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Technology in Education Richard Anderson Department of Computer Science and Engineering University of Washington Seattle, Washington, USA March 28, 2006
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Outline Demo Classroom Presenter Project Pen based presentation Lecture archiving, ink use Classroom interaction Reflections on educational technology
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Draw a picture of yourself To submit your picture, click on the button
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Student Attention vs. Time Attention 10 20 30 40 50 60 Time
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Classroom Presenter as a distributed application Designed as distributed application for distance learning Enables many scenarios Mobility Walking and talking Sharing materials with students Note taking Classroom interaction Student submissions
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Classroom Presenter Distributed, Tablet PC Application Initial development, 2001-2002 at MSR Continuing development at UW Collaboration with Microsoft Built on ConferenceXP Multicast networking Simple application Ink Overlay on images Export PPT to image Real time ink broadcast UI Designed for use during presentation on tablet Presentation features Instructor notes on slides Slide minimization
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Ink based presentation Tablet PC Inking on images Simple pen based controls Whiteboard, slide extension Multiple views – instructor/display (dual monitor) Multiple slides decks with filmstrip navigation
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Ink based pedagogy …in the winter of 1813 & '14 … I attended a mathematical school kept in Boston…On entering his room, we were struck at the appearance of an ample Black Board suspended on the wall, with lumps of chalk on a ledge below, and cloths hanging at either side. I had never heard of such a thing before. [Samuel J. May, 1855]
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“Typical ink usage”
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Diagrammatic Ink
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Distance Learning Classes
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Ink Replay Static diagrams insufficient Continuous and key frame replay Replay with or without audio
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Diagram phasing
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More phasing
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Classroom Interaction Integrate student work into the public discussion
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Classroom Presenter Deployments Build on the traditional slide based lecture Focus on classroom interaction In class communication for activities Ignore note taking, capture, student-student communication scenarios Isolated network Look at a homogeneous deployment of devices Tablet PCs
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Study goals Are devices effective in achieving instructor specific classroom goals in the traditional lecture model What patterns of behavior arise when devices are deployed for classroom interaction
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Classroom Presenter
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Classroom goals (atmosphere) Encourage students to contribute in multiple ways Promote engagement in the class Interest Alertness Demonstrate that all students have important opinions Peer interaction
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Classroom Goals (specific activities) Feedback – classroom assessment Collection of ideas Collective brainstorm Student generation of examples Discovery of a pedagogical point Gain understanding of an example Show misconceptions
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Submission Examples
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Submission examples
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Classroom Usage UW Course usage 12 courses 56 classes 190 activities Detailed measurements Data from Undergraduate Algorithms course (Fall 2005) 7 lectures, 26 activities Logged data – timings of submissions
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Participation rates Percentage of students present submitting work Min 11%, Max 100%, Average 69% Some students would answer without submitting Resubmission common No observed trends in submission rates Position in course Position in lecture
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Display Behavior Average of 6.15 slides per activity displayed (minimum of 1, maximum of 18) Common pattern – show one or two for most of the time, and quickly show the others
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Collaboration One to three students per tablet Interaction between students often encouraged Instructors would survey and occasionally comment on student work during activity phase Student work a key part of classroom discussion
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Anonymity Work displayed on public display without any identification Limited information about submission displayed on the instructor machine Anonymous display valued by the students Students often believe the instructor can identify their work Tagging behavior observed
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Achieving Instructor Goals for Activities Generally possible to identify individual goals for the activities It is possible to assess whether or not the activities achieve the instructor’s goals
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Assessment Activities
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Pedagogical Point
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Classroom interaction summary Successful use has occurred when used for specific pedagogical purposes Technology is simple and in the background Supporting role for instruction Focus is on the teaching, verbal interaction, understanding and discussion of student artifacts
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General Thoughts on Educational Technology New scenarios Technology supported (distance, on-line) Traditional Work flow Instruction
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Applying technology to support instruction Wide range of perceived problems in instruction at all levels Students not learning Students not interested Wrong content/approach Too few teachers Poorly trained teachers Classes too large Lack of infrastructure
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A solution in search of a problem Find the role of technology in addressing the problems of education Many problems in education will not have technological solutions – so we can look for cases where there is value
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Key Challenges Sustainability of deployment High direct and indirect costs Diverse, ‘small applications’ Even successful technology supported instruction only applies locally Conservative user base (with innovators)
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CLASSROOM PRESENTER www.cs.washington.edu/education/dl/presenter For more information, contact Richard Anderson anderson@cs.washington.edu
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