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3D Human Body Pose Estimation using GP-LVM Moin Nabi Computer Vision Group Institute for Research in Fundamental Sciences (IPM)
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Introduction to Human Pose Estimation Articulated pose estimation from single-view monocular image(s)
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Application of Human Pose Estimation ■ Entertainment: Animation, Games ■ Security: Surveillance ■ Understanding: Gesture/Activity recognition
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Difficulties of Human Pose estimation ■ Appearance/size/shape of people can vary dramatically ■ The bones and joints are observable indirectly (obstructed by clothing) ■ Occlusions ■ High dimensionality of the state space ■ Lose of depth information in 2D image projections
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Difficulties of Human Pose estimation ■ Challenging Human Motion
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Problem Backgrounds ■ Pose Estimation From Monocular Image Goal: Reliable 3D Human Pose Estimation from single-camera input
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Gaussian process
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a 5x5 covariance matrix and a 3-d input vector was used to calculate the 2-d output mean vector and the corresponding variances
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Gaussian process Use for Regression
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Linear Dimension Reduction
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Find the best latent inputs by maximizing the marginal likelihood under the constraint that all visible variables must share the same latent values.
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Linear Dimension Reduction Find the best latent inputs by maximizing the marginal likelihood under the constraint that all visible variables must share the same latent values.
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Linear Dimension Reduction
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Gaussian process
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Nonlinear Dimension Reduction
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Human Pose Estimation using GP-LVM Image -> Pose In Latent Space
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Human Pose Estimation using GP-LVM Motion capture example, representing 102-D data in 2-D
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Human Pose Estimation using GP-LVM
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Result
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Pose from Action
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Thank You Pose from Action
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Different Action has Different shape in latent space Future Work Guess Action from shape of model in latent space
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Thank You
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