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7DS Peer-to-Peer Information Dissemination and Prefetching Architecture Stelios Sidiroglou-Douskos CS Seminar –Timo Ojala June 10, 2004
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What is 7ds? Message-based application-layer service propagates information objects among mobile nodes that are within high-speed wireless range Carry data using mobile nodes To and from infrastructure networks Scales with the user population in a given area No infrastructure planning or deployment
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7DS approach Data sharing among mobile hosts in a peer to peer fashion. 7DS can coexist with other methods for data access, e.g. via FIS or BS to the Internet. 7DS as extension of infrastructure and ad-hoc networks
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7ds applications Wireless web caching Cheaper, faster links Emergency Infrastructure “I’m alive” messages, rescue info Wireless peer-to-peer sharing Maps, schedules, email Wireless mobile sensors Too far to directly communicate Vehicle Transportation Leverage local data
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Basic idea Device wants to get an object Web page, map, local weather Obtain from peer within range Periodically query for object Device wants to send an object Email, SMS, I-am-alive Pass to nearby peer
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Architecture Data access engine 802.11, Bluetooth Cache manager Content cache, reputation, popularity Search engine Keyword searching, indexing Decision maker Periodic, power-save, forwarding
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7ds Architecture
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HTTP Architecture
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Communication Protocol
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Example
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Object Relay propagate to other pedestrians 7DS MTA encrypt message; encrypt headers with 7DS public key Periodically advertise presence Relay location-based information (velocity, destination, available buffer size) Select candidate nodes to relay message Push object to candidate nodes
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Applications for message passing Email objects Relaying SMS messages in congested/damaged areas Message relaying in sensor networks Traffic management information relaying
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Pager as feedback channel MTA PL-900 POCSAG SNPP (RFC 1861) FLEX 1600-6400 b/s “message 42 delivered” remove from cache
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Conclussions 7DS as extension of infrastructure and ad-hoc networks Combine benefits of low bit-rate, but ubiquitous and high bit-rate, but sparse networks
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