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Representations of Visual Appearance COMS 6160 [Fall 2006], Lecture 2 Ravi Ramamoorthi http://www.cs.columbia.edu/~ravir/6160
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Outline Basic preliminaries: Light Field, Radiance, Irradiance Plenoptic Function and BRDF Reflection Equation
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Radiance Power per unit projected area perpendicular to the ray per unit solid angle in the direction of the ray Symbol: L(x,ω) (W/m 2 sr) Flux given by dΦ = L(x,ω) cos θ dω dA
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Radiance properties Radiance is constant as it propagates along ray Derived from conservation of flux Fundamental in Light Transport.
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Radiance properties Sensor response proportional to surface radiance (constant of proportionality is throughput) Far away surface: See more, but subtends smaller angle Wall is equally bright across range of viewing distances Consequences Radiance associated with rays in a ray tracer All other radiometric quantities derived from radiance Acquire functions of incoming and outgoing radiance
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Irradiance, Radiosity Irradiance E is the radiant power per unit area Integrate incoming radiance over hemisphere Projected solid angle (cos θ dω) Uniform illumination: Irradiance = π [CW 24,25] Units: W/m 2 Radiosity Power per unit area leaving surface (like irradiance)
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Outline Basic preliminaries: Light Field, Radiance, Irradiance Plenoptic Function and BRDF Reflection Equation
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Plenoptic Function Radiance at each wavelength in every direction for every spatial location at every time instance 7D function (x,y,z,θ,φ,λ,t) Measured appearance is ratio of outgoing radiance to incoming (ir)radiance. 14D function in general This course is about subsets of this 14D function Acquisition of appropriate slices (BRDFs one example) Efficient Representation for rendering, editing, storage
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BRDF Reflected Radiance proportional to Irradiance Constant proportionality: BRDF [CW pp 28,29] Bidirectional Reflection Distribution Function (4 Vars) Reflectance Equation [CW pp 30]
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Specular Term (Phong)
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Specular Term (Blinn-Phong) Reflected Light (Output Image) Emission Incident Light (from light source) Sum over all light sources Blinn-Phong model (using half-angle) (s is shininess)
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Outline Basic preliminaries: Light Field, Radiance, Irradiance Plenoptic Function and BRDF Reflection Equation
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Reflection Equation Reflected Light (Output Image) Emission Incident Light (from light source) BRDF Cosine of Incident angle
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Reflection Equation Reflected Light (Output Image) Emission Incident Light (from light source) BRDF Cosine of Incident angle Sum over all light sources
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Reflection Equation Reflected Light (Output Image) Emission Incident Light (from light source) BRDF Cosine of Incident angle Replace sum with integral
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