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The space of human body shapes: reconstruction and parameterization from range scans Brett Allen Brian Curless Zoran Popović University of Washington
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Motivation Traditional high level characterization and sparse anthropometric measurements do not capture the detailed shape variations needed for realism PS: Sheldon, W.H.,Stevens, S.S.,Tucker, W.B. 1940 The varieties of Human Physique,New York
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Motivation Traditional anthropometry has focused on sets of one-dimensional measurements.
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Motivation Full body shape capture promises to advance the state of the art. ?
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CAESAR Civilian American & European Surface Anthropometry Resource thousands of subjects in the U.S. and Europe traditional anthropometry demographic survey laser range scans We’ll use 250 of these scans (125 male, 125 female).
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Related work Praun, E.,Sweldens, W,,Schroder, P. 2001 Consistent Mesh Parameterization (In proceeding of ACM SIGGRAPH 2001) Lee, A.W.F.,Moreton, H.,Hoppe, H. 2000 Displaced Subdivision Surfaces (In proceeding of ACM SIGGRAPH 2000) Blanz, V.,Vetter, T. 1999 A Morphable Model For The Synthesis Of 3D Faces (In proceeding of ACM SIGGRAPH 1999)
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Scan detail ~250,000 triangles incomplete coverage surface color 74 markers
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Scan detail Caused by occlusions and grazing angle views After template-based parameterization and hole filling
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The Correspondence Problem
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Consistent Mesh Parameterization Emil Praun Wim Sweldens Peter Schroder Princeton Bell Lab
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Purpose and Problem Specification Algorithm Input Set of meshes S Feature points F defined on each mesh M Algorithm Goal Determine common base domain B and connectivity L 0 Remesh each M with base domain B Create fair patch boundaries equivalent to L 0
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Algorithms
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Topologically Equivalent Nets Definition: A patch is a region of semi-regular connectivity in which triangles correspond to a single triangle Definition: A net is the outline of patch boundaries We want a net that matches the connectivity L 0 Two patch boundaries may only intersect at a feature vertex Each feature vertex has a consistent cyclical ordering of edges Patch boundaries may not intersect Naïve algorithm (shortest path) does not achieve this
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Restricted Brush Fire Algorithm Standard Brush Fire Starts fire at vertex Fire expands uniformly until it hits other vertex That is the shortest path Restricted Brush Fire Uses existing paths as firewalls Will only connect to vertex if approached from correct ordering Must avoid blocking off vertices Avoid completing any cycle until spanning tree of L0 traced
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Fair Boundary Curves Rather than simply accept topologically equivalent net, we would like certain properties Equal distribution of surface area between patches Smooth Patch Boundaries Fair patch boundaries (should not swirl) First two can be handled using relaxation Iterative technique that involves progressively improving curve Third requires optimization of complicated expression Intractable, so try heuristics
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Swirl Detection If the shortest path from {c} to {a,b} falls on the wrong side (left),the triangle {a,b,c} is considered flipped and may lead to swirls. On the right the trace reaches {a,b}on the correct side and the path is accepted.
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Implementation
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Example
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Matching algorithm scantemplate Find the shape that: 1. Matches the template markers to the scanned markers 2. Moves template vertices to scanned vertices 3. Minimizes the deformation
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Match Algorithm 1.Applied a set of affine transformation Ti to the vertices of the template surface T and result in a new surface T’ 2.Minimizing three error term(data error, smoothness error, marker error)
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Matching Algorithm
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Objective Function Objective Function has three weighted terms Data error Smoothness error Marker error Will use different weights in each phase of process Multistep / Multi-resolution fitting process
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Objective Function – Data Error Data Error term requires current match to be close to target Uses distance from each transformed vertex to the target surface Weighted by confidence measure (from scanning) Hole regions have weight = 0 Sums total error Distance function Uses transformed template vertex Takes minimum distance to “compatible” vertices in target
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Objective Function – Smoothness Error Measures smoothness of deformation applied to template Problem is under-constrained using data error E_s measures change in T_I between adjacent vertices Encourages similarly-shaped features to be mapped to each other Uses Frobenius norm (vector L2 norm)
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Objective Function – Smoothness Error 補充 ; Frobenius norm || A || f =
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Smoothness Error By smoothness, we are not referring to smoothness of the deformed surface itself, but rather smoothness of the actual deformation applied to the template surface. In particular, we require afine transformations applied within a region of the surface to be as similar as possible.
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Objective Function – Marker Error Data and Smoothness Error can hit local minima Example: left arm transformed to right arm Solution: Use pre-labeled markers on the test subjects Viewed as white dots in the range image Correspondences set up beforehand (as in Consistent Mesh Parameterization) 74 markers per subject (not all are used, however) Measure distance from template marker to target marker K_I are the indices of the markers in template, m_I are target markers
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Algorithm Procedure Minimize error function using L-BFGS-B algorithm Quasi-Newton method with limited memory usage Make four passes over data (2 low res, 2 high res) Fit markers (low res, = 0, = 1, = 10) Refit using data term (low res, = 1, = 1, = 10) Repeat in high resolution (hi res, = 1, = 1, = 10) Refit using predominantly data term (hi res, = 10, = 1, = 1)
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Hole Filling
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PCA (Principal component analysis) The vectors with low variance can be discarded,and then the full data set does not to be retained in order to closely approximate the original example
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Feature analysis Provide a direct way to explore the range of bodies with intuitive controls,such as height,weight,age and sex
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Feature analysis
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Markerless Matching Using PCA, we can remove the marker requirement A set of training data is fit using markers Other data can be registered using unmarked range scans Uses PCA weights to search PCA space, not transformation space
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Markless-only We can use PCA to remove the range images Only use markers; can be captured with much cheaper equipment Allows us to determine approximate shape of object
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Application 1.Transfer of Texture
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Application 1.Morphing between model
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Application 1.Instrumentation transfer
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Statistical analysis x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 average male mean + PCA component #1
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mean + PCA component #2 Statistical analysis x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 average male
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Statistical analysis x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 x0x0 y0y0 z0z0 x1x1 y1y1 z1z1 x2x2 average male mean + PCA component #3
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PCA reconstruction
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Fitting to attributes
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Fitting to points Using the distribution of the PCA weights as a prior, we can find the most likely person that fits a set of point constraints. PCA varianceuser constraint optimized reconstruction
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Summary Contributions: - an algorithm for creating a consistent mesh representation from range scan data. - several ways to explore the variation in human body shape, and to synthesize and edit body models
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Future work - analyze shape variation between poses
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Future work - combine with anatomical models and physical simulation Aubel 2003 +
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