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 2006 Pearson Education, Inc. All rights reserved. 1 18 Class string and String Stream Processing.

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Presentation on theme: " 2006 Pearson Education, Inc. All rights reserved. 1 18 Class string and String Stream Processing."— Presentation transcript:

1  2006 Pearson Education, Inc. All rights reserved. 1 18 Class string and String Stream Processing

2  2006 Pearson Education, Inc. All rights reserved. 2 OBJECTIVES In this chapter you will learn:  To create and use struct s.  To pass struct s to functions by value and by reference.  To use typedef to create aliases for previously defined data types and struct s. To use class string from the C++ Standard Library to treat string s as full-fledged objects.  To assign, concatenate, compare, search and swap string s.  To determine string characteristics.  To find, replace and insert characters in a string.  To convert string s to C-style strings and vice versa.  To use string iterators.  To perform input from and output to string s in memory.

3  2006 Pearson Education, Inc. All rights reserved. 3 Introduction Structures – Similar to classes Can contain access specifiers, member functions, constructors and destructors Only difference is that structure members are public by default (class members are private by default) Bitfields – Can specify the exact number of bits to use for a variable C-style string manipulation functions – Process blocks of memory as arrays of bytes

4  2006 Pearson Education, Inc. All rights reserved. 4 Structure Definitions Structures – Aggregate data types Built using elements of several types

5  2006 Pearson Education, Inc. All rights reserved. 5 Structure Definitions (Cont.) Structures (Cont.) – Example struct Card { char *face; char *suit; }; – Keyword struct – Structure name Card Used to declare variables of the structure type – Data members face and suit Must have unique names – Ending semicolon

6  2006 Pearson Education, Inc. All rights reserved. 6 Common Programming Error Forgetting the semicolon that terminates a structure definition is a syntax error.

7  2006 Pearson Education, Inc. All rights reserved. 7 Structure Definitions (Cont.) Structures (Cont.) – Structure cannot contain an instance of itself Can contain a pointer to an instance of itself (self-referential) – Can declare variables of the structure in the structure definition Comma-separated list of variable names between closing brace and semicolon – Structure name is optional Variables of unnamed structures can be declared only by placing them after structure definition, before semicolon

8  2006 Pearson Education, Inc. All rights reserved. 8 Software Engineering Observation Provide a structure name when creating a structure type. The structure name is required for declaring new variables of the structure type later in the program, declaring parameters of the structure type and, if the structure is being used like a C++ class, specifying the name of the constructor and destructor.

9  2006 Pearson Education, Inc. All rights reserved. 9 Structure Definitions (Cont.) Structures (Cont.) – Built-in operations that may be performed on structure objects Assignment operator = Address operator & Member-access operators. and -> sizeof operator Other operators can be overloaded to work with any structure

10  2006 Pearson Education, Inc. All rights reserved. 10 Structure Definitions (Cont.) Structures (Cont.) – “Holes” in a structure Because some computers store data types only on certain memory boundaries Structure members are not necessarily stored in consecutive memory

11  2006 Pearson Education, Inc. All rights reserved. 11 Common Programming Error Comparing structures is a compilation error.

12  2006 Pearson Education, Inc. All rights reserved. 12 Fig. 22.1 | Possible storage alignment for a variable of type Example, showing an undefined area in memory.

13  2006 Pearson Education, Inc. All rights reserved. 13 Portability Tip Because the size of data items of a particular type is machine dependent, and because storage alignment considerations are machine dependent, so too is the representation of a structure.

14  2006 Pearson Education, Inc. All rights reserved. 14 Initializing Structures Initializing a structure – Structures can be initialized using initializer lists Example – Card oneCard = { "Three", "Hearts" }; Initializes member face to "Three" Initializes member suit to "Hearts" If there are fewer initializers than members – Remaining members are initialized to default values – Structure variables declared outside any function are initialized to default values – Structure variables may also be initialized by Assigning a structure variable of the same type Assigning to individual members

15  2006 Pearson Education, Inc. All rights reserved. 15 Using Structures with Functions Passing structures to functions – Entire structure or individual members can be passed to functions – Structures are passed by value, by default To pass a structure by reference – Pass address of the structure object – Pass reference to the structure object – Pass array of the structure objects – To pass an array by value Encapsulate it inside a structure, which is passed by value

16  2006 Pearson Education, Inc. All rights reserved. 16 Performance Tip Passing structures (and especially large structures) by reference is more efficient than passing them by value (which requires the entire structure to be copied).

