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1 MobiUS: Enable Together-Viewing Video Experience across Two Mobile Devices Guobin Shen, Yanlin Li, Yongguang Zhang Microsoft Research Asia
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2 Contents Introduction Collaborative Half-frame Decoding System Architecture and Implementation Experimental Results and Evaluation Discussion and conclusion
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3 Introduction Motivation: A new better-together mobile application paradigm when multiple mobile devices are placed together
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4 A specific together-viewing video application A higher resolution video is played back across screens of two mobile devices placed side by side
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5 Assumptions One device has a higher resolution video whose size is about twice of its screen size while the other not Two devices can communicate effectively and directly via high-speed local wireless networks Two devices are homogeneous: same/similar software and hardware capabilities
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6 Requirements Real-time synchronous playback At least 15 frames per second (fps) Same frame rendered at two screens simultaneously Energy efficiency Work in resource-constrained environment Limited processing power, memory, battery life … Dynamic adaption Expand the video on to two devices with another coming Shrink it on to one screen with another leaving
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7 Possible Solutions Full-frame Decoding-based Approaches: Thin client model Thick client model Half-frame Decoding-based Approaches: Whole-bitstream transmission (WTHD) Partial-bitstream transmission (PTHD)
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8 Thin Client Model Computation of Mb not utilized Huge bandwidth demand Unbalanced energy consumption Short operating lifetime Ma: Decode whole frame Mb Decoded right half-frame Display left half-frameDisplay right half-frame
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9 Thick Client Model Computation power of both devices utilized Less bandwidth requirement Balanced energy consumption Abuse more computation power than necessary MaMb Decode whole frame Display the left half-frame Decode whole frame Display the right half-frame Whole bitstream
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10 Whole-bitstream transmission (WTHD) Computation power of both devices utilized Less bandwidth requirement Balanced energy consumption Abuse more bandwidth than necessary MaMb Decode the left half-frame Display the left half-frame Decode the right half-frame Display the right half-frame Whole bitstream
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11 Partial-bitstream transmission (PTHD) Computation power of both devices utilized Less bandwidth requirement Balanced energy consumption Implementation complexity MaMb Decode the left half-frame Display the left half-frame Decode the right half-frame Display the right half-frame Right half-bitstream
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12 Comparison Which method is the best? schemeComput. complexity BW efficiency Impl. complexity Feasibility Thin/CHigh/LowWorstSimpleNo Thick/CHighBadSimpleNo WTHDLowBadComplexPossible PTHDLowGoodComplexPreferred
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13 However, there is no free lunch.
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14 Background on Video Coding Properties of video sequences: Strong spatial correlation: each frame is an image Strong temporal correlation: capturing instant of neighboring frames close to each other Basic logic of video coding: Maximally strip off spatial and temporal correlations
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15 Motion Compensated Prediction MCP creates recursive temporal frame dependency Challenges arise from motion, but is worsened by recursive temporal dependency Ma Mb Cross-boundary reference effect
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16 How to perform efficient half-frame decoding? Cross-device collaboration (CDC) transmit the missing reference to each other
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17 Fundamental Facts Markovian effect of MCP a later frame only depends on a previous reference frame, no matter how the reference frame is obtained Highly skewed MV distribution the motion vector is centered at the origin (0,0) more than 80% of motion vectors are smaller than 8
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18 Push-based Cross-device Delivery Scheme Record positions of blocks needing cross-device reference and associated motion vectors Perform a light-weight pre-scanning process and motion analysis Before decoding nth frame, look ahead by one frame
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19 Collaborative half-frame decoding Push-based CDC scheme Real-time playback
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20 Can it be better in energy efficiency? Percentage of boundary blocks that require cross-device collaboration and their corresponding bandwidth requirement SequenceCHDec CD ReferenceBW Requirement Bestcap22.8%253 kbps SmallTrap26.2%192 kbps Liquid20.7%231 kbps
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21 Cumulative distribution functions of horizontal component of motion vectors for the whole frames and the boundary columns
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22 The bandwidth requirement of the helping traffic is relatively high, reaching half of the bandwidth required for sending the half bitstream To make best use of multiple radio interfaces, the streaming data should be low enough for the Bluetooth’s throughput to be capable of More than 90% motion vectors are smaller than 16, the width of a macroblock
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23 Guardband-based collaborative half-frame decoding scheme Each device decodes one more column of macroblocks
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24 Is it a good idea? SequenceCHDecGB-CHDec CD RefBW ReqCD RefBW Req BestCap22.8%253 kbps3.4%76.9 kbps SmallTrap26.2%192 kbps1.3%30.6 kbps Liquid20.7%231 kbps2.5%53.2 kbps
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25 76% associated CDC traffic savings 7% extra computational cost Each device decodes one more column of macroblocks
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26 How about larger extended half-frame?
