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Reward-based decision making under social interaction Damon Tomlin MURI Kick-Off meeting September 13, 2007
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The decision task A B
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The underlying structure... 0 0.25 0.5 0.75 1 00.250.50.751 % A Reward Reward A Reward B Average
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A more interesting case... 0 0.25 0.5 0.75 1 00.250.50.751 % A Reward Reward A Reward B Average
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Adding social interaction... Feedback –None –Choice history –Individual rewards
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Adding social interaction Feedback Different games NEO data
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Conditions in the experiment: “Alone”
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Conditions in the experiment: “Rewards”
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Conditions in the experiment: “Choices”
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Logistics Group size Subject payment Behavioral cohort Imaging cohort
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Game elements Crossing points Optimal reward Short term vs. long term gains
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Games within the experiment "Simple" Rising Optimum 0 0.25 0.5 0.75 1 00.250.50.751 % A Reward A Reward B Average Reward How frequently do subjects find the optimum? Once found, do they stay?
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Games within the experiment "Simple" Rising Optimum 0 0.25 0.5 0.75 1 00.250.50.751 % A Reward A Reward B Average Reward Are subjects naturally biased toward A or B?
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Games within the experiment “Complex" Rising Optimum 0 0.25 0.5 0.75 1 00.250.50.751 % A Reward A Reward B Average Reward Can subjects find a more subtle strategy? How do social partners affect adherence to it?
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Individual behavior
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Games within the experiment Converging Gaussians 0 0.25 0.5 0.75 1 00.250.50.751 % A Reward A Reward B Average Reward How much exploration occurs in a simple task?
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Individual behavior
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Games within the experiment Diverging Gaussians 0 0.25 0.5 0.75 1 00.250.50.751 % A Reward A Reward B Average Reward How does social information produce herd behavior?
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Individual behavior
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Summary Binary choice decision paradigm Social conditions: –Alone –Reward Information –Choice Information Games examining: –Exploratory behavior –Herd behavior –Strategy maintenance
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