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What is Motivation? Motivation

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Presentation on theme: "What is Motivation? Motivation"— Presentation transcript:

1 What is Motivation? Motivation
The processes that account for an individual’s intensity, direction, and persistence of effort toward attaining a goal. Key Elements Intensity: how hard a person tries Direction: toward beneficial goal Persistence: how long a person tries

2 Motivation and Performance
Environment Motivation Effort Performance Ability

3 3 Major Types of Motivation Theories
Content Theories of Motivation WHAT motivates us Process Theories of Motivation WHY and HOW motivation occurs Reinforcement Theory HOW outcomes influence behaviors

4 Content Perspectives on Motivation
Approaches to motivation that try to answer the question, “What factors in the workplace motivate people?” Content Perspectives of Motivation Maslow’s Hierarchy of Needs Aldefer’s ERG Theory McGregory’s Theory X and Theory Y Herzberg’s Two-Factor Theory McClelland’s Achievement, Power, and Affiliation Needs

5 Maslow’s Hierarchy of Needs
General Examples Organizational Examples Self- Challenging job actualization Achievement Job Status Esteem title Friends Friendship Belongingness at work Pension Stability Security plan Base Food Physiology salary

6 Assumptions of Maslow’s Hierarchy
Movement up the Pyramid Individuals cannot move to the next higher level until all needs at the current (lower) level are satisfied. Maslow Application: A homeless person will not be motivated to meditate! Individuals therefore must move up the hierarchy in order

7 Maslow’s Hierarchy of Needs A Content Perspective
What factor or factors motivate people Weakness of Theory Five levels of need are not always present Order is not always the same Cultural differences Need’s Hierarchy in China…an example: Belonging Physiological Safety Self actualizing in service to society

8 Alderfer’s ERG Theory A Content Perspective
Existence needs Physiological Relatedness needs How one individual relates to his/her social environment Growth needs Achievement and self actualization

9 Alderfer’s ERG Theory A Content Perspective
Satisfaction-Progression Frustration-Regression Growth Needs Relatedness Needs Existence Needs

10 Content Theories McGregor’s Theory X and Theory Y Theory X Theory Y
Assumes that workers have little ambition, dislike work, avoid responsibility, and require close supervision. Theory Y Assumes that workers can exercise self-direction, desire responsibility, and like to work. Motivation is maximized by participative decision making, interesting jobs, and good group relations.

11 Content Theories Herzberg’s Motivation-Hygiene Theory
Job satisfaction and job dissatisfaction are created by different factors. Hygiene factors: extrinsic (environmental) factors that create job dissatisfaction. Motivators: intrinsic (psychological) factors that create job satisfaction. Attempted to explain why job satisfaction does not result in increased performance. The opposite of satisfaction is not dissatisfaction, but rather no satisfaction.

12 Herzberg’s Motivation-Hygiene Theory

13 Contrasting Views of Satisfaction-Dissatisfaction

14 McClelland’s Needs Theory
Three-Needs Theory There are three major acquired needs that are major motives in work. Need for achievement (nAch) The drive to excel and succeed Need for power (nPow) The need to influence the behavior of others Need of affiliation (nAff) The desire for interpersonal relationships

15 Pictures Used for Assessing Levels of nAch, nAff, and nPow

16 Process Perspectives of Motivation
Why people choose certain behavioral options to satisfy their needs and how they evaluate their satisfaction after they have attained their goals. Process perspectives of Motivation Goal Setting Theory Equity Theory Expectancy Theory

17 Goal-Setting Theory A Process Perspective
Basic Premise: That specific and difficult goals, with self-generated feedback, lead to higher performance. Difficulty Extent to which a goal is challenging and requires effort. Specificity Clarity and precision of the goal. Goal Achievement Depends on: Acceptance Extent to which persons accept a goal as their own. Commitment Extent to which an individual is personally interested in reaching a goal.

18 Equity Theory: A Process Perspective
Individuals equate value of rewards to effort and compare it to other people. outcomes(self) outcomes (other) = inputs (self) inputs (other) Motivation to maintain current situation Ways to reduce inequity Change inputs Change outcomes Alter perceptions of self Alter perceptions of other Leave situation Change comparisons Equity Inequity Inputs/Outcomes Comparison of self with others

19 Justice and Equity Theory

20 Interactional Justice
Three types of Justice Distributive Justice Perceived fairness of the outcome (the final distribution). “Who got what?” Procedural Justice The perceived fairness of the process used to determine the outcome (the final distribution). “How was who gets what decided?” Interactional Justice The degree to which one is treated with dignity and respect. “Was I treated well?”

