Download presentation
1
Spatial Indexing for NN retrieval
R-tree
2
R-trees A multi-way external memory tree
Index nodes and data (leaf) nodes All leaf nodes appear on the same level Every node contains between m and M entries The root node has at least 2 entries (children) Extension of B+-tree to multiple dimensions
3
Example eg., w/ fanout 4: group nearby rectangles to parent MBRs; each group -> disk page I C A G F H B J E D
4
Example F=4 P1 P3 I C A G F H B J A B C H I J E P4 P2 D D E F G
5
Example F=4 P1 P3 I C A G F H B J E P4 P2 D P1 P2 P3 P4 A B C H I J D
6
R-trees - format of nodes
{(MBR; obj_ptr)} for leaf nodes P1 P2 P3 P4 x-low; x-high y-low; y-high ... obj ptr A B C ...
7
R-trees - format of nodes
{(MBR; node_ptr)} for non-leaf nodes x-low; x-high y-low; y-high ... node ptr P1 P2 P3 P4 ... A B C
8
R-trees:Search P1 P3 I C A G F H B J E P4 P2 D P1 P2 P3 P4 A B C H I J
9
R-trees:Search P1 P3 I C A G F H B J E P4 P2 D P1 P2 P3 P4 A B C H I J
10
R-trees:Search Main points:
every parent node completely covers its ‘children’ a child MBR may be covered by more than one parent - it is stored under ONLY ONE of them. (ie., no need for dup. elim.) a point query may follow multiple branches. everything works for any(?) dimensionality
11
R-trees:Insertion Insert X P1 P3 I C A G F H B X J E P4 P2 D P1 P2 P3
12
R-trees:Insertion Insert Y P1 P3 I C A G F H B J Y E P4 P2 D P1 P2 P3
13
R-trees:Insertion Extend the parent MBR P1 P3 I C A G F H B J Y E P4
14
R-trees:Insertion How to find the next node to insert the new object?
Using ChooseLeaf: Find the entry that needs the least enlargement to include Y. Resolve ties using the area (smallest) Other methods (later)
15
R-trees:Insertion P1 K P3 I C A G W F H B J E P4 P2 D
If node is full then Split : ex. Insert w P1 K P3 I P1 P2 P3 P4 C A G W F H B J A B C K H I J E P4 P2 D D E F G
16
R-trees:Insertion P3 P5 I K C P1 A G W F H B J E P4 P2 D Q2 Q1
If node is full then Split : ex. Insert w Q1 Q2 P3 P5 I K P1 P5 P2 P3 P4 C P1 A G W F H B A B J H I J E P4 C K W P2 D Q2 F G Q1 D E
17
R-trees:Split (A1: plane sweep, until 50% of rectangles) P1 K
Split node P1: partition the MBRs into two groups. (A1: plane sweep, until 50% of rectangles) A2: ‘linear’ split A3: quadratic split A4: exponential split: 2M-1 choices P1 K C A W B
18
R-trees:Split seed2 R seed1 pick two rectangles as ‘seeds’;
assign each rectangle ‘R’ to the ‘closest’ ‘seed’ seed2 R seed1
19
R-trees:Split seed2 R seed1 pick two rectangles as ‘seeds’;
assign each rectangle ‘R’ to the ‘closest’ ‘seed’: ‘closest’: the smallest increase in area seed2 R seed1
20
R-trees:Split How to pick Seeds:
Linear:Find the highest and lowest side in each dimension, normalize the separations, choose the pair with the greatest normalized separation Quadratic: For each pair E1 and E2, calculate the rectangle J=MBR(E1, E2) and d= J-E1-E2. Choose the pair with the largest d
21
R-trees:Insertion Use the ChooseLeaf to find the leaf node to insert an entry E If leaf node is full, then Split, otherwise insert there Propagate the split upwards, if necessary Adjust parent nodes
22
R-Trees:Deletion Find the leaf node that contains the entry E
Remove E from this node If underflow: Eliminate the node by removing the node entries and the parent entry Reinsert the orphaned (other entries) into the tree using Insert
23
R-trees: Variations R+-tree: DO not allow overlapping, so split the objects (similar to z-values) R*-tree: change the insertion, deletion algorithms (minimize not only area but also perimeter, forced re-insertion ) Hilbert R-tree: use the Hilbert values to insert objects into the tree
24
R-tree … 2 3 5 7 8 4 6 11 10 9 2 12 1 13 3 1
25
R-trees - Range search pseudocode: check the root for each branch,
if its MBR intersects the query rectangle apply range-search (or print out, if this is a leaf)
26
R-trees - NN search A B C D E F G H I J P1 P2 P3 P4 q
27
R-trees - NN search A B C D E F G H I J P1 P2 P3 P4
Q: How? (find near neighbor; refine...) A B C D E F G H I J P1 P2 P3 P4 q
28
R-trees - NN search P1 P3 I C A G F H B J E P4 P2 D
A1: depth-first search; then range query P1 P3 I C A G F H B J E P4 q P2 D
29
R-trees - NN search P1 P3 I C A G F H B J E P4 P2 D
A1: depth-first search; then range query P1 P3 I C A G F H B J E P4 q P2 D
30
R-trees - NN search P1 P3 I C A G F H B J E P4 P2 D
A1: depth-first search; then range query P1 P3 I C A G F H B J E P4 q P2 D
31
R-trees - NN search: Branch and Bound
A2: [Roussopoulos+, sigmod95]: At each node, priority queue, with promising MBRs, and their best and worst-case distance main idea: Every face of any MBR contains at least one point of an actual spatial object!
