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Libraries, Learning, & Technology Net Generation Student Preferences Marlo Young & Katy Farrell 9/8/05 University of California, San Diego Libraries
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Presentation Overview Learn about Net Generation characteristics & preferences Examine technological influences and emerging trends in higher ed, teaching, learning Q&A w/ Net Gen Panel
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The Net Gen 13-28 year olds, 1977-1992 Born wired Twitch speed, parallel-processing abilities Highly motivated & competitive See working, learning, and playing as the same
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The Net Gen Embrace “social software”, collaborative and portable technologies Community-centered Accustomed to Digital Immediate Gratification Associate computers/Web with conducting research
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How Do You Research?
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What Best Defines “Research”?
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Info Age Digital Era New, critical literacies needed; students & citizens New information, communication, learning technologies New communication & research preferences Critical thinking, life-long learning essential
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Information Literacy Patricia Senn Breivik “21 st Century Learning & Information Literacy,” Change, March/April 2005
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Digital Era Standards for Higher Ed Information & Communication Technology Literacy, Educational Testing Service International ICT Literacy Panel, 2001 Information Technology Fluencies, National Research Council IT Literacy Committee, 1999 Information Literacy Competency Standards, American Library Assoc, ACRL, 2001
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21 st Century Competencies Disciplines & Professions National Council for Accreditation of Teacher Education (NCATE) “They (teacher ed. candidates) are able to appropriately and effectively integrate technology and information literacy in instruction to support student learning”
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Net Gen Expectations of Higher Ed IT integration w/learning Expect access to global info 24/7 Education is a commodity Enhanced personal support and customized learning opportunities Value-added courses, experiences Generation Y: A Perspective on Americas Next Generation and their Impact on Higher Education, Merritt, 2002
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Net Gen Cognition & Technology Main Cognitive Style Changes: 1.Twitch Speed vs. Conventional Speed 2.Random Access vs. Linear Thinking 3.Graphical First vs. Text First 4.Connected vs. Stand Alone 5.Active vs. Passive
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Net Gen Cognition & Technology Main Cognitive Style Changes: 6.Play vs. Work – Play is Work! 7.Payoff vs. Patience 8.Fantasy vs. Reality 9.Technology as Friend vs. Foe
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Libraries as Place: Rethinking Roles, Rethinking Space Changes in learning patterns Changes in collections Changes in use Changes in technology Council on Libraries & Information Resources Report, 2005
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Net Gen Research Behaviors Research online: simple search engines, instant results Issues of time & difficulty of concern 11pm to 4am: normal study, homework hours
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Net Gen Research Behaviors Minimal exposure to research process, terms, website evaluation Using both physical & virtual library Accustomed to interactivity, media-multitasking, DIG
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Net Gen World
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Net Gen & Libraries Collaborative space Noise-friendly & quiet spaces Computer friendly Comfortable, mobile furniture Food & drink Library as place Role of the library as a place to study and socialize was more important than place to get info CLIR Report, 2002
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Information, Education, & Public Services Edu. Technologies w/Net Gen Appeal: Blogs, online discussion forums RSS feeds iPods, MP3 players Cell phones Online, educational games Instant Messaging Audience Response Systems =access to collections & staff
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In Conclusion For the Net Gen: Technology as a tool for access, learning, communication Physical & virtual emphasis on spaces for community, collaboration
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