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Fish Locomotion
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Swimming by Fishes Most economical form of movement by animals
Bouyed by water No energy needed to counter gravity
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Swimming by Fishes Squirrel - 1 km walk - 5.43 kcal
Gull - 1 km flight kcal Salmon - 1 km swim kcal
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3 types of swimming Sustained swimming - slow Burst swimming - fast
Prolonged swimming - medium
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3 types of swimming Sustained swimming - slow body lengths per second Foraging over large areas, long-distance migrations Aerobic - no oxygen debt
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3 types of swimming Burst swimming - fast - up to 20 body lengths per second Escaping predators, capturing prey, swimming against currents Anaerobic - oxygen debt
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3 types of swimming Prolonged swimming - intermediate - ~ 10 body lengths per second Used as situation demands Aerobic and anaerobic
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Locomotion Most locomotion accomplished through use of caudal fin
Fastest fish - barracuda - 27 mph
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Locomotion Propulsive muscles along side of fish are W-shaped myomeres (myotomes)
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Locomotion Moves by contraction waves of myomeres moving posterior along one side Creates sinusoidal movement of body by alternating contractions on one side of body, then the other
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Fish Locomotion Primary forces involved in fish swimming:
Thrust - force that propels forward Drag - friction produced from passing an object through a medium Gravity – force from earth’s magnetic pull (partially counterbalanced by density of water) Lift - upward force that counteracts gravity
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Swimming Styles - Thrust Generation
Body waves – Anguilliform Partial body waves – (Sub)Carangiform Caudal peduncle/fin beats – Ostraciform Medial fin waves - Amiiform Pectoral fin beats -Labriform
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Swimming Styles Body waves Anguilliform (eel-like)
Lateral curvature in spine and musculature that moves in a posterior direction Start: lateral displacement of head, and then passage of this displacement along the body axis to the tail Result: backward-facing “wall” of body pushing against the water
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Swimming Styles Partial body waves (Sub) Carangiform, Thunniform (tuna-like)
Body wave begins posterior to head and increases with amplitude as it moves posteriorly Reduced drag compared to full body wave swimming Wave STARTS at the caudal peducle (deeply forked, lunate)
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Swimming Styles Caudal peduncle/fin beats Ostraciform (boxfish-like and puffer-like)
Sculling action of caudal fin—like rowing No body waves - body remains rigid - useful for odd-shaped fishes
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Swimming Styles Medial fin waves Amiiform - bowfin-like
Body rigid, but medial fins generate posterior waves (forward) or anterior (reverse) Good for stalking or moving without disrupting body musculature that serves as electric organ (knifefish) Also used for sculling - triggerfish & others
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Swimming Styles Pectoral fin beats Labriform wrasse-like Similar to rowing laterally-positioned pectoral fins- often includes feathering as well Especially useful for fine maneuvering e.g. by deep-bodied fishes
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Locomotion video
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Drag Reduction Features in Fish
Fusiform body shape Reduction of body wave amplitude Reduction of fin surface area: caudal fin (forked, lunate) paired and medial fins Boundary layer modifications mucous laminar jets of water microprojections
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Fusiform body shape pointed leading edge
maximum depth 1/3 body length back from head posterior taper “propeller” (caudal fin) interrupts perfect fusiform shape
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Body wave modifications
Minimize lateral movement of head to reduce drag - subcarangiform Increase amplitude as wave moves in posterior direction Ultimate expression involves no body waves, but alternate contraction and transfer of body musculature energy to caudal peduncle and caudal fin - thunniform
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Fin surface area reduction
Area of fins increases drag Permanent design modifications: forked caudal fins, reduced length of medial fins Adjustable design modifications: variable erection of fins - allows for minimizing surface area when fin is not needed for thrust or turning - ultimate expression: fairings in tunas (dorsal and pectoral fin pockets)
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Boundary layer modification
Layer of water immediately adjacent to skin causes most of friction - boundary layer Thickness of boundary layer is proportional to amount of friction Three approaches to reducing thickness of boundary layer: smoothing it - making it “slicker” roughing it - giving it tiny disruptions (golfers learned from sharks??) shortening it - reducing distance of contact
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Boundary Layer, continued
Fluid jets - from gill chamber and out operculum or in micropockets behind and beneath scales Mucous - slime adds to “slipperiness”, can reduce drag by up to 65% Microprojections - disrupt boundary layer so it cannot grow: ctenae placoid tips
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Buoyancy Control in Fishes
Dynamic lift: generated by propelling a hydrofoil forward at an inclined angle of attack Static lift: generated by including low-density substances and reducing mass of high density substances in body.
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Dynamic Lift Hydrofoils: fish use their fusiform body and some use their pectoral fins as hydrofoils Amount of lift is determined by: angle of attack and speed of propulsion Ultimate expression of this is in pelagic rovers - tunas, mackerel sharks head, pectoral fins and peduncle keels all used as hydrofoils swim constantly
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Static Lift Reduction of high density substances:
cartilage less dense than bone use design features in bone that increase strength while reducing mass of bone Inclusion of low-density fluids lipids - squalene in sharks (sp. grav. = 0.86) stored in liver gases - in swim bladder only in bony fishes
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Swim bladders Gas-filled “appendix” to the anterior digestive system - dorsal to abdominal organs Two types of swim bladders: physostomous - pneumatic duct connects swim bladder to esophagous physoclistous - no connection between swim bladder and gut
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