Tape editing Locating the precise location to cut the tape was difficult Involved moving the tape slowly over the reproduce head

8 Fundamentals of Audio Production Chapter 8 8 DAW editing Editing on a computer based DAW allows edit points to be determined visually Some DAWs include a “scrub” function that allows the operator hear the material as the cursor is slowly moved across the wave form Scrubbing simulates the effect of slowly rocking tapes across the reproduce head

9 Fundamentals of Audio Production Chapter 8 9 DAW editing To achieve noise free and unobtrusive edits, make cuts at points where the audio signal is at zero amplitude

10 Fundamentals of Audio Production Chapter 8 10 DAW editing A section of “silence” (no signal) highlighted for removal

11 Fundamentals of Audio Production Chapter 8 11 DAW editing A section of “silence” (no signal) highlighted for removal A section of “silence” (no signal) removed

12 Fundamentals of Audio Production Chapter 8 12 DAW editing Computer based DAWs offer tools for changing levels and mixing relative levels In some software, on-screen faders can store level adjustments and reproduce them on playback On-screen “envelope markers” can provide a visual referent for audio levels and adjustments

13 Fundamentals of Audio Production Chapter 8 13 DAW editing Envelope markers indicating a cross fade

14 Fundamentals of Audio Production Chapter 8 14 DAW editing Most DAWs present a common look to their on-screen interface making it easier for operators to use a variety of applications for various purposes

15 Fundamentals of Audio Production Chapter 8 15 DAW editing Control surfaces provide familiar tactile interfaces for editor operators –Faders control audio levels –Shuttle controls for record, playback, rewind, fast forward, etc. –Jog control to scroll or scrub

16 Fundamentals of Audio Production Chapter 8 16 DAW editing

17 Fundamentals of Audio Production Chapter 8 17 DAW editing


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