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innovation
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innovation: purpose create unique and useful product, system, or service
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innovation: ingredients
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innovation: ingredient - exploring Experience self use/involvement Observation others Inquiry what/whatthe/why/what if/research
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innovation: ingredient - exploring Experience self use/involvement Observation others Inquiry what/whatthe/why/what if/research Tools Compensatory behaviors: making up for the lack of design Bug list(s): what you don’t like (or wish for) Market Analysis: trends AEIOU watching: activity, environment, interaction, object(s), user (roles and needs)
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why and what You can be average… or you can be an inventor –Limitations and constraints = material –Each student allocated only so much (unless… you have $) For “HOMEWORK” take pictures/sketch ideas resulting from exploring (observations, experience, inquiry). Bring to class next day.
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