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Neural Networks for Optimization Bill Wolfe California State University Channel Islands
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Neural Models Simple processing units Lots of them Highly interconnected Exchange excitatory and inhibitory signals Variety of connection architectures/strengths “Learning”: changes in connection strengths “Knowledge”: connection architecture No central processor: distributed processing
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Simple Neural Model a i Activation e i External input w ij Connection Strength Assume: w ij = w ji (“symmetric” network) W = (w ij ) is a symmetric matrix
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Net Input Vector Format:
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Dynamics Basic idea:
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Energy
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Lower Energy da/dt = net = -grad(E) seeks lower energy
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Problem: Divergence
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A Fix: Saturation
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Keeps the activation vector inside the hypercube boundaries Encourages convergence to corners
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Summary: The Neural Model a i Activation e i External Input w ij Connection Strength W (w ij = w ji ) Symmetric
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Example: Inhibitory Networks Completely inhibitory –wij = -1 for all i,j –k-winner Inhibitory Grid –neighborhood inhibition
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Traveling Salesman Problem Classic combinatorial optimization problem Find the shortest “tour” through n cities n!/2n distinct tours
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TSP solution for 15,000 cities in Germany
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TSP 50 City Example
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Random
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Nearest-City
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2-OPT
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http://www.jstor.org/view/0030364x/ap010105/01a00060/0 An Effective Heuristic for the Traveling Salesman Problem S. Lin and B. W. Kernighan Operations Research, 1973
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Centroid
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Monotonic
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Neural Network Approach neuron
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Tours – Permutation Matrices tour: CDBA permutation matrices correspond to the “feasible” states.
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Not Allowed
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Only one city per time stop Only one time stop per city Inhibitory rows and columns inhibitory
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Distance Connections: Inhibit the neighboring cities in proportion to their distances.
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putting it all together:
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Research Questions Which architecture is best? Does the network produce: –feasible solutions? –high quality solutions? –optimal solutions? How do the initial activations affect network performance? Is the network similar to “nearest city” or any other traditional heuristic? How does the particular city configuration affect network performance? Is there a better way to understand the nonlinear dynamics?
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typical state of the network before convergence
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“Fuzzy Readout”
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Neural Activations Fuzzy Tour Initial Phase
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Neural ActivationsFuzzy Tour Monotonic Phase
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Neural ActivationsFuzzy Tour Nearest-City Phase
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Fuzzy Tour Lengths tour length iteration
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Average Results for n=10 to n=70 cities (50 random runs per n) # cities
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DEMO 2 Applet by Darrell Long http://hawk.cs.csuci.edu/william.wolfe/TSP001/TSP1.html
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Conclusions Neurons stimulate intriguing computational models. The models are complex, nonlinear, and difficult to analyze. The interaction of many simple processing units is difficult to visualize. The Neural Model for the TSP mimics some of the properties of the nearest-city heuristic. Much work to be done to understand these models.
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EXTRA SLIDES
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E = -1/2 { ∑ i ∑ x ∑ j ∑ y a ix a jy w ixjy } = -1/2 { ∑ i ∑ x ∑ y (- d(x,y)) a ix ( a i+1 y + a i-1 y ) + ∑ i ∑ x ∑ j (-1/n) a ix a jx + ∑ i ∑ x ∑ y (-1/n) a ix a iy + ∑ i ∑ x ∑ j ∑ y (1/n 2 ) a ix a jy }
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w ix jy = 1/n 2 - 1/ny = x, j ≠ i; (row) 1/n 2 - 1/ny ≠ x, j = i; (column) 1/n 2 - 2/ny = x, j = i; (self) 1/n 2 - d(x, y)y ≠ x, j = i +1, or j = i - 1. (distance ) 1/n 2 j ≠ i-1, i, i+1, and y ≠ x; (global )
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Brain Approximately 10 10 neurons Neurons are relatively simple Approximately 10 4 fan out No central processor Neurons communicate via excitatory and inhibitory signals Learning is associated with modifications of connection strengths between neurons
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Fuzzy Tour Lengths iteration tour length
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Average Results for n=10 to n=70 cities (50 random runs per n) # cities tour length
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with external input e = 1/2
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Perfect K-winner Performance: e = k-1/2
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