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Golf Ball Speed Analysis Apparatus By: Dan and David Langenderfer Faculty Mentor: Dr. H. El-Mounayri ENGR 196 Honors Project, Dec. 2001
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Outline of Presentation Original Intent 1 st conceptual design Flaws in 1 st design 2 nd conceptual design Flaws in 2 nd design Motion of apparatus Final design Changes to final design Components Animation at 30° Animation at 25° Graphs of acceleration, velocity, forces, and position Limitations Possible Improvements
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Original Intent of Project Find speed of baseball after being hit by a bat. Slow the measuring apparatus down. Design apparatus to have relatively no vibration.
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1 st Design
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Flaws in 1 st Design The parts would have to be big to with stand speed. The arms used to slow the mechanism down may fly apart. The joints would not be pin joints, instead they would have to pivot.
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2 nd Design
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Flaws In Second Design The spring would have a large recoil velocity. The recoil velocity could injure the player or break his equipment. The parts would have to be rigid and strong for their size.
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Motion of Apparatus Forces applied by the putter to the ball. Ball arm pivots on center shaft, while arrow indicates speed of initial impact. Spring attached to ball arm counteracts the initial impact of the putter. Ball returns to initial position.
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Final Design
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Changes In Final Design (Throughout Process) Removed the spring from the shaft. Connected arrow to the ball-arm. Added half-sphere to the stop.
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Components of Final Design Base Feature Ball-Arm Top Retainer Indicator Arrow Putter Spring (Removed from final assembly do to complications in Pro Mechanica).
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Base Feature
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Ball-Arm
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Top Retainer
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Indicator Arrow
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Putter
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Spring
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Assembly Aligned center axis of base feature with center axis of the ball-arm. Mated the ball-arm, indicator arrow, and top retainer.
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Initial Conditions Putter Angle 1 = 0.5236 radians Velocity = 0.17244 radians per second Angle 2 = 0.4363 radians Velocity = 0.17244 radians per second Ball arm Angle 1 = 0 radians Velocity = 0 radians per second Angle 2 = 0 radians Velocity = 0 radians per second
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Animation at 30º (click on image)
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Animation at 25º (click on image)
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Results Angular Acceleration Angular Velocity Joint Force Joint Torque Shoulder Force Shoulder Torque Point Acceleration Point Position Point Velocity
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Angular Acceleration Angle 25° Angle 30° Angular Acceleration (radians/second 2 ) Time (seconds) Angular Acceleration (radians/second 2 ) Time (seconds)
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Angular Velocity Angle 25° Angle 30° Angular Velocity (radians/second) Time (seconds) Angular Velocity (radians/second) Time (seconds)
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Joint Force Angle 25° Angle 30° Force (pounds) Time (seconds) Force (pounds) Time (seconds)
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Joint Torque Angle 25° Angle 30° Time (seconds) Torque (pound*inches)
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Shoulder Force Angle 25° Angle 30° Force (pounds) Time (seconds) Force (pounds) Time (seconds)
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Shoulder Torque Angle 25° Angle 30° Torque (pound*inches) Time (seconds)
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Point Acceleration Angle 25° Angle 30° Angular Acceleration (radians/second 2 ) Time (seconds) Angular Acceleration (radians/second 2 ) Time (seconds)
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Point Position Angle 25° Angle 30° Distance (radians) Time (seconds) Distance (radians) Time (seconds)
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Point Velocity Angle 25° Angle 30° Angular Velocity (radians/second) Time (seconds) Angular Velocity (radians/second) Time (seconds)
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Limitations Scale is not calibrated. Indicator arrow does not help golfer find velocity, distance, or force. Linear spring may affect results. Ball-arm hits support for scale. Motion never stops.
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Possible Improvements Different source of resistance. Move support for scale.
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