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Pillsbury Winthrop Shaw Pittman LLP Social Currency and Virtual Currency: What You Need to Know Prepared for The Mobile Payment Conference September 9, 2011 By Sean F. Kane Social Media, Entertainment & Technology Team
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1 Overview Where are we now? Are there really legal issues with Virtual & Social Currency? Questions?
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2 Where are We Now? The world has experienced a societal shift of epic proportions! The internet, mobile apps, location-based services and social networks are shifting the balance of power from traditional/big business to new/small businesses. Video games, social networks & apps are leveraging these phenomena and are increasingly being used for both entertainment and business applications. These trends are driving new business models, including “freemium,” virtual goods, virtual & social currencies. These and other factors result in unique and emerging legal issues.
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3 Social & Virtual Currency... how and why? How currency is obtained Purchased with real money Earned by in-world actions Sweepstakes/Contests “Gambling” Release of user information Survey participation Acceptance of exposure to advertising Gifted How currency can be used Only in-game Cashed out for real money Used to buy real world goods Traded for other currency How virtual currency is implemented Real-time payment Pre-purchase currency/use later Gift currency to others Parties to Transactions Solely with virtual world (direct) With third parties (indirect) Hybrid
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4 Virtual & Social Currency Models Single Currency Model Dual Currency Models – use more than one currency model within a game, app, etc. Some items can be bought with a social or virtual currency that a user can purchase others can only be earned Protects integrity of games or apps where skill or other factors are part of the experience
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5 Virtual & Social Currency... but real laws Allowing users to buy, use and potentially sell, virtual or social currency raises a number of legal issues Many currencies will be viewed as “stored value” or “gift card” accounts by relevant state and federal regulators No requirement that there be an actual certificate or plastic card under most laws If offering falls under these laws, must comply with disparate state laws (fees, forfeiture, escheat, etc.)
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6 Other Virtual & Social Currency Concerns Banking / Money Transfer / Anti-Money Laundering Gambling Laws (e.g., if risk something of value to earn) Sweepstakes / Contest Law Property Rights (some currency only right to use not own; lose if account is terminated) Data Privacy and Security (opt-out/opt-in) Tax (withholding, reporting, recognition) Much more
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7 Terms of Service Agreements TOS critically important for all websites … but there are some unique issues for Virtual & Social Currency One size does not fit all – need careful consideration and customization Virtual & Social Currency Ownership v. license Right language to facilitate shutting down secondary markets. Example: Bragg v. Linden Lab Dispute over right to virtual property upon account termination Court informally acknowledged a right to virtual property
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8 TOS Balance is Key Player InterestPublisher Interest
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9 Who are your customers? Provides real owner with some protection from disclosure
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10 Although They’re Probably…
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11 The End Questions? Sean F. Kane Social Media, Entertainment & Technology Team Pillsbury Winthrop Shaw Pittman sean.kane@pillsburylaw.com
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