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Feasibility and Cost/Benefit Analysis
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Cost considerations u Cost classifications –Tangible / Intangible –Direct / Indirect –Fixed / Variable –Developmental / Operational
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IS Chargeout Methods u IS incurs costs that are directly attributed to developing the system –salaries –hardware –software –supplies u Also indirect costs
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IS Chargeback Methods u Chargeback method is technique used to bill end users for indirect costs of running information systems department –No charge (cost center vs. profit center) –Fixed charge –Variable – based on resource usage –Variable – based on volume
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No Charge Method u treat IS costs as necessary cost of doing business u IS is a COST CENTER
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Fixed Charge Method u IS costs are divided among all other departments, each assessed a fixed monthly charge u IS is now a PROFIT CENTER
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Variable charge Method u Based on resource usage –connect time –CPU time u Based on volumes –Number of transactions –number of files –number of records
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Benefit Considerations u Positive Benefits –increase revenues, improve services. … u Cost Avoidance Benefits –reduced clerical costs, reduced overtime, … u Must consider both
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Cost - Benefit Analysis u Process of comparing anticipated costs of IS to anticipated benefits u Performed throughout SDLC to determine economic feasibility
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Payback Analysis u Determine the initial development cost of the system u Estimate annual benefits u Determine annual operating costs u Find the payback period by comparing total development and operating costs to the accumulated value of the benefits produced by the system
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Payback Analysis u Plot costs of IS year by year over entire potential life –costs high at beginning (developing) –costs decrease at beginning of system operation, stay relatively constant for a while –costs eventually start to increase -- possibly rapidly (more and more maintenance required)
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Payback Analysis u Plot benefits provided by IS against time –No benefit until system is operational –Benefits increase rapidly –Benefits tend to level off
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Payback Analysis u Payback period -- amount of time that passes before accumulated benefits equal accumulated costs of developing and operating system u NOTE -- not the point where the cost and benefit curves cross
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Payback Analysis - ** u Places emphasis on early costs and benefits, ignoring costs and benefits after payback period u Rarely used to compare projects because later benefits are ignored u Many companies establish minimum payback periods for continued consideration (5 years)
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Return on Investment Analysis u ROI = u (total benefits - total costs) total costs
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Return on Investment Analysis u Many organizations require minimum ROI (15%) u You can used ROI for ranking projects u However, only an average rate u and ignores time value of money
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Present Value Analysis u PV of a future dollar is the amount of money that, when invested today at some specified interest rate, would grow to exactly one dollar at that point in the future
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Present Value Analysis u PV = 1 / ( 1 + I) n u Rule of 72 u Net Present Value
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Present Value Analysis u Any project with positive net present value is economically feasible
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PROJECT MANAGEMENT u Ongoing process of directing and coordinating all the steps in development of IS u Effective project management necessary throughout SDLC
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Project Management -- Overview u GOAL -- produce IS that is acceptable to end users, in time, and in budget($) u Project Manager –manage project (daily activities) u Project coordinator –handles administrative and procedural responsibilities
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Management Functions u Planning u Organizing u Leading u Controlling
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Project Planning u Takes place at beginning and end of all SDLC phases
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ACTIVITY (Task) u any project-related work requiring use of project resources (personnel, time or money) or any external effort that impacts the project u smallest unit of work over which project manager desires control u ACTIVITIES should be small and manageable
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EVENT u Project milestone representing beginning or end of an activity u Concrete and recognizable (to verify that an activity is complete)
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PROJECT MANAGER u Defines project activities and events u estimates time and cost to complete each activity u schedules/assigns activities to specific team members u coordinates activities u monitors events u evaluates/reports on progress
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PROJECT ESTIMATING u REALISTIC TIME ESTIMATES VERY DIFFICULT u MUST CONSIDER –Size of project –IT Resources –Prior experience –Constraints
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TIME ESTIMATES u Person days NOT u Time and people are NOT interchangeable u Quantitative Method u Experience Method u Constraint Method
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General Productivity u Programmer does not spend 8 hours / day on project assignments –meetings –training –down time –vacations –maintenance –other projects….
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PROJECT SCHEDULING u (Identify activities) u Determine order in which activities will be performed u Set start/end times for activities u assign specific tasks to team members
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Scheduling Tools u Gantt Chart u PERT/CPM
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Gantt chart u First used in 1917 to control production of war materials u Horizontal bar chart that graphically illustrates a schedule
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Gantt chart u Time represented by horizontal axis u Activities listed vertically (in order by start dates) u Length of bar indicates duration of activity u Current date indicated with dotted line or shaded bars
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Gantt chart u Useful for tracking and reporting progress u Picture is easily understood u Not great for project control u Do not show project dependencies; can not determine impact on entire project caused by an activity that is behind schedule
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PERT/CPM u Program Evaluation Review Technique u Critical Path Method u Developed by Navy Special Projects Office in 1950’s to control submarine missile program
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PERT/CPM u Project activities and events are graphically presented as network of vectors and nodes u Activity -- Vector (line with single arrowhead) connects one node to another u Event -- Node (usually circles) u Vector similar to bar on Gantt, ---- length of vector does not indicate length of activity
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PERT/CPM u Activities can be scheduled serially or parallel u Dummy Activity (dashed vector) –indicates dependency, no time is required u Activity duration
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PERT/CPM u Earliest completion time (ECT) –calculated from beginning to end u Latest completion time (LCT) –calculated from end to beginning (after entire project has identified ECT)
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PERT/CPM u Slack time –amount of time by which an event can be late without delaying the project –difference between LCT and ECT u Critical Path –Complete path through a PERT/CPM network where ECT equals LCT
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Gantt Chart vs. PERT/CPM u PERT shows dependencies –much more helpful for project scheduling –Useful for monitoring and controlling projects –Critical path identified –Difficult to construct u Gantt –Easier to use for reporting purposes
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Gantt vs. PERT/CPM u Used in combination with each other u neither address resource leveling –process that manager used to ensure that no team members are either underutilized or overscheduled
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Project monitoring and control u Traditional management functions of directing and controlling u structured walk through u Peer review
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Project Management u Project reporting –Project status meetings –Project status reports u Project management software –allows manager to iterate between schedules, estimates and resource assignments u Change Control –Project coordinator responsibility
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Software Change Control u Process of managing and controlling requested changes to system requirements document after requirements have be accepted and frozen
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Software Change Control u Complete change request form u Project coordinator makes initial determination u If you are to proceed, analyze the impact of requested changed (project manager or analyst) u Determine disposition of requested change
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Why Projects fail??? u When does programmer inform project manager that he is behind schedule? u When does project manager inform corporate management that the project is behind schedule?
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