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Outline In-Class Experiment on a Coordination Game Test of Equilibrium Selection I :Van Huyck, Battalio, and Beil (1990) Test of Equilibrium Selection II :Van Huyck, Battalio, and Beil (1991) Test of Equilibrium Selection III : Copper, DeJong, Forsythe, and Ross (1990)
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From Unique Equilibrium Multiple Equilibria pBC, Centipede Game Unique Nash equilibrium People do not play the unique Nash equilibrium Every strategy is a Nash equilibrium (i.e., Nash does not produce a sharp prediction)
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The Weakest-Link Game n players Strategy space =
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Game A: a =$0.2, b=0.1, c=$0.6
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Hypotheses: Deductive vs. Inductive Principles Payoff Dominance Security (Maximin} History dependent For t > 1, minimum (t) = minimum (1) =
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Game B: a=$0.2, b=$0.0, c=$0.6
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Experimental Design * Only minimum was announced after every round
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Hypotheses Payoff Dominance: {7, …, 7} in A and B Security (Maximin}: {1,…, 1} in A but not in B For t > 1, minimum (t) =
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Results of Treatment A
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Results of Treatment B and A’
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Results of Treatment C: Fixed Pairings
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Results of Treatment C: Fixed Pairing
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Experimental Design * Only minimum was announced after every round
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Results of Treatment C: Random Pairings
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Full Distribution of Choices
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Summary The presence of strategic uncertainty (2 possible equilibrium selection principle) results in coordination failure and inefficient outcome The first-best outcome of payoff-dominance is unlikely, both initially and with repeated plays With repeated plays, subjects converge on secure but the most inefficient equilibrium
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