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User-Centered Design Symposium and Open House May 31, 2002 Allison Druin, Session Chair
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User-Centered Design books…companies…standards… conferences…workshops…labs… academic programs… also called “human-centered design” “experience-centered design” “goal- directed design” “co-design”….
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The Roles of Users User Tester Informant Design Partner
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Dimensions of Each Role
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User Roles
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If you need…a flexible relationship with users and to explore ideas throughout the technology lifecycle INFORMANT/DESIGN PARTNER If you have multiple goals for inquiry TESTER If you need a limited relationship with users USER
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Adapted From… Druin, A. (In Press). The Role of Children in the Design of New Technology. BIT. ftp://ftp.cs.umd.edu/pub/hcil/Reports- Abstracts-Bibliography/99-23html/99- 23.html Roles are the same Methods, context, and challenges are different
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User-Centered Design Challenges “Religious” differences “Do-it-yourselfers” Users can be “costly” Buyers are not always users “Walls” have to come down
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User-Centered Rewards Can Be… Less costly mistakes More appropriate technologies Design process can be a learning tool
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Methods, Challenges, and Rewards of User-Centered Design A Message Board for Family Communication (Hilary Hutchinson) Young Children as Design Partners (Gene Chipman) The MALACH Project: Searching Oral Histories of the Holocaust (Dagobert Soergel) KidStory: The Impact of Zooming Technologies on Children’s Storytelling (Allison Druin)
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This Session… Varying design methods… Exciting technologies… Challenges for the future… please hold questions until the end for a panel discussion
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