17  2006 Pearson Education, Inc. All rights reserved. 17 typedef Keyword typedef – Used for creating synonyms for previously defined data types Often defined to create shorter, simpler or more readable type names – Example typedef Card *CardPtr; – Defines type name CardPtr as a synonym for Card * – Does not create a new type Only a new type name that can be used as an alias for an existing type name

18  2006 Pearson Education, Inc. All rights reserved. 18 Good Programming Practice Capitalize typedef names to emphasize that these names are synonyms for other type names.

19  2006 Pearson Education, Inc. All rights reserved. 19 Portability Tip Synonyms for built-in data types can be created with typedef to make programs more portable. For example, a program can use typedef to create alias Integer for four-byte integers. Integer can then be aliased to int on systems with four-byte integers and can be aliased to long int on systems with two-byte integers where long int values occupy four bytes. Then, the programmer simply declares all four-byte integer variables to be of type Integer.

20  2006 Pearson Education, Inc. All rights reserved. 20 Outline DeckOfCa rds.h (1 of 1) Define structure Card Class DeckOfCards contains an array of Card structure objects

21  2006 Pearson Education, Inc. All rights reserved. 21 Outline DeckOfCa rds.cpp (1 of 3)

22  2006 Pearson Education, Inc. All rights reserved. 22 Outline DeckOfCa rds.cpp (2 of 3) Initialize Card members by assignment

23  2006 Pearson Education, Inc. All rights reserved. 23 Outline DeckOfCa rds.cpp (3 of 3) Shuffle cards by performing 52 swaps in a single pass of the array

24  2006 Pearson Education, Inc. All rights reserved. 24 Outline fig22_04.c pp (1 of 2)

25  2006 Pearson Education, Inc. All rights reserved. 25 Outline fig22_04.c pp (2 of 2)

26  2006 Pearson Education, Inc. All rights reserved. 26 18.1 Introduction (Cont.) string object – Initialization string empty(); – Creates an empty string containing no characters string text( "hello" ); – Creates a string containing the characters "hello" string name( 8, 'x' ); – Creates a string containing eight 'x' characters string month = "March"; – Implicitly performs string month( "March" );

27  2006 Pearson Education, Inc. All rights reserved. 27 18.1 Introduction (Cont.) string object (Cont.) – No conversion from int or char in a string definition Examples (produce syntax errors) – string error1 = 'c'; – string error2( 'u' ); – string error3 = 22; – string error4( 8 ); – Assigning a single character to a string object is allowed Example – string1 = 'n';

28  2006 Pearson Education, Inc. All rights reserved. 28 Common Programming Error 18.1 Attempting to convert an int or char to a string via an initialization in a declaration or via a constructor argument is a compilation error.

29  2006 Pearson Education, Inc. All rights reserved. 29 18.1 Introduction C++ class template basic_string – Provides typical string-manipulation operations – Defined in namespace std – typedef s For char – typedef basic_string string; Also provides one for wchar_t

30  2006 Pearson Education, Inc. All rights reserved. 30 18.1 Introduction (Cont.) string object (Cont.) – Member functions length and size Return the length of the string – The subscript operator [] Used to access and modify individual characters First subscript is 0, last subscript is length() – 1

31  2006 Pearson Education, Inc. All rights reserved. 31 18.1 Introduction (Cont.) string object (Cont.) – Stream extraction operator ( >> ) Example – cin >> stringObject; Input is delimited by white-space characters – Function getline is overloaded for string s Example – getline( cin, string1 ); Input is delimited by a newline ( ' \n ' );

32  2006 Pearson Education, Inc. All rights reserved. 32 18.2 string Assignment and Concatenation Member function assign – Copies the contents of a string into another string – Single-argument version Copies contents of the string argument into the current string – Three-argument version Copies a specified range of characters Example – targetString.assign( sourceString, start, numberOfCharacters );

33  2006 Pearson Education, Inc. All rights reserved. 33 Outline Fig18_01.cpp (1 of 3) Assign the value of string1 to string2 with the assignment operator Copy string1 into string3 with the assign member function Use the subscript operator to assign to individual characters Use member functions length and at to output the contents of string3 one character at a time

