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1 1 A GPU Accelerated Explicit Finite-volume Euler Equation Solver with Ghost-cell Approach F.-A. Kuo 1,2, M.R. Smith 3, and J.-S. Wu 1* 1 Department of Mechanical Engineering National Chiao Tung University Hsinchu, Taiwan 2 National Center for High-Performance Computing, NARL Hsinchu, Taiwan 3 Department of Mechanical Engineering National Cheng Kung University Tainan, Taiwan *E-mail: chongsin@faculty.nctu.edu.tw 2013 IWCSE Taipei, Taiwan October 14-17, 2013 Session: Supercomputer/GPU and Algorithms (GPU-2)
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Background & Motivation Objectives Split HLL (SHLL) Scheme Cubic-Spline Immersed Boundary Method (IBM) Results & Discussion Parallel Performance Demonstrations Conclusion and Future work Outline 22
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33 Background & Motivation
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4 Computational fluid dynamics (CFD) has played an important role in accelerating the progress of aerospace/space and other technologies. For several challenging 3D flow problems, parallel computing of CFD bceomes necessary to greatly shorten the very lengthy computational time. Parallel computing of CFD has evolved from SIMD type vectorized processing to SPMD type distributed-memory processing for the past 2 decades, mainly because of the much lower cost for H/W of the latter and easier programming. 4 Parallel CFD
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5 SIMD (Single instruction, multiple data), which is a class of parallel computers, performs the same operation on multiple data points at the instruction level simultaneously. SSE/AVX instructions in CPU and GPU computation, e.g., CUDA. SPMD (Single program, multiple data) is a higher level abstraction where programs are run across multiple processors and operate on different subsets of the data. Message passing programming on distributed memory computer architectures, e.g., MPI. 5 SIMD vs. SPMD
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6 Most well-known parallel CFD codes adopt SPMD parallelism using MPI. e.g., Fluent (Ansys), CFL3D (NASA), to name a few. Recently, because of the potentially very high C/P ratio by using graphics processor units (GPUs), parallelization of CFD code using GPUs has become an active research area based on CUDA, developed by Nvidia. However, redesign of the numerical scheme may be necessary to take full advantage of the GPU architecture. 6 MPI vs. CUDA
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7 Split Harten-Lax-van Leer (SHLL) scheme (Kuo et al., 2011) a highly local numerical scheme, modified from the original HLL scheme Cartesian grid ~ 60 times of speedup (Nvidia C1060 GPU vs. Intel X5472 Xeon CPU) with explicit implementation However, it is difficult to treat objects with complex geometry accurately, especially for high-speed gas flow. One example is given in the next page. Thus, how to take advantage of easy implementation of Cartesian grid on GPUs, while improving the capability of treating objects with complex geometry becomes important in further extending the applicability of SHLL scheme in CFD simulations. 7 Split HLL Scheme on GPUs
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8 Spurious waves are often generated using staircase-like solid surface for high-speed gas flows. 8 Shock direction Staircase-like IBM Staircase-like vs. IBM
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9 Immersed boundary method (IBM) (Peskin, 1972; Mittal & Iaccarino, 2005 ) easy treatment of objects with complex geometry on a Cartesian grid grid computation near the objects become automatic or very easy easy treatment of moving objects in computational domain w/o remeshing Major idea of IBM is simply to enforce the B.C.’s at computational grid points thru interpolation among fluid grid and B.C.’s at solid boundaries. Stencil of IBM operation is local in general. Enabling an efficient use of original numerical scheme, e.g., SHLL Easy parallel implementation 9 Immersed Boundary Method
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10 Objectives
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11 To develop and validate an explicit cell- centered finite-volume solver for solving Euler equation, based on SHLL scheme, on a Cartesian grid with cubic-spline IBM on multiple GPUs To study the parallel performance of the code on single and multiple GPUs To demonstrate the capability of the code with several applications 11 Goals
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12 Split HLL Scheme
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13 SHLL Scheme - 1 13 i-1 i i i+1 SIMD model for 2D flux computation +Flux- Flux Original HLL Introduce local approximations Final form (SHLL) is a highly local scheme New S R & S L term are approximated w/o involving the neighbor-cell data. A highly local flux computational scheme: great for GPU!
