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Algorithm Programming 1 89-210 Concurrent Programming in Java Bar-Ilan University 2007-2008 תשס"ח Moshe Fresko
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Threads Definition: Thread is a single Sequential Flow of Control within a program. Other Names: Thread = Execution Context = Lightweight Process Thread like a Sequential Program, has A beginning, a sequence, and an end. Has a single point of execution, at any given time
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Threads Thread is similar to a Real Process, but runs in a program and uses its resources, and program ’ s environment. It must have some private resources like Execution Stack and Program Counter.
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Multi-Threading Motivation for Multi-Threading User-interface User can give requests while Something is running Optimize throughput When some process is stuck in some resource like I/O waiting for a response, others can use the CPU Multi-Processor environment To utilize all the processors (Like in a web server)
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Creating Threads In Java To create new threads in java we have Runnable interface Thread class Every object that will run something in a different Thread, must implement “ Runnable ” interface (directly or indirectly). interface Runnable { void run(); }
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Creating Threads In Java Thread class implements Runnable Thread.start() method: immediately returns and starts to execute the “ run() ” method in a different thread. It runs either its own run() method or its internal Runnable instance which is passed in the constructor.
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Creating Threads In Java // Thread implementation in java is something like: public class Thread implements Runnable { private Runnable target = null ; public Thread() { … } public Thread(String name) { … } public Thread(Runnable r) { target = r ; } public Thread(String name, Runnable r) { … } public void run() { if (target != null) { target.run(); } // Starts the run() method in a different thread and immediately returns public synchronized native void start(); }
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Creating Threads (Example) public class SimpleThread extends Thread { private int countDown = 5; private static int threadCount = 0; public SimpleThread() { super("" + ++threadCount); start(); } public String toString() { return "#" + getName() + ": " + countDown; } public void run() { while(true) { System.out.println(this); if(--countDown == 0) return; } } public static void main(String[] args) { for(int i = 0; i < 5; i++) new SimpleThread(); }
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Creating Threads in Java Runnable MyRC Runnable MyRC Thread Runnable MyRC SomeClass Three possible creation of Runnable Class in Java I IIIII
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Creating Thread To create thread to use one of java.lang.Thread class java.lang.Runnable interface First Way: Using java.lang.Thread class 1. Inherit from Thread in your Threading Class 2. Define method run() 3. Create an object from your Threading Class 4. Call start() method of it Example class MyClass extends Thread { public void run() { /* … things to run … */ } } … MyClass m = new MyClass() ; m.start() ;
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Creating Thread Second Way: Using java.lang.Runnable interface 1. Implement Runnable interface in your Class 2. Define the run() method 3. Create a new Object of your Class 4. Create a new Thread instance by giving your Object 5. Call start() method of the Thread instance Example: class MyClass implements Runnable { public void run() { /* … things to run … */ } } … MyClass m = new MyClass() ; Thread t = new Thread(m) ; t.start() ; If your Class has to inherit from another class other then Thread, then the only way for threading is implementing the Runnable interface,
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Design Pattern : “ COMMAND ” Thread.start() immediately returns but creates a new execution path that executes Runnable.run() method. It is not possible in Java to call directly a function to be executed in a new thread. “ Command ” Pattern: Encapsulates a request as an object, thereby letting you parameterize clients with different requests (and can even support undoable operations). Thread knows only Runnable interface and Runnable.run() method. So every request to be executed should be run in run() method of a class that implements Runnable.
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Design Pattern : “ ADAPTER ” To call an object ’ s method “ m.f() ” in a different thread By Inheritance: class M { public void f() { … } } class RunnableM extends M implements Runnable { public void run() { f() ; } } By an Adapter class class M { public void f() { … } } class AdapterOfM implements Runnable { private M m ; public AdapterOfM(M m) { this.m = m ; } public void run() { m.f() ; } } “ Adapter ” Pattern ( or “ Wrapper ” class ) Convert the interface of a class into another interface that a client expects. Adapter lets classes work together that couldn ’ t otherwise because of incompatible interfaces.
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Thread Control Methods void start() throw IllegalThreadStateException Creates a thread and starts the run() method in it static void sleep(long sleepTimeInMiliseconds) throws InterruptedException interrupt() from outside can wake it up by causing it to throw InterruptedException void join() throws InterruptedException Waits for a thread to finish its job static void yield() Gives other threads with same priority the possibility to get CPU boolean isAlive() – true if the thread is not dead Two more from Object Object.wait() Object.notify()
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Thread States Newly Created State new MyThread() Runnable State After calling start() in which run() is executed Logically it is running, but physically it can be in one of the two states Running State (Physically running on CPU) Queued State (Waiting for its turn) Blocked State Enters to Blocked State if the thread … … calls an objects wait() method … calls sleep() method … waits for I/O … will join() with another thread Exits from Blocked State if the thread … … is waiting for an object, and on that object notify() or notifyAll() is called … is sleeping and the sleeping time elapsed … is waiting for I/O, and I/O is completed Dead State When finishes the run() process
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Synchronization Access to same object from different threads concurrently can create problems. Read-Read Conflicts : Mostly no-problem Read-Write Conflicts Write-Write Conflicts “ synchronized ” keyword in java can give exclusive access in object level Only one thread can be found in a synchronized method or a synchronized code section of an object.
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Synchronization “ synchronized ” keyword can be used in a several places. It locks an OBJECT for a BLOCK of code. Whenever this thread is in that BLOCK, other threads cannot enter into any block that needs the locking (synchronization) of that same OBJECT.
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Using “ synchronize ” keyword 1. Before any non-static method definition It locks this object until the end of the method block. class M { synchronized void f() { // It will lock this M instance … // It will unlock back this M instance }
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Using “ synchronize ” keyword 2. Within any block of code It locks the given object until the end of the block. … M m = new M() ; … synchronized( m ) { // It will lock the object referenced by m … // It will unlock back the object m }
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Using “ synchronize ” keyword 3. Before any static method definition It locks this.getClass() object until the end of the method block. Every class definition has an instance of “ Class ” class associated with it. It can be reached by getClass() method of any instance. It is that specific Class instance that it locks. class M { synchronized static void f() { // It will lock the class M … // It will unlock back the class M }
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Using “ synchronize ” keyword 4. Static level synchronization within any block To lock static level synchronization within a block the getClass() method can be used to get the instance of Class associated with any class. … M m = new M() ; … synchronized( m.getClass() ) {// or ( M.class ) // It will lock the class M … // It will unlock back the class M }
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Synchronization Object Level Synchronization class MyClass { synchronized void method1() { … A … } synchronized void method2() { … B … } void method3() { … synchronized(this) { … C … } … } … MyClass m = new MyClass() ; m.method1() ; // synchronized on m m.method3() ;// partly synchronized on m synchronized(m) { … D … }// synchronized on m Only one thread can be in one of the sections A,B,C,and D, for a single object m.
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Synchronization Class based Synchronization class MyClass { static synchronized void method3() { … A … } } … MyClass m1 = new MyClass(); MyClass m2 = new MyClass() ; … synchronized(m1.getClass()) { … B … } … synchronized(m2.getClass()) { … C … } … Only one thread can be in one of the sections A,B and C
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Multi-tasking problems Starvation (Contention): When a thread fails to run in Runnable state. A thread cannot get CPU resource since other threads or processes are getting it. Dormancy: A non-runnable thread fails to become runnable. When a thread stays in a wait(), while there is no other thread that makes notify() for that object. Deadlock: Two or more threads block each other. Thread 1 locks the object a, and waits for object b. Thread 2 locks the object b, and waits for object a.
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