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23-May-151 Multiparty Communication with a Tour Guide ECA Aleksandra Čereković HOTLab group Department of telecommunications Faculty of electrical engineering and computing Zagreb University http://hotlab.tel.fer.hr
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Outline 23-May-152 Project overview Background Information eNTERFACE ‘08 system features scenario configuration Project members
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Project Overview 23-May-153 Project target System with an Embodied Conversational Agent (ECA) ECA is a tour guide which describes the city of Dubrovnik to two visitors and interacts with them We aim to explore issues of a multiparty support in ECA system with focus on: Dialogue support Participant roles Interaction Management Dialogue structure Nonverbal behavior model of an ECA Getting attention, model of gazing, maintaining a conversational flow
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Background Information 23-May-154 During eNTERFACE ‘06 workshop we developed a Tour Guide system System is based on common GECA framework GECA Platform, GECA Protocol, GECA Plugs Connects various system components Tranfers messages between components in the real time Enables simple system integration
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eNTERFACE ‘08 system scenario 23-May-155 In our system scenario ECA has a role of narrator ECA takes visitor through 5 different scenes in the city Users can interrupt ECA They can raise their hands to take a speaker’s role or just say something User utterances are predefined: they can make comments, have requests or just express thier willingness to leave the session Durring interaction ECA keeps initiative and gets attention
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eNTERFACE ‘08 system design 23-May-156
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Component functionalities (I) 23-May-157 Input Captures speech and users’ position, size, openness of the eyes and the mouth, facial orientation (Okao’s Vision) Deliberative phase components Input understanding Interprets raw messages coming from the system input Detects speaker and his utterance (request, comment, leave the system) Detects speech collision and mutual conversation between users Decision Making Planner (Dialogue Management) Generates transitions between dialogue states in a multiparty interaction (Information State, Nonverbal Event, Specifying addressee, Grounding judgment, Assuming the next speaker) MIDIKI DM toolkit will be extended to manage multiparty interaction
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Component functionalities (II) 23-May-158 Deliberative phase components Behavior Planner Generates appropriate response by an ECA Dynamically changes ECA’s behaviors according the Information State Output Player Generates ECA’s behaviors selected by Behavior Planner Has a support to stop utterance and start a new one
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Project Members 23-May-159 Project Researches Takuya Furukawa* (Input, Input Understanding) Huang Hsuang- Hung* (DM, Behavior Planner), Shinya Takeda** and Yuji Yamaoka** (DM) Aleksandra Cerekovic*** (Output) Project supervisors Toyoaki Nishida* Yukiko Nakano** Igor S. Pandzic*** *University of Kyoto, Graduate School of Informatics, Nishida-Sumi Lab ** Seikei University (Tokyo), Faculty of Science and Technology ***University Of Zagreb, Faculty of Electrical Engineering and Computing, HOTLab group
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