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Grab Bag of Interesting Stuff
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Topics Higher kinded types Files and handles IOError Arrays
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Higher Order types Type constructors are higher order since they take types as input and return types as output. Some type constructors (and also some class definitions) are even higher order, since they take type constructors as arguments. Haskell’s Kind system – A Kind is haskell’s way of “typing” types – Ordinary types have kind * Int :: * [ String ] :: * – Type constructors have kind * -> * Tree :: * -> * [] :: * -> * (,) :: * -> * -> *
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The Functor Class class Functor f where fmap :: (a -> b) -> (f a -> f b) Note how the class Functor requires a type constructor of kind * -> * as an argument. The method fmap abstracts the operation of applying a function on every parametric Argument. a Type T a = x (f x) fmap f
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Notes Special syntax for built in type constructors (->) :: * -> * -> * [] :: * -> * (,) :: * -> * -> * (,,) :: * -> * -> * -> * Most class definitions have some implicit laws that all instances should obey. The laws for Functor are: fmap id = id fmap (f. g) = fmap f. fmap g
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Instances of class functor data Tree a = Leaf a | Branch (Tree a) (Tree a) instance Functor Tree where fmap f (Leaf x) = Leaf (f x) fmap f (Branch x y) = Branch (fmap f x) (fmap f y) instance Functor ((,) c) where fmap f (x,y) = (x, f y)
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More Instances instance Functor [] where fmap f [] = [] fmap f (x:xs) = f x : fmap f xs instance Functor Maybe where fmap f Nothing = Nothing fmap f (Just x) = Just (f x)
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Other uses of Higher order T.C.’s data Tree t a = Tip a | Node (t (Tree t a)) t1 = Node [Tip 3, Tip 0] Main> :t t1 t1 :: Tree [] Int data Bin x = Two x x t2 = Node (Two(Tip 5) (Tip 21)) Main> :t t2 t2 :: Tree Bin Int
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What is the kind of Tree? Tree is a binary type constructor – It’s kind will be something like: ? -> ? -> * The first argument to Tree is itself a type constructor, the second is just an ordinary type. – Tree :: (* -> *)-> * -> *
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Functor instances of Tree instance Functor (Tree2 Bin) where fmap f (Tip x) = Tip(f x) fmap f (Node (Two x y)) = Node (Two (fmap f x) (fmap f y)) instance Functor (Tree2 []) where fmap f (Tip x) = Tip(f x) fmap f (Node xs) = Node (map (fmap f) xs)
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Can we do better instance Functor t => Functor (Tree2 t) where fmap f (Tip x) = Tip(f x) fmap f (Node xs) = Node (fmap (fmap f) xs)
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The Monad Class class Monad m where (>>=) :: m a -> (a -> m b) -> m b (>>) :: m a -> m b -> m b return :: a -> m a fail :: String -> m a p >> q = p >>= \ _ -> q fail s = error s Note m is a type constructor
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Generic Monad functions sequence :: Monad m => [m a] -> m [a] sequence = foldr mcons (return []) where mcons p q = do x <- p xs <- q return (x:xs) sequence_ :: Monad m => [m a] -> m () sequence_ = foldr (>>) (return ()) mapM :: Monad m => (a -> m b) -> [a] -> m [b] mapM f as = sequence (map f as) mapM_ :: Monad m => (a -> m b) -> [a] -> m () mapM_ f as = sequence_ (map f as) (= (a -> m b) -> m a -> m b f = >= f
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Files and Handles The functions: import System.IO writeFile :: FilePath -> String -> IO () appendFile :: FilePath -> String -> IO () are used to read and write to files, but they incur quite a bit of overhead if they are used many times in a row. Instead we wish to open a file once, then make many actions on the file before we close it for a final time. openFile :: FilePath -> IOMode -> IO Handle hClose :: Handle -> IO () data IOMode = ReadMode | WriteMode | AppendMode deriving (Eq, Ord, Ix, Bounded, Enum, Read, Show)
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File Modes A file mode tells how an open file will be used. Different modes support different operations. When in WriteMode hPutChar :: Handle -> Char -> IO () hPutStr :: Handle -> String -> IO () hPutStrLn :: Handle -> String -> IO () hPrint :: Show a => Handle -> a -> IO () When in ReadMode hGetChar :: Handle -> IO Char hGetLine :: Handle -> IO String
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Standard Channels and Errors Predefined standard Channels stdin, stdout, stderr :: Handle Error Handling while doing IO isEOFError :: IOError -> Bool -- Test if the EOF error ioError :: IOError -> IO a -- Raise an IOError catch :: IO a -> (IOError -> IO a) -> IO a -- Handle an Error Other IO types of errors and their predicates. isAlreadyExistsError, isDoesNotExistError, isAlreadyInUseError, isFullError, isEOFError, isIllegalOperation, isPermissionError, isUserError,
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IOError IOError is an abstract datatype – NOT and algebraic datatype, defined with data like [ ] or Tree Thus it does not admit pattern matching. Hence the use of all the IOError recognizing predicates. – isAlreadyExistsError, isDoesNotExistError, – isAlreadyInUseError, isFullError, – isEOFError, isIllegalOperation, – isPermissionError, isUserError This was a concious decision, made to allow easy extension of the kinds of IOErrors, as the system grew.
