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Lipoprotein transport comes alive: Media for courses Dr. Lon Owen Biology Sharon Gorman e-Learning Center.

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Presentation on theme: "Lipoprotein transport comes alive: Media for courses Dr. Lon Owen Biology Sharon Gorman e-Learning Center."— Presentation transcript:

1 Lipoprotein transport comes alive: Media for courses Dr. Lon Owen Biology Sharon Gorman e-Learning Center

2 Part 1: The need for multimedia in your class Lon Owen

3 Criteria for use of media Is it an important concept? Central to discipline Interesting to students—stimulates discussion and questions

4 Criteria (continued) Is there already an appropriate source of presentation? Are texts, videos, websites already published? Are you presenting material effectively? Is presentation appropriate for your course format?

5 Project Evolution From drawing on a chalkboard To handout of a graphic To an online static graphicstatic graphic To static graphic with some animated elements and interactivityanimated elements To animated movie with some interactivityanimated movie

6 Outcomes Formal assessment Improved students’ scores on quizzes and study objective submissions Informal feedback Enthusiasm and appreciation for topic

7 Part 2: Developing an Animated Movie for the Web Sharon Gorman

8 Before you get started Consider your project Consider the time commitment Consider available resources

9 Stages of Development 1. Pre-Production 2. Production 3. Post-Production

10 Pre-Production 1) Create Script Create Script 1. Start with Body of Script 2. Save Intro and Conclusion for last 3. Chunk into logical segments (consider “actions” and length) 4. Roughly plot “action” for each logical segment 2) Create Storyboard Create Storyboard 1. Divide each segment into smaller “action” scenes 2. Sketch artwork for each scene tying it to the narrative 3. Show “action” effects for each scene

11 Pre-Production 3) Choose Animation Software 1. Learning curve is steep 2. For web, end product should be viewable across platforms (Mac and PCs) 3. For web, end product should be scalable 4. For education, end product should be accessible 4) Build Interface prototype Consider… 1. How user will navigate 2. How user will interact 3. Accessibility for visually and hearing impaired

12 Production 1) Audio 1. Record Voice Over Narration (digital output) 2. Edit audio 3. Convert audio 2) Artwork 1. Build vector based artwork for each scene 2. Consider using “color blind” safe colorscolor blind 3) Animate 1. Using code or animated effects 2. Include sound effects (if needed)

13 Production 4) Program the interface, incorporating animated sequences 5) Place end product on web serverproduct

14 Post-Production Test, test, test! Final review by client Make necessary edits

15 So now what? You are not alone The ELC Creative Design group can help See another exampleexample A considerable time commitment during development Appreciative students in the end


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