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14 Final Form (SHLL) Flux computation is perfect for GPU application. Almost the same as the vector addition case. > 60 times speedup possible using a single Tesla C1060 GPU device. Performance compares to single thread of a high-performance CPU (Intel Xeon X5472) i-1 i i i+1 SIMD model for 2D flux computation +Flux- Flux SHLL Scheme - 2
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15 Cubic-spline IBM
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16 Two Critical Issues of IBM How to approximate solid boundaries? Local Cubic Spline for reconstructing solid boundaries w/ much fewer points Easier calculation of surface normal/tangent How to apply IBM in a cell-centered FVM framework? Ghost-cell approach Obtain ghost cell properties by the interpolation of data among neighboring fluid cells Enforce BCs at solid boundaries to ghost cells through data mapping from image points
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17 1.Define a cubic-spline function for each segment of boundary data to best fit solid boundary geometry 2.Identify all the solid cells, fluid cells and ghost points 3.Locate image points corresponding to ghost cells Cell Identification Solid cell Fluid cell Solid boundary curve Ghost cell
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18 Cubic-Spline Reconstruction (Solid Boundary) The cubic spline method provides the advantages including : 1.A high order curve fitting boundary 2.Find these ghost cells easily. 3.Calculate the normal vector which is normal to the body surface. 18
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19 BCs of Euler Eqns. unit normal of body surface Approximated form
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20 Approximate the properties of the image points using bi-linear interpolation among neighboring fluid cells IBM Procedures Image point Ghost point Interpolation Fluid cell Solid cell
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21 SHLL/IBM Scheme on GPU
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22 Nearly All-Device Computation 22 Initialize Flux calculation State calculation CFL calculation Set GPU device ID and flowtime T > flowtime flowtime += dt Output the result True False Device Host Start IBM
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23 Results & Discussion (Parallel Performance)
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24 Also named as “Schardin’s problem” Test Conditions –Moving shock w/ Mach 1.5 –Resolution: 2000x2000 cells –CFL max =0.2 –Physical time: 0.35 sec. for 9843 time- steps using one GPU 24 Parallel Performance - 1 L=1 H=1 Moving shock x 0.2 @ t=0
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25 Resolution 2000x2000 cells GPU cluster GPU: Geforce GTX590 (2x 512 cores, 1.2 Ghz 3GB DDR5) CPU: Intel Xeon X5472 Overhead w/ IBM 3% only Speedup GPU/CPU: ~ 60x GPU/GPU: 1.9 @2 GPUs GPU/GPU: 3.6 @4 GPUs 25 Sec.Speedup Parallel Performance - 2
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26 Results & Discussion (Demonstrations)
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27 In the case of 400x400 cells w/o IBM, the staircase solid boundary generates spurious waves, which destroys the accuracy of the surface properties. By comparison, the case w/ IBM shows much more improvement for the surface properties. w/ IBM w/o IBM Shock over a finite wedge - 1
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28 with IBMw/o IBM Shock over a finite wedge - 2 All important physical phenomena are well captured by the solver with IBM without spurious wave generation. t= 0.35 s Density contour comparison
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29 Transonic Flow past a NACA Airfoil pressure IBM result Staircase boundary w/o IBM In the left case, the spurious waves appear near the solid boundary, but in the right case, we modify the boundary by using the IBM.
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30 Transonic Flow past a NACA Airfoil Upper surf. Lower surf. Distribution of pressure around the surface of the airfoil Ghost cell method, J. Liu et al., 2009 New approach method These 2 results are very closed, and the right result is made by Liu in 2009, and the left result is made by the cubic spline IBM.
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31 Transonic Flow past a NACA Airfoil Top-side shock wave comparison * Petr Furmánek, “Numerical Solution of Steady and Unsteady Compressible Flow”, Czech Technical University in Prague, 2008 New approach method Furmanek*, 2008
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32 Transonic Flow past a NACA Airfoil Bottom-side shock wave comparison * Petr Furmánek, “Numerical Solution of Steady and Unsteady Compressible Flow”, Czech Technical University in Prague, 2008 New approach method Furmanek*, 2008
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33 Conclusion & Future Work
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34 A cell-centered 2-D finite-volume solver for the inviscid Euler equation, which can easily treat objects with complex geometry on a Cartesian grid by using the cubic-spline IBM on multiple GPUs, is completed and validated The addition of cubic-spline IBM only increase 3% of the computational time, which is negligible. Speedup for GPU/CPU generally exceeds 60 times on a single GPU (Nvidia, Telsa C1060) as compared to that on a single thread of an Intel X5472 Xeon CPU. Speedup for GPUs/GPU reaches 3.6 at 4 GPUs (GeForce) for a simulation w/ 2000x2000 cells. Summary
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35 To modify the Cartesian grid to the adaptive mesh grid. To simulate the moving boundary problem and real-life problems with this immersed boundary method To change the SHLL solver to the true- direction finite volume solver, likes QDS Future Work
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36 Thanks for your patient and Questions ?
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