34  2006 Pearson Education, Inc. All rights reserved. 34 Outline Fig18_01.cpp (2 of 3) Initialize string4 to the result of concatenating string1 and "apult" using the addition operator + Concatenate string3 and "pet" using the addition assignment operator += Concatenate string1 and "acomb" Append the string "comb" (the characters from subscript 4 to the end of string1 ) to empty string string5

35  2006 Pearson Education, Inc. All rights reserved. 35 Outline Fig18_01.cpp (3 of 3)

36  2006 Pearson Education, Inc. All rights reserved. 36 18.2 string Assignment and Concatenation (Cont.) Member function at – Allows access to individual characters Much like the subscript operator does – Provides checked access (or range checking) Going past the end of the string throws an out_of_range exception Subscript operator does not provide checked access

37  2006 Pearson Education, Inc. All rights reserved. 37 Common Programming Error 18.2 Accessing a string subscript outside the bounds of the string using function at is a logic error that causes an out_of_range exception.

38  2006 Pearson Education, Inc. All rights reserved. 38 Common Programming Error 18.3 Accessing an element beyond the size of the string using the subscript operator is an unreported logic error.

39  2006 Pearson Education, Inc. All rights reserved. 39 18.2 string Assignment and Concatenation (Cont.) string concatenation – Addition operator and addition assignment operator Overloaded for string concatenation – Member function append Single-argument version – Concatenates contents of the string argument to end of the current string Three-argument version – Concatenates specified range of characters from the string argument to end of the current string

40  2006 Pearson Education, Inc. All rights reserved. 40 18.3 Comparing string s Overloaded comparison operators – Operators ==, !=,, = are overloaded for string s All such operators return bool values Member function compare – Compares the values of two string s Returns 0 if the string s are equivalent Returns positive number if the current string is lexicographically greater than the argument string Returns negative number if the current string is lexicographically less than the argument string

41  2006 Pearson Education, Inc. All rights reserved. 41 18.3 Comparing string s (Cont.) Member function compare (Cont.) – Overloaded versions With five arguments – First two arguments specify starting subscript and length in the current string – Third argument specifies the comparison string – Last two arguments specify starting subscript and length in the comparison string With three arguments – First two arguments specify starting subscript and length in the current string – Third argument specifies the comparison string

42  2006 Pearson Education, Inc. All rights reserved. 42 Outline Fig18_02.cpp (1 of 4) Test string1 against string4 for equality using the overloaded equality operator Test string1 against string4 using the overloaded greater-than operator

43  2006 Pearson Education, Inc. All rights reserved. 43 Outline Fig18_02.cpp (2 of 4) Compare string1 to string2 Compare "sting" (from string1 ) to "sting" (from string3 )

44  2006 Pearson Education, Inc. All rights reserved. 44 Outline Fig18_02.cpp (3 of 4) Compare "Hello" (from string4 ) to string2

45  2006 Pearson Education, Inc. All rights reserved. 45 Outline Fig18_02.cpp (4 of 4) Compare "Hel" (from string2 ) to string4

46  2006 Pearson Education, Inc. All rights reserved. 46 18.4 Substrings Member function substr – Retrieves a substring from a string Returns a new string object copied from the source string – First argument Specifies beginning subscript of desired substring – Second argument Specifies length of desired substring

47  2006 Pearson Education, Inc. All rights reserved. 47 Outline Fig18_03.cpp (1 of 1) Retrieve a substring from string1

48  2006 Pearson Education, Inc. All rights reserved. 48 18.5 Swapping string s Member function swap – Swaps contents of the current string and the argument string – Useful for implementing programs that sort strings

49  2006 Pearson Education, Inc. All rights reserved. 49 Outline Fig18_04.cpp (1 of 1) Swap the values of first and second

50  2006 Pearson Education, Inc. All rights reserved. 50 18.6 string Characteristics Characteristics of string s – Capacity Number of characters that can be stored without allocating more memory – Must be at least equal to the size, can be greater – Depends on the implementation Returned by member function capacity – Maximum size Largest possible size a string can have – If exceeded, a length_error exception is thrown Returned by member function max_size

