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Using Normals Shield Pressure Grabs
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Forming a character gameplan against Marth Dash Dancing Last Week’s Recap
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DI InNo DIDI Out Low %Turn-Around Up Tilt Up-Tilt Re-grab Mid %Up tiltUp-tilt Re-grab High % - 80%Turn-Around Up-Smash Fair Grabs Against Floaties SSBM Tutorials on Youtube -https://www.youtube.com/user/r0flcopterhttps://www.youtube.com/user/r0flcopter
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Recap last week Footsies, ranges Outline
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Street Fighter 1. On Hit – Move is successful and hits opponent 2. On Block – Move makes contact, but opponent is blocking 3. Whiff - Misses Completely
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In addition to the 3 options, there are many other things to look out for in footsies Weak vs Strong Hit Crouch Cancel Melee
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Sheik has some of the best tools with long meaty limbs Can threaten and force shields very well Close Range
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Sheik’s fair A fundamental Forward-Air is worth a million bucks -Tafo 2015
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There are very few things that are ever fully safe in the footsies range. Good footsies requires good spacing and also a proper sense of conditioning/reacting/reading Footsies Battles
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Although there aren’t definitive solutions to counter everything. Here are some rules Rule #1: Don’t give up free shield grabs! Rule #1
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Watch your %s, don’t give free Crouch Cancel trades F-tilts, d-tilts, jabs Rule #2
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With good movement, you can threaten an opponent to shield, now what? Starting Pressure Shielding is a ticking-time bomb that will shrink and will eventually get you hit
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With proper spacing, you have an advantage because you can hit them whereas they can’t hit you. Their +EV scenario is hoping to not get hit Shielding
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After they block, throw out jab/forward air strings, see what they do Attempt Shield Grab? Shield? Roll? Spam buttons? Tafo’s Decision Trees
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A depleting shield life force your opponent’s hand. Either they get hit, or they have to do something really risky When a shield is low, you can poke high with Fair, poke low with D-tilt, Poke the outer portions with good F-tilts Shield Life
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Fair Fair (If I have no read) Jab Fair (If I’m confident they won’t shield grab) Dashaway (If I suspect a shield grab) WD back wait (ftilt/jab) (if they like to push buttons ½ second later) Grab (If I think they are going to shield, condition) Bair behind (reaction if they roll behind me) Nothing wavedash back Tafo’s little mixups
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Sheik’s options are great because both attacks and grabs are threat at almost all %s in all matchups Sheik’s mixups
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Read how your opponent reacts to you with their spacing and counter options Read the Defense
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Spacing Footsies Sheik Fair Ftilt Dtilt Uptilt Grab Jab Marth D tilt Fair Grab Jab It’s important to understand how these moves interact. Study how to counter attacks
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