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An Omnidirectional Vision System that finds and tracks color edges and blobs Felix v. Hundelshausen Sven Behnke Raúl Rojas
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An Omnidirectional Vision System that finds and tracks color edges and blobs
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Felix v. Hundelshausen Sven Behnke Raúl Rojas SmallSize-Team FU-Fighters
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Omnidirectional Camera zconcave parabolic mirror zPAL camera zanalog video transmission to external PC
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Color Segmentation zcolor classification by look-up-table zSearch for color-transitions along lines
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Radial Search and Hough Transformation zsend rays from center to all directions zdetect color transitions field->wall zaccumulate evidence for walls
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Initial Localization of the Robot and the Ball zDirect Robot Localization yfind yellow and blue goal ycompute local world coordinates ycompute global world coordinates
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zLocalization using Evidence Aggregation ymaintain grid that accumulates hints yfind goals and use distance to draw circles yfind most significant wall and draw lines
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zInitial Ball Search yfind most significant cluster of orange ydon’t confuse with robot markers Tracking Objects zkey assumption: World changes slowly. zpredict the appearance of the next frame zinspect restricted areas of the image
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zWorld Model ylines with color transitions (e.g. field->wall) ycolor blobs (e.g. ball, goals, obstacles) zproject the model into the next frame zuse inverse distance function
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zsearch for color transitions perpendicular to lines (tracking grid) zuse found transitions to move model
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zsearch for blobs in small windows zfull resolution, full frame rate tracking zhas been used to control behavior
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