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Computer games In Post PC perspective Ruby Shamir, 2005
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Mama do not worry!
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Your son will not spend all day sitting lonely, playing computer games
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He will play them while running and jumping with his friends
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Lecture outline 1. Games characteristics 2. Available technologies 3. A gaming scenario 4. Current developments 5. A game prototype
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1. Games characteristics Computer games “Natural” games
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computer games Sitting alone in front of a screen, all the body is static and only the eyes and hands, doing repetitive movements.
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computer games risks carpal tunnel syndrome Back and neck pain Tension, stress, headaches Eyestrain ( http://www.lasa.org.uk/knowledgebase/pages/mngcomphealthsafety.shtml )http://www.lasa.org.uk/knowledgebase/pages/mngcomphealthsafety.shtml Mental damage ?
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computer games benefits You can be anywhere, everyone and in any time You can communicate with other players Which may be very far away
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computer games benefits Enjoy games with Graphical effects Sound effects Communication with other players From: Star Wars Galaxies: An Empire DividedStar Wars Galaxies: An Empire Divided
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computer games benefits From The final fantasy
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computer games benefits From Yahoo games
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“Natural” games Players Running, Jumping, Climbing, Yelling, …
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“Natural” Games risks Accidents Players are Running, Jumping, Climbing, Yelling, … Players might fall and be injured …
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“Natural” Games benefits Moving the body, “More natural”
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Can we merge the game styles and enjoy the benefits of both worlds?
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YES! By Merging Mobile Computing, Localization, and Gaming technologies we can get the Best of Both Worlds! By Merging Mobile Computing, Localization, and Gaming technologies we can get the Best of Both Worlds!
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2. Available technologies
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Mobile Phones
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2. Available technologies Mobile Phones 1.52 billion mobile users (140 million at US) www.cellular.co.za/stats/stats-main.htm World Population estimation: http://www.ibiblio.org/lunarbin/worldpophttp://www.ibiblio.org/lunarbin/worldpop
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2. Available technologies Mobile Phones Half of world to have mobile phone by 2015 (Jorma Ollila, Chairman and CEO of Nokia) http://www.geek.com/news/geeknews/2004Feb/bpd20040226024015.htm World Population estimation: http://www.ibiblio.org/lunarbin/worldpophttp://www.ibiblio.org/lunarbin/worldpop
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2. Available technologies Mobile Phones with camera Front view Back view For example: Sony Ericsson K700i
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2. Available technologies Mobile Phones with camera Camera Phones Set to Dominate Mobile Phone Handset Market http://www.tekrati.com/T2/Analyst_Research/ResearchAnnouncementsDetails.asp?Newsid=4305
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2. Available technologies Mobile Phones display devices 320x240 pixels 262 K colors 300 GBP Sharp TM200 Sagem myX-8
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2. Available technologies Mobile Phones with navigation system for example: CoPilot Live Smartphone with Mini SD128 QS Card, £134.98 what is GPS / GNSS ? Look at: http://www.redsword.com/GPS/apps/general/how.htm http://www.redsword.com/GPS/apps/general/how.htm
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2. Available technologies Mobile Phones with navigation system “the number of GNSS-enabled phones worldwide will increase from 28 million in 2003 to close to two billion in 2020” http://www.gpsworld.com/gpsworld/article/articleDetail.jsp?id=72185&sk=&date=&&pageID=2
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2. Available technologies HMD devices
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2. Available technologies HMD devices Available HMD compared at: http://www.stereo3d.com/hmd.htm 180$ and up HMD devices without navigation. 650$ and up HMD devices with 3 DOF navigation. Navigation systems for HMD 3 DOF from 1000$ 6 DOF from 2800$
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2. Available technologies Augmented Reality Systems Align and Merge between virtual and real worlds A good start: www.se.rit.edu/~jrv/research/ar/introduction.htmlwww.se.rit.edu/~jrv/research/ar/introduction.html AR System
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2. Available technologies Augmented Reality Systems Align between virtual and real worlds Using vision techniques Get locations of objects relative to user’s view. Local navigation. Small error. Using physical systems Get locations of objects relative to the user. Global navigation. large error.
