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Do Video Games Designed for Training Still Preference the Male Model? Lee Brasseur Illinois State University Normal IL
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Microsoft’s Rise of Nations Game: Sample Characters
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Deus Ex Invisible War
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Game Show Training Game
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Food Force Designed by the United Nations Free on the Internet Teaches users about real world methods of addressing problems of hunger in the world
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Sheri Graner Ray
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Criteria for Gender-Friendly Game 1. Can players assume their own roles instead of assuming the role of ready- made characters? (Graner-Ray) 2. If a female avatar is used, is she portrayed in non-sexualized ways? (Graner-Ray)
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Food Force Introduction
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Gender-Friendly Criteria 3. Does the conflict style offer alternative indirect methods as well as direct conflict methods? If there is violence, is there a reason for it? (Graner-Ray)
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Missions
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Negotiation Scenario
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Gender-Friendly Criteria 4. Does the game offer an emotional tie-in or social aspects? (Graner Ray)
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Applying Lessons from Food Force
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Gender-Friendly Criteria 5. Are female character’s sexual characteristics exaggerated or are female characters depicted as objects to be retrieved or rescued or other stereotypical roles? (Graner Ray)
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Food Force Character: Miles
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Food Force Character: Carlos
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Food Force Briefing
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Food Force Character: Joe
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Food Force Character: Angela
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Angela talking to user
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Food Force Character: Rachel
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Rachel in conversation
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Jen Sun Whyville.Net
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Gender Friendly Criteria 6. Is it multiplayer and competitive?
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Gender-Friendly Criteria 7. Does it have elements of personification? (Jen Sun)
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Gender Friendly Criteria 7. Does it offer opportunities to create avatars? (Jen Sun) 8. Is it a multiplayer game? (Jen Sun)
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Constance Steinkuehler, University of Wisconsin- Madison
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Gender-Friendly Game Criteria 9. Does it provide an opportunity to explore? (Constance Steinkuehler, University of Wisconsin-Madison)
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What conclusions can we reach?
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