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CS61C L21 State Elements: CircuitsThat Remember (1) Garcia © UCB Lecturer PSOE Dan Garcia www.cs.berkeley.edu/~ddgarcia inst.eecs.berkeley.edu/~cs61c.

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Presentation on theme: "CS61C L21 State Elements: CircuitsThat Remember (1) Garcia © UCB Lecturer PSOE Dan Garcia www.cs.berkeley.edu/~ddgarcia inst.eecs.berkeley.edu/~cs61c."— Presentation transcript:

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2 CS61C L21 State Elements: CircuitsThat Remember (1) Garcia © UCB Lecturer PSOE Dan Garcia www.cs.berkeley.edu/~ddgarcia inst.eecs.berkeley.edu/~cs61c CS61C : Machine Structures Lecture 21 – State Elements: Circuits That Remember CPU, GPU, now PPU!   Ageia’s “PhysX” chip will accelerate physics common to video games: rigid, soft body & fluid dynamics, collision detection, finite element analysis, hair & clothing sim! www.ageia.com/technology.html

3 CS61C L21 State Elements: CircuitsThat Remember (2) Garcia © UCB Prof Richard Karp Turing Award Winner, Distinguished Teacher upe.cs.berkeley.edu UPE Undergraduate Lecture Series The First 30 Years of Berkeley CS 3/10 Thursday, 6-7pm 306 Soda A personal perspective on the history of the Computer Science Division, including the personalities and politics benind its formation, its greatest achievements, and its prospects for the future.

4 CS61C L21 State Elements: CircuitsThat Remember (3) Garcia © UCB Review… ISA is very important abstraction layer Contract between HW and SW Basic building blocks are logic gates Clocks control pulse of our circuits Voltages are analog, quantized to 0/1 Circuit delays are fact of life Two types Stateless Combinational Logic (&,|,~), in which output is function of input only State circuits (e.g., registers)

5 CS61C L21 State Elements: CircuitsThat Remember (4) Garcia © UCB Accumulator Example Want: S=0; for (i=0;i<n;i++) S = S + X i

6 CS61C L21 State Elements: CircuitsThat Remember (5) Garcia © UCB First try…Does this work? Nope! Reason #1… What is there to control the next iteration of the ‘ for ’ loop? Reason #2… How do we say: ‘ S=0 ’? Feedback!

7 CS61C L21 State Elements: CircuitsThat Remember (6) Garcia © UCB Second try…How about this? Rough timing… Yep!

8 CS61C L21 State Elements: CircuitsThat Remember (7) Garcia © UCB Register Details…What’s in it anyway? n instances of a “Flip-Flop”, called that because the output flips and flops betw. 0,1 D is “data” Q is “output” Also called “d-q Flip-Flop”,“d-type Flip-Flop”

9 CS61C L21 State Elements: CircuitsThat Remember (8) Garcia © UCB What’s the timing of a Flip-flop? (1/2) Edge-triggered d-type flip-flop This one is “positive edge-triggered” “On the rising edge of the clock, the input d is sampled and transferred to the output. At all other times, the input d is ignored.”

10 CS61C L21 State Elements: CircuitsThat Remember (9) Garcia © UCB What’s the timing of a Flip-flop? (2/2) Edge-triggered d-type flip-flop This one is “positive edge-triggered” “On the rising edge of the clock, the input d is sampled and transferred to the output. At all other times, the input d is ignored.”

11 CS61C L21 State Elements: CircuitsThat Remember (10) Garcia © UCB Administrivia - Midterm Your TAs and readers stayed up until 6:30am to get your exams back to you! x: 47, Median: 48,  : 14.4

12 CS61C L21 State Elements: CircuitsThat Remember (11) Garcia © UCB Accumulator Revisited (proper timing 1/2)

13 CS61C L21 State Elements: CircuitsThat Remember (12) Garcia © UCB Accumulator Revisited (proper timing 2/2)

14 CS61C L21 State Elements: CircuitsThat Remember (13) Garcia © UCB Pipelining to improve performance (1/2) Timing…

15 CS61C L21 State Elements: CircuitsThat Remember (14) Garcia © UCB Pipelining to improve performance (2/2) Timing…

16 CS61C L21 State Elements: CircuitsThat Remember (15) Garcia © UCB Finite State Machines Introduction

17 CS61C L21 State Elements: CircuitsThat Remember (16) Garcia © UCB Finite State Machine Example: 3 ones… Draw the FSM… PSInputNSOutput 000 0 1010 0000 011100 0000 101001 Truth table…

18 CS61C L21 State Elements: CircuitsThat Remember (17) Garcia © UCB Hardware Implementation of FSM + =?

19 CS61C L21 State Elements: CircuitsThat Remember (18) Garcia © UCB General Model for Synchronous Systems

20 CS61C L21 State Elements: CircuitsThat Remember (19) Garcia © UCB Peer Instruction A. HW feedback akin to SW recursion B. We can implement a D-Q flipflop as simple CL (And, Or, Not gates) C. You can build a FSM to signal when an equal number of 0s and 1s has appeared in the input. ABC 1: FFF 2: FFT 3: FTF 4: FTT 5: TFF 6: TFT 7: TTF 8: TTT

21 CS61C L21 State Elements: CircuitsThat Remember (20) Garcia © UCB Peer Instruction Answer A. HW feedback akin to SW recursion B. We can implement a D-Q flipflop as simple CL (And, Or, Not gates) C. You can build a FSM to signal when an equal number of 0s and 1s has appeared in the input. ABC 1: FFF 2: FFT 3: FTF 4: FTT 5: TFF 6: TFT 7: TTF 8: TTT A. It needs ‘base case’ (reg reset), way to step from i to i+1 (use register + clock). ° True! B. D-Q has state, CL never has state! ° False! C. How many states would it have? Say it’s n. How does it know when n+1 bits have been seen? ° False!

22 CS61C L21 State Elements: CircuitsThat Remember (21) Garcia © UCB “And In conclusion…” We use feedback to maintain state Register files used to build memories D-FlipFlops used to build Register files Clocks tell us when D-FlipFlops change Setup and Hold times important We pipeline big-delay CL for faster clock Finite State Machines extremely useful You’ll see them in HW classes (150,152) & 164


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