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I N THE N AME OF G OD C OMPUTER N ETWORKS C HAPTER 3: T HE D ATA L INK L AYER ( PART 3) Dr. Shahriar Bijani Shahed University March 2014.

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Presentation on theme: "I N THE N AME OF G OD C OMPUTER N ETWORKS C HAPTER 3: T HE D ATA L INK L AYER ( PART 3) Dr. Shahriar Bijani Shahed University March 2014."— Presentation transcript:

1 I N THE N AME OF G OD C OMPUTER N ETWORKS C HAPTER 3: T HE D ATA L INK L AYER ( PART 3) Dr. Shahriar Bijani Shahed University March 2014

2 References: Computer Networks A. S. Tanenbaum and D. J. Wetherall, Computer Networks (5th Edition), Pearson Education, the book slides, 2011. Chapter 6, Data Communications and Computer Networks: A Business User's Approach, 6th Edition B. A. Forouzan, Data Communications and Networking, 5th Edition, Behrouz A. Forouzan, McGraw Hill, lecture slides, 2012. Mc Graw Hill, Data Link Layer, 2004. 2

3 D ATA L INK P ROTOCOLS Elementary Data Link Protocols Utopian Simplex Protocol Simplex Stop-and-Wait Protocol Error-Free Channel Simplex Stop-and-Wait Protocol Noisy Channel Sliding Window Protocols 3

4 E LEMENTARY D ATA L INK P ROTOCOLS Implementation of the physical, data link, and network layers. 4

5 E LEMENTARY D ATA L INK P ROTOCOLS Some definitions needed in the protocols to follow. These definitions are located in the file protocol.h.... 5

6 E LEMENTARY D ATA L INK P ROTOCOLS Some definitions needed in the protocols to follow. These definitions are located in the file protocol.h.... 6

7 E LEMENTARY D ATA L INK P ROTOCOLS Some definitions needed in the protocols to follow. These definitions are located in the file protocol.h. 7

8 U TOPIAN S IMPLEX P ROTOCOL (1) A utopian simplex protocol.... 8

9 U TOPIAN S IMPLEX P ROTOCOL (2) A utopian simplex protocol. 9

10 10 SenderReceiver Frame ACK Timeout Frame Timeout Frame S TOP AND W AIT Simplest form of reliability Example: Bluetooth Problems? Utilization Can only have one frame in flight at any time

11 S IMPLEX S TOP - AND -W AIT P ROTOCOL FOR A N OISY C HANNEL (1) A simplex stop-and-wait protocol.... 11

12 S IMPLEX S TOP - AND -W AIT P ROTOCOL FOR A N OISY C HANNEL (2) 12 A simplex stop-and-wait protocol.

13 ARQ (Automatic Repeat reQuest) or PAR (Positive Acknowledgement with Retransmission): Protocols in which the sender waits for a positive acknowledgement before advancing to the next data 13

14 S LIDING W INDOW P ROTOCOLS 14 Allow multiple outstanding, un-ACKed frames Number of un-ACKed frames is called the window Made famous by TCP Sender Receiver Frames ACKs Window

15 S LIDING W INDOW P ROTOCOLS (1) A positive acknowledgement, unidirectional with retransmission protocol.... 15

16 S LIDING W INDOW P ROTOCOLS (2) A positive acknowledgement with retransmission protocol.... 16

17 S LIDING W INDOW P ROTOCOLS (3) A positive acknowledgement with retransmission protocol. 17

18 S LIDING W INDOW P ROTOCOLS (4) A sliding window of size 1, with a 3-bit sequence number. (a) Initially. (b) After the first frame has been sent. 18

19 S LIDING W INDOW P ROTOCOLS (5) A sliding window of size 1, with a 3-bit sequence number (c) After the first frame has been received. (d) After the first acknowledgement has been received. 19

