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LO-FI PROTOTYPING AND USABILITY TESTING Michelle Yee| Issam Lamsili | Elly Searle | Blake Thomson CSE 440
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Problem - Solution Problems Not enough exercise Working out too much time & planning! Driving pollution Solution Integrate more steps into your day Plan your daily activities around your walking goal
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Mission Statement Design an application that encourages people to exercise more, drive less, and to explore the area around them
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Overview Representative tasks Lo-fi structure Scenarios Experimental method Experimental results Suggested UI changes Conclusion
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Representative tasks 1. Set a personal walking goal 2. Figure out how to walk more 3. Achieve a daily walking goal
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Prototype structure Screens Combo boxes Text fields & buttons Keyboard Slider
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Just downloaded the application Scenario 1- set personal walking goal
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Collecting information… Scenario 1- set personal walking goal
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24 hours later… Scenario 1- set personal walking goal
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Enough information on your walking habits 7500 Scenario 1- set personal walking goal
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Goal set! Scenario 1- set personal walking goal
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Just arrived to Safeway… Safeway Scenario 2- figure out how to walk more
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Next Wednesday…
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Reminder Scenario 2- figure out how to walk more
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More steps Scenario 2- figure out how to walk more
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Walking… Scenario 2- figure out how to walk more
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Route map Scenario 2- figure out how to walk more
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Scenario 3-achieve a daily walking goal Check progress
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Scenario 3-achieve a daily walking goal
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Display results Scenario 3-achieve a daily walking goal
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Select a route Scenario 3-achieve a daily walking goal
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After some walking… Scenario 3-achieve a daily walking goal
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Experimental Method Recruited 3 participants Environment: engineering annex lounge Roles: 1 moderator 1 computer 2 observers Each participant pre-test questionnaire task book explaining 3 tasks perform 3 tasks + thinking aloud post-test questionnaire Test measures: incidents + reactions + questionnaires
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Experimental results Negative Unclear home screen Needs to be more descriptive Lack of a help feature “Current route” button ambiguous Meaning of history graph unclear Remind me button too prominent Positive status bar dynamically updated “auto-learn” feature convenient
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Suggested UI changes Change home screen (include menu button) Add help feature Make it more descriptive Titles for each screen More consistent look and feel
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Conclusion Lo-fi prototype first test for our application Some limitations of paper prototype Some participants did not read the tasks carefully Overall, satisfied with feedback received Ready to start working on hi-fi prototype!
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Questions
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