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. Computing Contour Maps & Answering Contour Queries Pankaj K. Agarwal Joint work with Lars Arge ThomasMolhave Thomas Molhave Bardia Sadri
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The TerraStream Modules
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What is a Terrain
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Representation: Triangulated Irregular Network (TIN)
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Level Sets, Contours, and Contour Maps
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Computing Contours Maps
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Answering Contour Queries Preprocess Terrain into a data structure Given h, compute contour at height h.
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Contour Maps
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Usage of contour lines (also called iso-contours, isogons, etc) goes back to at least 17 th century Philosophical Transactions of Royal Society of London, 1779
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Find a seed point on each contour and traverse the triangulation to trace each contour Use a simple data structure to compute seed points Query time: O(log N + T) T: #contour edges Contour map: O(Nlog N +T) T: #contour map edges For massive terrains I/O efficiency is bad: O(N+T) instead of O((N+T)/B) Internal Memory Algorithm
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I/O-Efficient Algorithms Answering a contour query: Preprocessing O(Nlog B N), Space: O(N/B) blocks Query: O(log B N+T/B)
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Our results Computing contour maps: O(Sort(N)+T/B) I/Os Answering contour queries Preprocessing Time: O(Sort(N)) I/Os Space: O(N/B) disk blocks Query : O(log B N+T/B)[][][][] Ordering Theorem: C-ordering Ordering Theorem: A total ordering, called C-ordering, of triangles can be computed in O(Sort(N)) I/Os s.t. the subsequence of triangles intersecting a contour appears along the contour and contours in a level set are broken in nested order. Individual contours can be retrieved in O(T/B)I/Os from this ordering
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The Algorithm 1. 1.Sort the vertices in the order of increasing height. 2. 2.Compute the C-ordering of the triangles 3. 3.Determine the rank of each triangle in C-ordreing. 4. 4.Scan the triangles in the order of increasing height of their lowest vertices: 5. 5.If a triangle intersects some level-set of interest add it to a buffer-tree using its rank for the key. 6. 6.When the scan line reaches a height of interest, 1. 1.flush the buffer tree 2. 2. use the stack-based algorithm to extract individual contours. 7. 7.Delete any triangle that does not intersect the next level-set. Use persistent buffer trees to store C-ordering at all heights!
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Computing the C-Ordering
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Height Graph
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Critical Points maximum saddle minimum regular
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Simple Terrains
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Positive and Negative Saddles
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Positive and Negative Cut-Trees
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Simplifying Terrains by Surgery
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What does simplification do to contours? [][][][]
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Extensions (We believe) Our approach extends to higher genus 2- manifolds, i.e., contour queries in a fixed direction
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Future Directions Computing iso-surface maps or answering iso-surface queries in the I/O model Preprocess a given 2-manifold M, represented as a triangulation, in a linear-size data structure so that For a query plane h, report the contours of M∩h quickly Time: O(n 2/3 +T) in RAM Model
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Idea: grow contours contiguously but in parallel
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