51  2006 Pearson Education, Inc. All rights reserved. 51 Outline Fig18_05.cpp (1 of 4)

52  2006 Pearson Education, Inc. All rights reserved. 52 Outline Fig18_05.cpp (2 of 4) Use the overloaded += operator to concatenate a 46-character- long string to string1 Increase the length of string1 by 10 characters Output the capacity, maximum size, size, length and whether the string is empty

53  2006 Pearson Education, Inc. All rights reserved. 53 Outline Fig18_05.cpp (3 of 4)

54  2006 Pearson Education, Inc. All rights reserved. 54 Outline Fig18_05.cpp (4 of 4)

55  2006 Pearson Education, Inc. All rights reserved. 55 18.6 string Characteristics (Cont.) Member function empty – Returns true if the string is empty Member function resize – Changes the length of the current string Additional elements are set to null characters

56  2006 Pearson Education, Inc. All rights reserved. 56 Performance Tip 18.1 To minimize the number of times memory is allocated and deallocated, some string class implementations provide a default capacity above and beyond the length of the string.

57  2006 Pearson Education, Inc. All rights reserved. 57 18.7 Finding Strings and Characters in a string Member function find – Attempts to find specified string in the current string Returns starting location of the string if found Returns the value string::npos otherwise – All string find -related functions return this const static value to indicate the target was not found Member function rfind – Searches current string backward (right-to-left) for the specified string If the string is found, its subscript location is returned

58  2006 Pearson Education, Inc. All rights reserved. 58 Outline Fig18_06.cpp (1 of 3) Attempt to find "is" in string1 using function find Search string1 backward for "is" Locate the first occurrence in string1 of any character in "misop" Find the last occurrence in string1 of any character in "misop"

59  2006 Pearson Education, Inc. All rights reserved. 59 Outline Fig18_06.cpp (2 of 3) Find the first character in string1 not contained in the string argument string1 contains only characters specified in the string argument, so string::npos is returned

60  2006 Pearson Education, Inc. All rights reserved. 60 Outline Fig18_06.cpp (3 of 3)

61  2006 Pearson Education, Inc. All rights reserved. 61 18.7 Finding Strings and Characters in a string (Cont.) Member function find_first_of – Locates first occurrence in the current string of any character in the specified string Member function find_last_of – Locates last occurrence in the current string of any character in the specified string Member function find_first_not_of – Locates first occurrence in the current string of any character not contained in the specified string

62  2006 Pearson Education, Inc. All rights reserved. 62 18.8 Replacing Characters in a string Member function erase – One-argument version Erases everything from (and including) the specified character position to the end of the string Member function replace – Three-argument version Replaces characters in the range specified by the first two arguments with the specified string (third argument) – Five-argument version Replaces characters in the range specified by the first two arguments with characters from the range in the specified string (third argument) specified by the last two arguments

63  2006 Pearson Education, Inc. All rights reserved. 63 Outline Fig18_07.cpp (1 of 3) Erase characters from string1 starting at position 62

64  2006 Pearson Education, Inc. All rights reserved. 64 Outline Fig18_07.cpp (2 of 3) Locate each occurrence of the space character and replace it with a period Continue searching for the next space character at position + 1 Find every period and replace it and the neext character with two semicolons

65  2006 Pearson Education, Inc. All rights reserved. 65 Outline Fig18_07.cpp (3 of 3)

66  2006 Pearson Education, Inc. All rights reserved. 66 18.9 Inserting Characters into a string Member function insert – For inserting characters into a string Two-argument version – First argument specifies insertion location – Second argument specifies string to insert Four-argument version – First argument specifies insertion location – Second argument specifies string to insert from – Third and fourth arguments specify starting and last element in source string to be inserted Using string::npos causes the entire string to be inserted

67  2006 Pearson Education, Inc. All rights reserved. 67 Outline Fig18_08.cpp (1 of 2)

68  2006 Pearson Education, Inc. All rights reserved. 68 Outline Fig18_08.cpp (2 of 2) Insert string2 ’ s contents before element 10 of string1 Insert string4 before string3 ’ s element 3

