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On Delaying Collision Checking in PRM Planning--Application to Multi-Robot Coordination Gildardo Sanchez & Jean-Claude Latombe Presented by Chris Varma April 17, 2002
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Presentation Outline 1.Introduction to SBL 2.SBL a.Collision Checking b.Milestone sampling strategies c.Connection strategies 3.Key Observations 4.Lazy collision-checking strategy 5.Experimental Results 6.Q&A
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Introduction to SBL SBL –Single-query in milestone sampling strategy –Bi-directional: build two trees—init. & goal –Lazy collision-checking planner No time wasted on testing non-candidate paths Little time spent on checking connections not collision-free –Adaptive sampler: locally adjusts sampling resolution to local obstacle density—shrinks neighborhood w/ each failure –Assumption: obstacle regions are “thick” in most directions Note: We do not cover application of SBL to multi-agent setting
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SBL: Collision Checker SBL uses PQP to perform collision checks –Fast –Easy to use—i.e. requires little parameter tuning –Robust Alternative: checker that works symbiotically with sampling strategy –Sampling strategy picks each new configuration –Would enable some reuse of sampled configurations
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Milestone Sampling Strategies Multi-stage –Uniformly generate milestones and paths –Enhancement step: select more milestones around milestones lying in narrow areas Obstacle-sensitive –Goal: capture F’s boundaries –E.g. Gaussian sampling: retain config as milestone only if collision-free & a forbidden config is a neighbor Narrow-passage –1 st roadmap: “dilated” free space F’—penetrate obstacles to widen narrow passages….so easier to find connections –Resample F’ to find neighbors that are collision-free milestones define as F Diffusion –Idea: want roadmap tree(s) to diffuse across components of F
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SBL: Milestone Sampling Strategy Single-query strategy –Computes new roadmap for each query Pre-computation justified only if 100’s of queries –Utilizes knowledge of query configurations Only explores restricted subsets of components of F reachable from configurations –Grows two trees—T(init) & T(goal) iteratively until connect Milestone m’ in neighborhood of m, connected by local path More efficient than single-directional Diffusion –Randomly select a milestone m w/ p = 1/w(m) –Pick successor m’ of m by randomly sampling neighborhood of m uniformly w = some sampling density function
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Key Observations 1.Most local paths in a roadmap are not on final path 2.Test of a connection most costly when collision-free 3.Shorter connection between 2 milestones = higher prior probability of being collision-free So testing early is useless and costly 4.If connection between 2 milestones in collision, most likely to be midpoint
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Explaining Points 3 and 4 Assume: q and q’ collision-free configurations close to each other a)q and q’ form connection that intersects “thick” object b)Lighter region is area in which q’ must be selected to cause intersection
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SBL: Connection Strategy (1) Delayed collision-checking strategy –Collision checking consumes 99% of runtime –Avoid collision tests before absolutely needed
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SBL: Connection Strategy (2) Lazy collision-checking –Check sampled configurations for collision if no collision, add as milestone –Don’t check connections until identify path from initial to goal configurations –Then, midpoint of longest untested segment always tested next recursively Next segment isn’t necessarily sub-segment because each subsegment is ½ of original, thus neither may now be longest If collision found, transfer milestones between trees to preserve work done
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Transferring Milestones a)Segment u is found to be in collision b)Thus, segment u is deleted and all milestones in T(goal) transferred to T(init)
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Environments of Experiments a)6 dof robot arm equipped w/ welding gun b)6 dof robot arm in narrow config space c)Robot transfers large sheet from table d) Robot loads/unloads parts e) Environment of narrow passages
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Convergence Rates Figure: Convergence rates for problems c and d, respectively. s = max # of milestones Small s = high failure rate of SBL High s = essentially 100% success rate of SBL Notice: exponential decrease in failures as s increases PRM planner’s quality
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Comparing Collision Checking SBL results for average of 100 runs on each example where s = 10K Full Collision-Checker Planner (FCCP) results for average of 100 runs on each example where s = 10K Differences between Planners –Milestones added in FCCP only if connection between them is collision-free –In FCCP, no milestone transferred from one tree to other
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Results Figure: Ratio of (collision checks on the path) to (total # of collision checks performed) for each planner for each example and for the averages of examples Note: This provides good measure of overall improvement offered by SBL in running time since collision checking is 99% of computing time.
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Q&A
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Results Figure: SBL results for average of 100 runs on each example where s = 10K Figure: Full Collision-Checker Planner (FCCP) results for average of 100 runs on each example where s = 10K Differences Milestones added in FCCP only if connection between them is collision-free In FCCP, no milestone transferred from one tree to other
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