20 O NE -B IT S LIDING W INDOW P ROTOCOL (1) A bidirectional 1-bit sliding window protocol.... 20

21 O NE -B IT S LIDING W INDOW P ROTOCOL (2)... 21 A bidirectional 1-bit sliding window protocol.

22 O NE -B IT S LIDING W INDOW P ROTOCOL (3) 22 A bidirectional 1-bit sliding window protocol.

23 O NE -B IT S LIDING W INDOW P ROTOCOL (4) Two scenarios for protocol 4. (a) Normal case. (b) Abnormal case. The notation is (seq, ack, packet number). An asterisk (*) indicates where a network layer accepts a packet 23

24 P ROTOCOL U SING G O -B ACK -N (1) Pipelining and error recovery. Effect of an error when (a) receiver’s window size is 1 24 Go-back-N

25 P ROTOCOL U SING G O -B ACK -N (2) Pipelining and error recovery. Effect of an error when (b) receiver’s window size is large. 25 Selective-repeat

26 P ROTOCOL U SING G O -B ACK -N (3) A sliding window protocol using go-back-n.... 26

27 P ROTOCOL U SING G O -B ACK -N (4) A sliding window protocol using go-back-n.... 27

28 P ROTOCOL U SING G O -B ACK -N (5) A sliding window protocol using go-back-n.... 28

29 P ROTOCOL U SING G O -B ACK -N (6) A sliding window protocol using go-back-n.... 29

30 P ROTOCOL U SING G O -B ACK -N (7) A sliding window protocol using go-back-n.... 30

31 P ROTOCOL U SING G O -B ACK -N (8) A sliding window protocol using go-back-n.... 31

32 P ROTOCOL U SING G O -B ACK -N (9) A sliding window protocol using go-back-n. 32

33 P ROTOCOL U SING G O -B ACK -N (10) Simulation of multiple timers in software. (a) The queued timeouts (b) The situation after the first timeout has expired. 33

34 P ROTOCOL U SING G O -B ACK -N (11) Send window for Go-Back-N ARQ 34

35 P ROTOCOL U SING G O -B ACK -N (12) Receive window for Go-Back-N ARQ 35

36 P ROTOCOL U SING G O -B ACK -N (13) A Design of Go-Back-N ARQ 36

37 P ROTOCOL U SING S ELECTIVE R EPEAT (1) A sliding window protocol using selective repeat.... 37

38 P ROTOCOL U SING S ELECTIVE R EPEAT (2) A sliding window protocol using selective repeat.... 38

39 P ROTOCOL U SING S ELECTIVE R EPEAT (3) A sliding window protocol using selective repeat.... 39

40 P ROTOCOL U SING S ELECTIVE R EPEAT (4) A sliding window protocol using selective repeat.... 40

41 P ROTOCOL U SING S ELECTIVE R EPEAT (5) A sliding window protocol using selective repeat.... 41

42 P ROTOCOL U SING S ELECTIVE R EPEAT (6) A sliding window protocol using selective repeat.... 42

43 P ROTOCOL U SING S ELECTIVE R EPEAT (7) A sliding window protocol using selective repeat.... 43

44 P ROTOCOL U SING S ELECTIVE R EPEAT (8) A sliding window protocol using selective repeat.... 44

45 P ROTOCOL U SING S ELECTIVE R EPEAT (9) A sliding window protocol using selective repeat. 45

46 P ROTOCOL U SING S ELECTIVE R EPEAT (10) Send window for Selective Repeat ARQ (above) Receive window for Selective Repeat ARQ (bellow) 46

47 P ROTOCOL U SING S ELECTIVE R EPEAT (11) a) Initial situation with a window of size7 b) After 7 frames sent and received but not acknowledged. c) Initial situation with a window size of 4. d) After 4 frames sent and received but not acknowledged. 47

48 E XAMPLE D ATA L INK P ROTOCOLS 1. Packet over SONET 2. ADSL (Asymmetric Digital Subscriber Loop) 48


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