69  2006 Pearson Education, Inc. All rights reserved. 69 18.10 Conversion to C-Style Pointer- Based char * Strings Member function copy – Copies current string into the specified char array Must manually add terminating null character afterward Member function c_str – Returns a const char * containing a copy of the current string Automatically adds terminating null character Member function data – Returns non-null-terminated C-style character array If original string object is later modified, this pointer becomes invalid

70  2006 Pearson Education, Inc. All rights reserved. 70 Outline Fig18_09.cpp (1 of 2) Copy object string1 into the char array pointed to by ptr2 Manually place a terminating null character at the end of the array

71  2006 Pearson Education, Inc. All rights reserved. 71 Outline Fig18_09.cpp (2 of 2) Output the null-terminated array pointed to by the const char * returned by member function c_str Assign the const char * ptr1 a pointer returned by member function data

72  2006 Pearson Education, Inc. All rights reserved. 72 Common Programming Error 18.4 Not terminating the character array returned by data with a null character can lead to execution- time errors.

73  2006 Pearson Education, Inc. All rights reserved. 73 Good Programming Practice 18.1 Whenever possible, use the more robust string class objects rather than C-style pointer-based strings.

74  2006 Pearson Education, Inc. All rights reserved. 74 18.11 Iterators string iterators – Provide access to individual characters Syntax similar to pointers – string::iterator and string::const_iterator A const_iterator cannot modify the string string member function begin – Returns iterator positioned at the beginning of the string – Another version returns const_iterator s for const string s string member function end – Returns iterator (or const_iterator ) positioned after the last element of the string

75  2006 Pearson Education, Inc. All rights reserved. 75 Outline Fig18_10.cpp (1 of 1) const_iterator iterator1 is initialized to the beginning of string1 Use iterator iterator1 to “ walk through ” string1

76  2006 Pearson Education, Inc. All rights reserved. 76 18.11 Iterators (Cont.) string iterators (Cont.) – Using iterators Dereference iterator to access individual characters Use operator ++ to advance iterator one position – reverse_iterator and const_reverse_iterator Used for reverse traversal of string s (from the end toward the beginning) string member functions rend and rbegin – Return reverse_iterators and const_reverse_iterators

77  2006 Pearson Education, Inc. All rights reserved. 77 Error-Prevention Tip 18.1 Use string member function at (rather than iterators) when you want the benefit of range checking.

78  2006 Pearson Education, Inc. All rights reserved. 78 Good Programming Practice 18.2 When the operations involving the iterator should not modify the data being processed, use a const_iterator. This is another example of employing the principle of least privilege.

79  2006 Pearson Education, Inc. All rights reserved. 79 18.12 String Stream Processing String stream processing (a.k.a. in-memory I/O) – Enables inputting from, and outputting to, string s in memory – Class istringstream A typedef for basic_istringstream Supports input from a string – Provides same functionality as istream – Class ostringstream A typedef for basic_ostringstream Supports output to a string – Provides same functionality as ostream – Program must include and

80  2006 Pearson Education, Inc. All rights reserved. 80 18.12 String Stream Processing (Cont.) Application of string stream processing – Data validation Read an entire line from the input stream into a string Scrutinize and repair contents of the string Input from the string to program variables – Preserving the screen image Data can be prepared in a string – Mimicking the edited screen format The string could then be written to a disk file

81  2006 Pearson Education, Inc. All rights reserved. 81 18.12 String Stream Processing (Cont.) ostringstream object – Uses a string to store output data Member function str returns copy of that string – Data can be appended to the string in memory by using stream insertion operator istringstream object – Inputs data from a string in memory to program variables Input works identically to input from files – End of the string is interpreted as end-of-file – Member function good returns true if any data remains

82  2006 Pearson Education, Inc. All rights reserved. 82 Outline Fig18_11.cpp (1 of 2) Create ostringstream object outputString Output a series of strings and numerical values to outputString

83  2006 Pearson Education, Inc. All rights reserved. 83 Outline Fig18_11.cpp (2 of 2) Display a copy of the string contained in outputString Append more data to the string in memory by issuing another stream insertion operation

84  2006 Pearson Education, Inc. All rights reserved. 84 Outline Fig18_12.cpp (1 of 2) Create istringstream inputString to contain the data in string input Extract characters to program variables

85  2006 Pearson Education, Inc. All rights reserved. 85 Outline Fig.18_12.cpp (2 of 2) Test if any data remains


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