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27 Additional 10% CDC traffic reduction Another 7% computation overhead A two-macroblock-wide guardband Larger guardband is not so beneficial
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28 Argument Shall we need CDC traffic for decoding the boundary blocks in the guardband? Yes, only if we need to decode the whole guardband correctly. However, we do not have to ensure the guardband to be correctly and completely decoded.
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29 Different decoding schemes for guardband blocks Not decoded at all Not referenced at all Best-effort decoded without CDC traffic and insurance of correctness Referenced by the guardband blocks of the next frame Correctly decoded, resorting to CDC traffic when necessary Referenced by the half-frame blocks of the next frame
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30 System Archtecture
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31 automatically set up a network between two mobile devices
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32 a simple radio signal strength based strategy Ensure a close proximity setting
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33 Check capability of a newly added device and inform the content host about the arrival or departure of the other device
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34 Application level synchronization strategy RTT-based synchronization procedure
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35 RTT-based Synchronization Scheme Ma Mb Estimate RTT Display the next frame Wait half RTT Display next frame
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36 Decoded frames Half-bitstreams for local device Half-bitstreams for the other device Hold and send/receive the cross- device collaboration data to the other device
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37 Parse the original bitsream into two half bitstreams and extract the motion vectors Independent full- frame based fast DCT- domain down-scaling decoding module The guardband- based collaborative half-frame decoding module
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38 Configuration of Two Devices HP iPAQ rw6828Dopod 838 ProcessorIntel Xscale 416 MHzOMAP 850 195 MHz OSMicrosoft Windows Mobile Version 5.0, Phone Edition Wireless ConnectionWiFi, Bluetooth ScreenQVGA resolution (320*240) RAM64 MB
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39 Experimental Results
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40 Benchmark of Mobile Devices Mobile devices are cost-effectively designed, Just able to meet the real-time playback requirement for videos at the same resolution of the screen
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41 Decoding Speed
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42 Decoding Speed Both collaborative half-frame decoding schemes significantly improve the decoding speed. The guardband-based scheme is only slightly slower than the half-frame decoding case.
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43 Synchronization
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44 Synchronization Due to periodical synchronization
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45 Synchronization Due to a large scene change with very high motion. It is tolerable because the human visual system is far less sensitive for such slight asynchronism, especially when the motion is large.
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46 Energy Efficiency Collaborative half-frame decoding scheme leads to significant energy savings. Decoding Scheme WiFi Lifetime (seconds) Full-frame OFF16438 ON7482 Half-frame OFF23736 ON8375
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47 Discussions Further optimization opportunities Service provisioning User study Assumption on homogeneity
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48 Further Optimization Opportunities Computing saving the color space conversion consumes 30% of the overall time Collaborative traffic reduction simple compression; error concealment technique Energy consumption reduction save screen backlight energy consumption through the gamma adjustment make use of dynamic voltage scaling capability
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49 Service Provisioning New encoder profiles to generate completely self-constrained substreams each substream corresponds to half-frame Efficient arbitrary resizing transcoding to generate video content with suitable resolution
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50 User Study
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51 Assumption on Homogeneity Only technical constraints: Ability to play back video on its own Networking capabilities Same pixel resolution
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52 Conclusion Fulfill requirements under assumptions: Real-time synchronous playback Energy efficiency Adaptive Weak assumptions: only one device has video file the video resolution is twice of the screen size Future work: How to automatically achieve load balancing How to expand to more screens......
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53 Questions?
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