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Some algorithmic background Biology 162 Computational Genetics Todd Vision Fall 2004 26 Aug 2004
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Some algorithmic background Algorithms –Analysis of time and memory requirements –NP completeness Graphs –Travelling salesman problem DNA computers Strings and Sequences Recursion
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Algorithm A finite set of rules that gives a sequence of operations for solving a problem suitable for implementation by a computer A correct algorithm will solve all instances of a problem An algorithm can be implemented –Multiple ways –In different languages –On different hardware architectures The choice of algorithm is usually far more important to time/memory usage than implementation
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Knuth’s 5 features of an algorithm Finiteness - guaranteed to terminate Definiteness - each step precisely defined Effectiveness - each step must be small Defined inputs Defined outputs
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Analysis of algorithms Mathematical description of time and memory requirements –Algorithm efficiency Time and memory are a function of the size of the problem instance f(x) Efficiency generally expressed in Big O notation –Assuming the instance is a worst-case scenario –Describes how time/memory scale as problem size grows asymptotically large
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Big O notation O(n), or “order n”, where n is the highest order term in f(x) For small instances, an O(n 2 ) algorithm may be faster than an O(n) algorithm The notation does not account for constant factors, which may affect comparisons The big O notation does not allow one to actually predict the running time or memory usage Average running time may be much better than worst-case
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Algorithm efficiency An algorithm is efficient if the running time is bounded by a polynomial –O(n 4 ) yes –O(4 n ) no –O(4 log(n) ) gray area Problems are considered to be of class –P if a deterministic efficient algorithm exists –NP if no such algorithm has yet been found –NP-complete if a nondeterministic polynomial time algorithm exists
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Are NP-complete problems in class P? If any NP-complete problem is provably in class P, then all NP-complete problems must be! Strictly, this applies only to decision problems Corresponding optimization problems must be at least as hard, and are referred to as NP-hard Many of the most interesting problems in computational biology are NP-complete or NP-hard
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Algorithms without optimality guarantees Approximation algorithm –For many NP-hard problems, polynomial-time algorithms exist that can provably give answers within some small factor of the optimal answer Heuristic algorithm –An algorithm that may be sensible, and may work in practice, but is not necessarily efficient and has no guarantee of finding a solution within of the optimal one
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Travelling salesman problem A salesman must visit each city on a list exactly once, covering the smallest number of miles in total Classic NP-hard problem Excellent approximate algorithms exist Many computational biology problems are solved by casting them as instances of the TSP and then applying an existing algorithm
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Travelling salesman problem New York Los Angeles Dallas Chicago Miami 2790 2720 1540 2050 1190 1610 10901400 810 1330
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Graph jargon A graph G(V, E) is composed of a set of vertices (V) and edges (E) Vertices are also known as nodes The edges, and thus the graphs, may be –Directed, if edges have a head at one vertex and a tail at the other –Undirected otherwise The degree of a vertex is the number of adjacent vertices –For directed graphs, vertices have an indegree and an outdegree
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Graph jargon Weighted graphs have a cost or distance w(E i ) on each edge i (as in the TSP) A path is a list of vertices (v 1,v 2..v k ) where (v i,v i+1 ) are adjacent –The weight of a path is the sum of the weights on each edge –A cycle is a path which returns to the same vertex Acyclic graphs have no paths that are cyclic Acyclic undirected graphs are trees –The phylogenetic trees that biologists know and love –Important data structures
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Graph jargon Connected components are sets of vertices for which –No adjacent vertices are excluded –Do not contain subsets of vertices that are themselves connected components
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Eulerian graph Contains a cycle in which each edge appears exactly once A Eulerian path can be found with an algorithm that is O(n+m) in the number of vertices n and edges m 1 2 7 3 4 5 6 8
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Hamiltonian graph Contains a cycle in which each vertex appears exactly once The objective of the TSP is to find a Hamiltonian path with minimal weight Problems with Hamiltonian paths are NP-hard
