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Relativistic Invariance (Lorentz invariance) The laws of physics are invariant under a transformation between two coordinate frames moving at constant velocity w.r.t. each other. (The world is not invariant, but the laws of physics are!)
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Review: Special Relativity Speed of light = C = |r 2 – r 1 | / (t 2 –t 1 ) = |r 2 ’ – r 1 ’ | / (t 2 ’ –t 1 ‘ ) = |dr/dt| = |dr’/dt’| Einstein’s assumption: the speed of light is independent of the (constant ) velocity, v, of the observer. It forms the basis for special relativity.
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This can be rewritten: d( C t) 2 - |dr| 2 = d( C t’) 2 - |dr’| 2 = 0 d( C t) 2 - dx 2 - dy 2 - dz 2 = d( C t’) 2 – dx’ 2 – dy’ 2 – dz’ 2 d( C t) 2 - dx 2 - dy 2 - dz 2 is an invariant! It has the same value in all frames ( = 0 ). |dr| is the distance light moves in dt w.r.t the fixed frame. C 2 = |dr| 2 /dt 2 = |dr’| 2 /dt’ 2 Both measure the same speed!
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http://hyperphysics.phy-astr.gsu.edu/hbase/relativ/ltrans.html#c2 A Lorentz transformation relates position and time in the two frames. Sometimes it is called a “boost”.
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How does one “derive” the transformation? Only need two special cases. Recall the picture of the two frames measuring the speed of the same light signal. Next step: calculate right hand side of Eq. 1 using matrix result for cdt’ and dx’. Eq. 1 Transformation matrix relates differentials a b fh a + b f + h
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= 0 = 1 = -1
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c[- + v/c] dt =0 = v/c
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But, we are not going to need the transformation matrix! We only need to form quantities which are invariant under the (Lorentz) transformation matrix. Recall that (cdt) 2 – (dx) 2 – (dy) 2 – (dz) 2 is an invariant. It has the same value in all frames ( = 0 ). This is a special invariant, however.
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Suppose we consider the four-vector: ( E/c, p x, p y, p z ) (E/c) 2 – ( p x ) 2 – ( p y ) 2 – ( p z ) 2 is also invariant. In the center of mass of a particle this is equal to (mc 2 / c) 2 – (0) 2 – (0) 2 – (0) 2 = m 2 c 2 So, for a particle (in any frame) (E/c) 2 – ( p x ) 2 – ( p y ) 2 – ( p z ) 2 = m 2 c 2
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covariant and contravariant components* *For more details about contravariant and covariant components see http://web.mst.edu/~hale/courses/M402/M402_notes/M402-Chapter2/M402-Chapter2.pdf
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The metric tensor, g, relates covariant and contravariant components covariant components contravariant components
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Using indices instead of x, y, z covariant components contravariant components
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4-dimensional dot product You can think of the 4-vector dot product as follows: covariant components contravariant components
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Why all these minus signs ? Einstein’s assumption (all frames measure the same speed of light) gives : d( C t) 2 - dx 2 - dy 2 – dz 2 = 0 From this one obtains the speed of light. It must be positive! C = [dx 2 + dy 2 + dz 2 ] 1/2 /dt
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Four dimensional gradient operator covariant components contravariant components
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4-dimensional vector component notation x µ ( x 0, x 1, x 2, x 3 ) µ=0,1,2,3 = ( ct, x, y, z ) = (ct, r) x µ ( x 0, x 1, x 2, x 3 ) µ=0,1,2,3 = ( ct, -x, -y, -z ) = (ct, -r) contravariant components covariant components
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partial derivatives / x µ µ = ( / (ct), / x, / y, / z) = ( / (ct), ) 3-dimensional gradient operator 4-dimensional gradient operator
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partial derivatives / x µ µ = ( / (ct), - / x, - / y, - / z) = ( / (ct), - ) Note this is not equal to They differ by a minus sign.
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Invariant dot products using 4-component notation x µ x µ = µ=0,1,2,3 x µ x µ (repeated index one up, one down) summation) x µ x µ = (ct) 2 -x 2 -y 2 -z 2 Einstein summation notation covariant contravariant
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Invariant dot products using 4-component notation µ µ = µ=0,1,2,3 µ µ (repeated index summation ) = 2 / (ct) 2 - 2 2 = 2 / x 2 + 2 / y 2 + 2 / z 2 Einstein summation notation
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Any four vector dot product has the same value in all frames moving with constant velocity w.r.t. each other. Examples: x µ x µ p µ x µ p µ p µ µ µ p µ µ µ A µ
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For the graduate students: Consider ct = f(ct,x,y,z) Using the chain rule: d(ct) = [ f/ (ct)]d(ct) + [ f/ (x)]dx + [ f/ (y)]dy + [ f/ (z)]dz d(ct) = [ (ct)/ x ] dx = L 0 dx dx = [ x / x ] dx = L dx First row of Lorentz transformation. Summation over implied 4x4 Lorentz transformation.
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For the graduate students: dx = [ x / x ] dx = L dx / x = [ x / x ] / x = L / x Invariance: dx dx = L dx L dx = ( x / x )( x / x )dx dx = [ x / x ] dx dx = dx dx = dx dx
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Lorentz Invariance Lorentz invariance of the laws of physics is satisfied if the laws are cast in terms of four-vector dot products! Four vector dot products are said to be “Lorentz scalars”. In the relativistic field theories, we must use “Lorentz scalars” to express the interactions.
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