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Handling IO Errors Any action of type IO a may potentially cause an IO Error. The function catch :: IO a -> (IOError -> IO a) -> IO a can be used to gracefully handle such an error by providing a “fix” getChar' :: IO Char getChar' = catch getChar (\ e -> return '\n') getChar2 :: IO Char getChar2 = catch getChar (\ e -> if isEOFError e then return '\n' else ioError e) –- pass non EOF errors on
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An Example getLine' :: IO String getLine' = catch getLine'' (\ e -> return ("Error: " ++ show e)) where getLine'' = do { c <- getChar2 ; if c == '\n' then return "" else do { l <- getLine' ; return (c:l) }
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Catching errors when opening files getAndOpenFile :: String -> IOMode -> IO Handle getAndOpenFile prompt mode = do { putStr prompt ; name <- getLine ; catch (openFile name mode) (\e -> do { putStrLn ("Cannot open: "++name) ; print e ; getAndOpenFile prompt mode }) }
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Copying Files main = do { fromHandle <- getAndOpenFile "Copy from: " ReadMode ; toHandle <- getAndOpenFile "Copy to: " WriteMode ; contents <- hGetContents fromHandle ; hPutStr toHandle contents ; hClose fromHandle ; hClose toHandle ; putStr "Done\n" }
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Arrays x :: Array index elem In Haskell we have pure arrays Created in linear time Access in constant time Indexed by many things Store anything (polymorphic elem)
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Indexing Arrays are indexed by scalar types The class (Ix t) describes types that can be used as indexes class Ord a => Ix a where range :: (a, a) -> [a] index :: (a, a) -> a -> Int inRange :: (a, a) -> a -> Bool rangeSize :: (a, a) -> Int
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Ix instances instance Ix Integer instance Ix Int instance Ix Char instance Ix Bool instance (Ix a, Ix b) => Ix (a, b)
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Deriving Ix for enumerations data Color = Red | Blue | Green | Yellow | White | Black deriving (Ord,Eq,Ix) * > range (Red,Black) [Red,Blue,Green,Yellow,White,Black] *> index (Red,Black) Yellow 3 *> index (Yellow,Black) Yellow 0 *> rangeSize (Yellow,Black) 3
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Creating arrays by listing listArray :: (Ix i) => (i, i) -> [e] -> Array i eIx digits = listArray (0,9) "0123456789"
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Creating arrays by tagging array :: (Ix i) => (i, i)Ix -- bounds of the array: -- (lowest,highest) -> [(i, e)] -- list of associations -> Array i e alphabet = array (1,26) (zip [1..26] "abcdefghijklmnopqrstuvwxyz") fifth = alphabet ! 5
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Accessing arrays (!) :: (Ix i) => a i e -> i -> eIx – Returns the element of an immutable array at the specified index. indices :: (Ix i) => a i e -> [i]Ix – Returns a list of all the valid indices in an array. elems :: (Ix i) => a i e -> [e]Ix – Returns a list of all the elements of an array, in the same order as their indices. assocs :: (Ix i) => a i e -> [(i, e)]Ix – Returns the contents of an array as a list of associations.
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Multiple Array libraries There are many array libraries that share the same interface class IArray a e where Class of immutable array types. An array type has the form (a i e) where a is the array type constructor (kind * -> * -> *), i is the index type (a member of the class Ix), and e is the element type. The IArray class is parameterised over both a and e, so that instances specialized to certain element types can be defined.Ix
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Compare listArray :: (Iarray a e, Ix i) => (i, i) -> [e] -> a i eaIx Compare to listArray :: (Ix i) => (i, i) -> [e] -> Array i eIx
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Use Array use generally follows a pattern 1.Create a list of array elements Comprehensions are very useful here 2.Create the Array from the list using array or listArray 3.Enter a mode where the many things are looked up in the array in constant time.
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