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The Impact of Instructional Design Methodology on Achievement in Alternative Course Delivery Formats: Two Field Evaluations

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Presentation on theme: "The Impact of Instructional Design Methodology on Achievement in Alternative Course Delivery Formats: Two Field Evaluations"— Presentation transcript:

1 The Impact of Instructional Design Methodology on Achievement in Alternative Course Delivery Formats: Two Field Evaluations http://parker.bus.sfu.ca/webnet/webnet99.ppt Drew Parker, Faculty of Business Administration Cher Hill, MA Student, Faculty of Education Simon Fraser University Burnaby, British Columbia, Canada Vivian Rossner-Merrill University of Waterloo, Ontario, Canada

2 Introduction F The Parameters:  Format  Place-Based  Virtual Seminars  Learning Objective  Technique  Concept  Learning Models  Congnitive Flexibility  Problem Solving  Dual Coding

3 Interactive, Online Tools to Support Virtual Seminars F Seminar / Conferencing Support  FirstClass  Virtual University F Web Resources  html F Interactive ‘Chat’ Facilities  The Palace (http://www.thepalace.com)

4 Two Projects from the LohnLab F LohnLab for Teaching Technologies F http://www.sfu.ca/lohnlab http://www.sfu.ca/lohnlab F Facilitator:  for course design  for technology selection  implementation support  meeting instructional objectives

5 Course One F Introduction to Educational Psychology  The Parameters  Course Description  Learning Objectives  Learning Models  Situated Learning Theory  Collaborative Learning

6 Course One F Introduction to Educational Psychology  Internet Resources  Conferencing System  Web Resources

7 Course One F Introduction to Educational Psychology  Hypotheses

8 Course Two FSystems Analysis and Design  Place Based and Virtual Formats Offered FLearning Objectives 1.Conceptual  roles, steps, and procedural challenges 2.Technique-Oriented  charts, graphs, exhibits, models

9 Redesign F Redesign into three models of instruction  Cognitive Flexibility  control group  Problem Solving  increasingly challenging problem sets to solve  Dual Coding  Text  Graphics  Audio Support

10 Hypotheses 1. Cognitive Flexibility F Highest Conceptual Scores 2. Problem Solving FHighest Confidence Scores 3. Dual Coding FHighest Technique Ability 4. Virtual versus Place-Based 1.Virtual will see technique abilities improve 2. Place-based will see conceptual abilities improve

11 Research Objectives F Improved Fit Among:  Format of Offering  Learning Objectives F New Design Alternatives  Mixed Modes  Multimedia Offerings

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