21 Expectancy Theory The Basic Idea
People tend to prefer certain goals, or outcomes, over others. They anticipate experiencing feelings of satisfaction should such a preferred outcome be achieved. Basically, people are motivated to behave in ways that produce valued outcomes.

22 Expectancy Theory A Process Perspective
Motivation depends on how much we want something and how likely we are to get it Elements Effort to Performance Expectancy (E) is the probability that effort will lead to performance. Performance to Outcome Expectancy (I) is the perception that performance leads to an outcome. Outcome is the consequence or reward for performance. Valence (V) is how much a particular outcome is valued.

23 Expectancy Theory A Process Perspective
M = E x I x V For motivated behavior to occur: Effort-to-performance must be greater than 0 Performance-to-outcome must be greater than 0 Sum of valences must be greater than 0* * One or more valences may be negative!

24 The Expectancy Model of Motivation
Environment Motivation Effort Performance Ability Outcome Valence

25

26 A General Model of Vroom’s Expectancy Theory
High Effort Decision to Exert Effort Low Effort Performance Goal Expectancy “What are my chances of reaching my performance goal if I work hard?” if I slack off?” Instrumentality of getting various outcomes if I achieve my performance goal?” Valence “How much do I value these outcomes?” Outcome 3 Outcome 2 Outcome 1

27 Reinforcement Theory Argues that behavior is a function of its consequences. Assumptions: Behavior is environmentally caused. Behavior can be modified (reinforced) by providing (controlling) consequences. Reinforced behavior tends to be repeated.

28 Motivation: From Concepts to Applications
Chapter SEVEN Motivation: From Concepts to Applications

29 Job Design Theory Job Characteristics Model
Identifies five job characteristics and their relationship to personal and work outcomes. Characteristics: Skill variety Task identity Task significance Autonomy Feedback

30 Job Design Theory (cont’d)
Job Characteristics Model Jobs with skill variety, task identity, task significance, autonomy, and for which feedback of results is given, directly affect three psychological states of employees: Knowledge of results Meaningfulness of work Personal feelings of responsibility for results Increases in these psychological states result in increased motivation, performance, and job satisfaction.

31 The Job Characteristics Model
E X H I B I T 7–1 Source: J.R. Hackman and G.R. Oldham, Work Design (excerpted from pp. 78–80). © 1980 by Addison-Wesley Publishing Co., Inc. Reprinted by permission of Addison-Wesley Longman, Inc.

32 Job Design Theory (cont’d)
Skill Variety The degree to which a job requires a variety of different activities (how may different skills are used in a given day, week, month?). Task Identity The degree to which the job requires completion of a whole and identifiable piece of work (from beginning to end). Task Significance The degree to which the job has a substantial impact on the lives or work of other people.

33 Job Design Theory (cont’d)
Autonomy The degree to which the job provides substantial freedom and discretion to the individual in scheduling the work and in determining the procedures to be used in carrying it out. Feedback The degree to which carrying out the work activities required by a job results in the individual obtaining direct and clear information about the effectiveness of his or her performance.

34 Examples of High and Low Job Characteristics
Characteristics Examples Skill Variety High variety The owner-operator of a garage who does electrical repair, rebuilds engines, does body work, and interacts with customers Low variety A bodyshop worker who sprays paint eight hours a day Task Identity High identity A cabinetmaker who designs a piece of furniture, selects the wood, builds the object, and finishes it to perfection Low identity A worker in a furniture factory who operates a lathe to make table legs Task Significance High significance Nursing the sick in a hospital intensive care unit Low significance Sweeping hospital floors Autonomy High autonomy A telephone installer who schedules his or her own work for the day, and decides on the best techniques for a particular installation Low autonomy A telephone operator who must handle calls as they come according to a routine, highly specified procedure Feedback High feedback An electronics factory worker who assembles a radio and then tests it to determine if it operates properly Low feedback An electronics factory worker who assembles a radio and then routes it to a quality control inspector who tests and adjusts it Prentice Hall, 2003

35 Computing a Motivating Potential Score
People who work on jobs with high core dimensions are generally more motivated, satisfied, and productive. Job dimensions operate through the psychological states in influencing personal and work outcome variables rather than influencing them directly.


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