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Typical daily routines Behavioral states Antecedents, typical reactions, consequences Getting attention Expression of state and feelings
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Likes and dislikes Activities Persons Objects Reaction to presentation and removal Objects Persons Sensory events
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Schedule of daily events Predictable sequence Predictable sequences within activities Subroutines Anticipatory cues Auditory Visual Tactile Olfactory Kinesthetic/movement
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Encourage the request for “more” Identify and extend turn taking Encourage new turn taking games Generalize turn taking games
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Encourage expression of rejection Use delay procedures Encourage initiation of games Encourage getting attention
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