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DNA computing In 1994, Leonard Adleman implemented a DNA computer that could solve for a Hamiltonian cycle in a graph
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DNA computing Outline of algorithm –Generate all possible routes –Select itineraries that start with the proper city and end with the final city –Select itineraries with the correct number of cities –Select itineraries that contain each city only once Each step corresponds to the application of a standard molecular biology reaction
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DNA computing Cities are encoded by oligonucleotides Los Angeles GCTACG Chicago CTAGTA Dallas TCGTAC Miami CTACGG New York ATGCCG The path (LA, Chicago, Dallas, Miami, New York) would be: GCTACG CTAGTA TGCTAC CTACGG ATGCCG
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DNA computing
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Random itineraries obtained by –mixing oligonucleotides encoding both cities and routes in a test tube –Allowing complementary DNA strands to hybridize –Adding ligase to glue the pieces together
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DNA computing Select for paths that start in LA and end in NY –By performing the polymerase chain reaction with LA and NY specific primers X X
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DNA computing Select paths of the appropriate length (5 cities = 30 bases) by isolating the correct band from an electrophoretic gel
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DNA computing Select paths in which each city is represented by affinity purification with probes complementary to each city A path of length 5 containing each city once must be a Hamiltonian Path
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DNA computing Is this practical? –No. A 200 city HP problem would require more DNA than the weight of the Earth Is this useful? –Yes. DNA operations are inherently massively parallel, making simultaneous evaluation of 10 15 molecules feasible Silicon-chip computers perform only sequential operations and cannot deal with large combinatorial problems by exhaustive search
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Stretching the analogy Many biological operations can be thought of in algorithmic terms Specific proteins act in defined sequences on a variable set of inputs to produce a definite output Cell division Neuronal firing Protein secretion
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Segue to sequence analysis DNA and protein sequences will be the center of our attention for much of the course We need to be able to precisely describe algorithms that have these molecules as inputs and outputs
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Sequences and strings Biologists and computer scientists use the words string and sequence differently You will see “sequence” used in both ways in this class In CS jargon –A string S is an contiguous ordered set of symbols –A sequence is an ordered set of letters that need not be continuous If ABCDEFGH is a string ACEG is a sequence All strings are sequences, but not all sequences are strings
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String jargon W.r.t. some alphabet A –For DNA, A={a,c,g,t} –For proteins, there are 20 symbols in the alphabet A DNA string: S=‘acgtgc’ The length of a string is given by |S|=6 Index the ith position in S by S[i] An interval S[i..j] defines a substring of S S is a superstring of all its component substrings S[1..j] is a prefix and S[j..|S|] is is a suffix of S
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Alignment as a string edit We can define edit operations on S –Substitution –Insertion –Deletion Objective functions –One way to formulate the sequence alignment problem is “transform S into S’ with a minimal edit distance” (ie fewest operations) –Equivalently, we can seek an alignment with a maximal score
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Pairwise alignment Scores reflects a ratio of –Probability of alignment under evolutionary model –Probability of a chance alignment –Expressed as a Log Odds, or LOD, ratio Total score is simply the sum of scores for each edit operation A brute force algorithm –Enumerate all possible alignments and choose the one(s) with highest score
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Combinatorial explosion! n# of alignments 5258 10187,126 15156,454,989 201.4 x 10 11 251.3 x 10 14
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Dynamic programming Efficient (ie polynomial-time) algorithm that guarantees finding an optimal pairwise alignment O(n 2 ) where n is the the length of the sequences Comes in a few flavors –Global (Needleman-Wunsch) –Local (Smith-Waterman) –Multiple segments –Repeats, overlaps, etc.
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Recursion Principle of dynamic programming is that the solution to a large instance can be recursively found from solutions to smaller instances
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Reading assignments Gibson & Muse, Box 2.1 Pairwise sequence alignment, pgs 72-75. Durbin R, Eddy S, Krogh A, Mitchison G (1998) “Ch. 2: Pairwise alignment”, pgs, 12-31 in Biological sequence analysis, Cambridge Univ. Press.
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