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2. Available technologies Integration of technologies for gaming
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3. A game scenario
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HMD with Camera and navigation system Cellphone with Camera and navigation system
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Ruby have some time…
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21/12 17:30 Calls Phones book Settings Games Main menu So, he starts a D&D game
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21/12 17:30 Ping Pong Jumpy Fish Basketball Dungeons & Dragons Games menu
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21/12 17:30 Dungeons & Dragons Successfully Connected to Games Server
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21/12 17:31 Dungeons & Dragons Ruby selects his preferred character,weapon and armor
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21/12 17:31 Dungeons & Dragons
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21/12 17:32 Dungeons & Dragons
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Now the mobile phone of Ruby is a deadly weapon and an enhanced 3D D&D world is displayed throw his HMD sunglasses and Mobile phone
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After some fight Ruby wins and finds a treasure map…
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Ruby navigate himself to the treasure. In the way he fights some creatures and collects helpful staff…
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Ruby fights against other human player, which try to protect the treasure
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A sign indicates that navigation is correct
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A hard question Ruby send SMS with the right answer
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The final fight…
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4. Current state overview Current mobile phone games Current augmented reality games Several research sites Only one (very limited) commercial game Many 80’s and 90’s games are available to download (Java)
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Mobile phones games Current mobile phone games Current augmented reality games
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Current mobile phone games www.myphonegames.co.uk www.myphonegames.co.uk From: www.myphonegames.co.ukwww.myphonegames.co.uk
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Augmented Reality games Current mobile phone games Current augmented reality games
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Current Augmented Reality games Eyetoy Current Augmented Reality games Eyetoy From : PlayStation
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Current Augmented Reality games Eyetoy Current Augmented Reality games Eyetoy Technologies used: Camera Vision based techniques Technologies not used: Global Navigation system Communication Mobile device 3D graphics
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Current Augmented Reality games Eyetoy Current Augmented Reality games Eyetoy Limits: No 3D graphics No Mobility No far Multiplayer
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Current Augmented Reality games GPS::Tron Current Augmented Reality games GPS::Tron From : http://datenmafia.org/gpstron/index-english.phphttp://datenmafia.org/gpstron/index-english.php Regular Tron
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Current Augmented Reality games GPS::Tron Current Augmented Reality games GPS::Tron
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Regular tron
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Current Augmented Reality games GPS::Tron Current Augmented Reality games GPS::Tron Technologies used: Mobile device Global Navigation system Communication Technologies not used: Vision based techniques 3D graphics Camera
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Current Augmented Reality games GPS::Tron Current Augmented Reality games GPS::Tron Limits: No 3D graphics, No Reality enhancement,
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Current Augmented Reality games Current Augmented Reality games Savannah From : http://www.nestafuturelab.org/showcase/savannah/savannah.htmhttp://www.nestafuturelab.org/showcase/savannah/savannah.htm
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Current Augmented Reality games Current Augmented Reality games Savannah
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Technologies used: Mobile device Global Navigation system Communication Technologies not used: Vision based techniques 3D graphics Camera
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Current Augmented Reality games Current Augmented Reality games Savannah Limits: No 3D graphics, No Reality enhancement,
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Current Augmented Reality games The invisible train Current Augmented Reality games The invisible train From: http://studierstube.org/invisible_train/http://studierstube.org/invisible_train/
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Current Augmented Reality games The invisible train Current Augmented Reality games The invisible train
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Technologies used: Mobile device with camera Vision based techniques Communication 3D graphics Technologies not used: Global Navigation system
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Current Augmented Reality games The invisible train Current Augmented Reality games The invisible train Limits: Play with a specific board, so you are not so mobile…
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Current Augmented Reality games AR quake Current Augmented Reality games AR quake From : http://wearables.unisa.edu.au/projects/ARQuake/www/index.htmlhttp://wearables.unisa.edu.au/projects/ARQuake/www/index.html
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Current Augmented Reality games AR quake Current Augmented Reality games AR quake
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Current Augmented Reality games AR Quake Current Augmented Reality games AR Quake Technologies used: Mobile device with camera Global Navigation system Communication HMD Technologies not used: Vision based techniques
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Current Augmented Reality games AR Quake Current Augmented Reality games AR Quake Limits: No precise location in multiplayer game. Can be played in a known environment only.
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Current Augmented Reality games Current Augmented Reality games Human Pac - Man From : http://mixedreality.nus.edu.sg/research/HP/HP_webpage/research-HP-infor.htmhttp://mixedreality.nus.edu.sg/research/HP/HP_webpage/research-HP-infor.htm Regular Pac-Man
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Current Augmented Reality games Current Augmented Reality games Human Pac - Man
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From : http://mixedreality.nus.edu.sg/research/HP/HP_webpage/research-HP-infor.htmhttp://mixedreality.nus.edu.sg/research/HP/HP_webpage/research-HP-infor.htm
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Current Augmented Reality games Current Augmented Reality games Human Pac - Man Technologies used: Mobile device Global Navigation system Communication 3D graphics Camera Technologies not used: Vision based techniques
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Current Augmented Reality games Current Augmented Reality games Human Pac - Man Limits: Can be played only in a known game zone.
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6. A game prototype
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Survive A first person shooting game prototype. This game mixing computer and “natural” game characteristics. The aim of the game is to shoot your enemy before he will do that to you… Due to time constraint this prototype wrote with MATLAB and it works with laptops, but it can be written with JAVA and work on other mobile devices as well. 6. A game prototype
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Survive System structure Game Data Enhanc e view World Enhanc e view World Player 1Player 2
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6. A game prototype Technologies used: Mobile device Communication Camera Vision based techniques Technologies not used: 3D graphics Global Navigation system
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6. A game prototype Limits: No global navigation 2D graphics
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Play !
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Thank you !
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