Download presentation
Presentation is loading. Please wait.
Published byCameron Parker Modified over 9 years ago
1
Breaking the rules players in the magic circle breaking rules to win
2
COSC 4126 breaking rules Review of Rules magic circle is the domain of rules rules limit player action – inefficiency rules are explicit, unambiguous rules are fixed, binding, repeatable three levels: constituative operational implicit
3
COSC 4126 breaking rules Review of Digital Rules constituative rules are the underlying algorithms and data structures of the software operational rules are defined in the interfaces between game and player implicit rules extend to ‘platform’ assumptions with game as referee, rules are ‘enforceable’
4
COSC 4126 breaking rules Game schemas related to rules emergence – complex systems based on rules for traversing game space uncertainty and risk information systems – capacity, uncertainty and information information access – who knows what cybernetics - feedback positive and negative challenge – goals, form of play, utility, competition and cooperation
5
COSC 4126 breaking rules Breaking rules player profiles measured along three axes: adherence to rules passion for winning degree of lusory attitude — +
6
COSC 4126 breaking rules 1. Standard player casual player who plays for diversion, social contact: adherence to rules passion for winning degree of lusory attitude — +
7
COSC 4126 breaking rules 2. Dedicated player professional or hardcore player including pro athlete or Las Vegas gambler: adherence to rules passion for winning degree of lusory attitude — +
8
COSC 4126 breaking rules 3. Unsportsmanlike player disrespect for spirit of play, breaking implicit rules finding loopholes: adherence to rules passion for winning degree of lusory attitude — +
9
COSC 4126 breaking rules Degenerate strategies to take advantages of weaknesses in game design to guarantee success (exploit) characteristic of unsportsmanlike and dedicated players Lenat’s AI OR “transformative play”
10
COSC 4126 breaking rules Reacting to Exploits change rules BASKETBALL dribbling, 24 sec shot clock, 3 sec rule, 3 point shot play evolves FOOTBALL forward pass
11
COSC 4126 breaking rules 4. Cheat shows respect for magic circle but breaks rules to win: adherence to rules passion for winning degree of lusory attitude — +
12
COSC 4126 breaking rules 5. Spoil-sport no respect for meaning of game or lusory attitude: adherence to rules passion for winning degree of lusory attitude — +
13
COSC 4126 breaking rules Refereed games ambiguity of some rules referees prevent and/or punish rule violations scale of severity for rule violations determines punishment breaking rules becomes part of play implicit rules surround the formal (violated) rules
14
COSC 4126 breaking rules Digital cheating Easter eggs – extra features (secret rooms, etc) programmed in by defiant game programmers Cheat codes – special inputs to strengthen player’s position (DOOM) “Culture based” guides, walkthroughs Workarounds – digital exploits
15
COSC 4126 breaking rules Cheating in digital game play multi-sessioning – playing several characters in an online game to gain advantage code hacking – high score lists, modifying code spoilsport hacking – crashing game networks
16
COSC 4126 breaking rules Rule-breaking and design 1.reacting to the player types – design games with different types of player in mind. 2.making rule-breaking part of the play – Bernard DeKoven makes player a designer
17
COSC 4126 breaking rules DeKoven on rule breaking player attitude: breaking rules to seek a better game players are ‘authorities’ – set rules not just follow them become designers, even a game community designers behave like this in beta- testing
18
COSC 4126 breaking rules DeKoven on ‘design rule’ breaking creative designers should be breaking out of the ‘genre’ design rules
19
COSC 4126 breaking rules A rule breaking example: Monopoly The Landlord’s Game 1904
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.