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Bo Bendtsen, Daniel Skaale, Kristine Tiedt, Patrick Jarnfelt and Bo Kruse Group 6 - Intro Week Project Presentation Slides.

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Presentation on theme: "Bo Bendtsen, Daniel Skaale, Kristine Tiedt, Patrick Jarnfelt and Bo Kruse Group 6 - Intro Week Project Presentation Slides."— Presentation transcript:

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2 Bo Bendtsen, Daniel Skaale, Kristine Tiedt, Patrick Jarnfelt and Bo Kruse Group 6 - Intro Week Project Presentation Slides

3 Game Concept A combination of real life and virtual worlds – augmented reality. The game combines different technologies Main platform: mobile phone Secondary platform: Internet browser Main Objective – take over and manage resources and areas (strategy)

4 Game Concept Two worlds – the real world and the virtual world (parallel universe) The player is a representative from a parallel dimension Game world is divided into factions Ex. The National Guard, Traders Union, Christiania (Neo-anarchists)

5 Discover Uh, Loot!

6 Scan Code

7 Examine the skyline

8 Capture the Skyline

9 RL skyline

10 VR skyline

11 Give orders

12 Monitor progress

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14 Primary Platform: Cell phone Java application – Command interface – Visual feedback – Simple mapviewer Text messages from the virtual world Phone calls to and from the virtual world

15 Secondary platform: Internet Browser Gives information and illustrations of the current strategic situation Cannot directly influence the game, only monitor the status Community – forums, chats Virtual News sites

16 Target group Age 15-30 Both male and female Must have a camera phone, as well as an browser/Internet connection

17 Potential business opportunities Collaboration with a telecommunications company Collaboration with different retailers/business owners e.g. for resource locations

18 Inspiration : Can you see me now? Source: www.blasttheory.co.uk/bt/work_cysmn.html

19 Inspiration: Street art Source: HuskMitNavn, Banksy, etc…

20 Inspiration: Perplex City Source: perplexcity.com

21 Inspiration (UI design): DEFCON Source: introversion.co.uk

22 Inspiration: Fallout, HoMM2 Source: Black Isle Studio, New World Computing

23 Inspiration: Dimensionsdetektiven Source: www.titlevision.com/dimdet.htm

24 Technology: Semacode Source: wikipedia.org, semacode.org

25 Technology: Microsoft Photosynth Source: labs.live.com/photosynth

26 Technology: Google Maps & Street View Source: maps.google.com

27 Limitations The number of players Size of play field Daylight Construction work on buildings etc

28 Version 2.0 Additional features…

29 Questions?


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