32
MBR face property MBR is a d-dimensional rectangle, which is the minimal rectangle that fully encloses (bounds) an object (or a set of objects) MBR f.p.: Every face of the MBR contains at least one point of some object in the database
33
Search improvement Visit an MBR (node) only when necessary
How to do pruning? Using MINDIST and MINMAXDIST
34
MINDIST MINDIST(P, R) is the minimum distance between a point P and a rectangle R If the point is inside R, then MINDIST=0 If P is outside of R, MINDIST is the distance of P to the closest point of R (one point of the perimeter)
35
MINDIST computation R u ri = li if pi < li p = ui if pi > ui
MINDIST(p,R) is the minimum distance between p and R with corner points l and u the closest point in R is at least this distance away u=(u1, u2, …, ud) R u ri = li if pi < li = ui if pi > ui = pi otherwise p p MINDIST = 0 l p l=(l1, l2, …, ld)
36
MINMAXDIST MINMAXDIST(P,R): for each dimension, find the closest face, compute the distance to the furthest point on this face and take the minimum of all these (d) distances MINMAXDIST(P,R) is the smallest possible upper bound of distances from P to R MINMAXDIST guarantees that there is at least one object in R with a distance to P smaller or equal to it.
37
MINDIST and MINMAXDIST
MINDIST(P, R) <= NN(P) <=MINMAXDIST(P,R) MINMAXDIST R1 R4 R3 MINDIST MINDIST MINMAXDIST MINDIST MINMAXDIST R2
38
Pruning in NN search Downward pruning: An MBR R is discarded if there exists another R’ s.t. MINDIST(P,R)>MINMAXDIST(P,R’) Downward pruning: An object O is discarded if there exists an R s.t. the Actual-Dist(P,O) > MINMAXDIST(P,R) Upward pruning: An MBR R is discarded if an object O is found s.t. the MINDIST(P,R) > Actual-Dist(P,O)
39
Pruning 1 example Downward pruning: An MBR R is discarded if there exists another R’ s.t. MINDIST(P,R)>MINMAXDIST(P,R’) R R’ MINDIST MINMAXDIST
40
Pruning 2 example Downward pruning: An object O is discarded if there exists an R s.t. the Actual-Dist(P,O) > MINMAXDIST(P,R) R Actual-Dist O MINMAXDIST
41
Pruning 3 example Upward pruning: An MBR R is discarded if an object O is found s.t. the MINDIST(P,R) > Actual-Dist(P,O) R MINDIST Actual-Dist O
42
Ordering Distance MINDIST is an optimistic distance where MINMAXDIST is a pessimistic one. MINDIST P MINMAXDIST
43
NN-search Algorithm Initialize the nearest distance as infinite distance Traverse the tree depth-first starting from the root. At each Index node, sort all MBRs using an ordering metric and put them in an Active Branch List (ABL). Apply pruning rules 1 and 2 to ABL Visit the MBRs from the ABL following the order until it is empty If Leaf node, compute actual distances, compare with the best NN so far, update if necessary. At the return from the recursion, use pruning rule 3 When the ABL is empty, the NN search returns.
44
K-NN search Keep the sorted buffer of at most k current nearest neighbors Pruning is done using the k-th distance
45
Another NN search: Best-First
Global order [HS99] Maintain distance to all entries in a common Priority Queue Use only MINDIST Repeat Inspect the next MBR in the list Add the children to the list and reorder Until all remaining MBRs can be pruned
46
Nearest Neighbor Search (NN) with R-Trees
Best-first (BF) algorihm: y axis Root 10 E 7 E E E E 1 2 3 1 e f E 2 1 2 8 8 E 8 E d E g E 2 5 1 6 h i E E E E E E E E 6 9 4 5 6 7 8 9 query point contents 5 5 9 13 2 17 4 E omitted b 4 a search region 2 c a b c d e f h g i E 3 5 13 18 13 13 10 2 13 10 x axis E 2 4 6 8 10 E E 4 5 8 Action Heap Result Visit Root E E E {empty} 1 1 2 2 3 8 follow E E E E E 1 E {empty} 2 2 4 5 5 5 3 8 6 9 follow E E E E E E E E 2 8 2 4 5 5 5 3 8 6 9 7 13 9 17 {empty} follow E E E E E E E 8 4 5 5 5 3 8 6 9 7 13 9 17 {(h, 2 )} g E E E i E 4 5 5 5 3 8 E 6 9 10 7 13 13 Report h and terminate
47
HS algorithm Initialize PQ (priority queue) InesrtQueue(PQ, Root)
While not IsEmpty(PQ) R= Dequeue(PQ) If R is an object Report R and exit (done!) If R is a leaf page node For each O in R, compute the Actual-Dists, InsertQueue(PQ, O) If R is an index node For each MBR C, compute MINDIST, insert into PQ
48
Best-First vs Branch and Bound
Best-First is the “optimal” algorithm in the sense that it visits all the necessary nodes and nothing more! But needs to store a large Priority Queue in main memory. If PQ becomes large, we have thrashing… BB uses small Lists for each node. Also uses MINMAXDIST to prune some entries
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.