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18-549 Team 1: Reflex Project Presentation System Architecture Use Case Reliability Inbae Lee (inbaelee@cmu.edu), Paul Thurlow (pthurlow@andrew.cmu.edu), Ryan Frishberg (frish@cmu.edu), Siva Srinivasan (siva@cmu.edu)
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18-549 Team 1: Reflex Project Presentation 1/18/2007 2 Re-cap: Concept Gaming Glove –wearable glove which detects hand movements for use as an input device –Accelerometer data to tell hand movement and the Telos Mote to wirelessly communicate What’s New –Force Sensor Resistor: button on the thumb –Flex Sensor: finger flex detection
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18-549 Team 1: Reflex Project Presentation 1/18/2007 3 System Architecture Sensor Data Raw Data Processed Data Process Data
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18-549 Team 1: Reflex Project Presentation 1/18/2007 4 State Transition Diagram
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18-549 Team 1: Reflex Project Presentation 1/18/2007 5 Use Cases
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18-549 Team 1: Reflex Project Presentation 1/18/2007 6 Risks & Mitigation “We lost data during communication”: Disregard, or guess with ‘before & after’ “We don’t know how to talk to Wii”: Just talk to laptop (or beg Nintendo for help) “We can’t get the flex sensor to cooperate”: Use the one with pre-made board instead “Reflex is too slow & laggy”: Optimize code or limit functionality “Our sensors aren’t sensitive enough”: Hmm… (target the elderly?)
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18-549 Team 1: Reflex Project Presentation Questions? 1/18/2007 7 What our glove might look like (plus all the wires) Flex sensor (on the index finger)
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