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Coye Cheshire & Andrew Fiore June 17, 2015 // Computer-Mediated Communication Experiments in CMC and Media Richness
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore1 Experiments in CMC
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore2 Experimentation vs. Observation What’s the key difference? Assignment of treatment (or condition) Consider the effect of smoking: How would you study it experimentally? How would you study it observationally?
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore3 Putting Experimental Work in Context Selection of subjects (i.e., what do they value?) Task length and learning Accounting for time in statistical analyses Do not assume that an experiment is even trying to ‘recreate’ a specific real-life situation unless they explicitly say so.
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore4 Validity in Experiments Internal Validity External Validity
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore5 Internal validity: Linking causes to effects ManipulationEffect Hand out chocolate in class Students will sit in different seats ?
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore6 External validity: Generalizing from experiments ?
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore7 Ecological validity: Approximation of real-life activity Yamagishi et al.Resnick et al.
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore8 Media Richness
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore9 The sensorial parsimony of plain text tends to entice users into engaging their imaginations to fill in missing details while, comparatively speaking, the richness of stimuli in fancy [systems] has an opposite tendency, pushing users’ imaginations into a more passive role. — Curtis (1992) “ ”
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore10 Rich
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore11 Lean
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore12 A plausible ranking? Face-to-face Synchronous video Synchronous audio / asynch. video Synchronous text / asynch. audio Asynchronous text Richer Leaner
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore13 Media choice vs. media use Types of tasks “Uncertain” — missing information “Equivocal” — ambiguous interpretations “Best” medium for an (un)equivocal task What do managers choose? What yields the best performance? P.S.: What is “best performance”?
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore14 Multiplicity of cues Textual Production cost to encode meaning equivalent to FTF in text Verbal Beyond FTF? Non-verbal
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore15 Feedback Type Acknowledgment — understanding (+/–) Repair — correction or clarification Proxy — completion Immediacy — more immediate = richer Concurrent: synchronous nods, mm-hmms a.k.a. backchannel Sequential: brief interjection
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore16 Social presence and processing Sense of communicating with a real person Social Identity Deindividuation Effects Also: Social Information Processing Adaptation to the medium Salience of small cues What about time?
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore17 The role of time Affiliation: a slower process in leaner media? Expected future interactions — commitment over time
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore18 Hyperpersonal communication Receivers overattribute from limited cues Assume similarity based on group affiliation Senders maintain tight control over cues Selective self-presentation — Little “given off” in text CMC Bottom line: Exceptionally favorable perception in the face of limited information
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore19 Mean decision time (D&K) High cues (AV)Low cues (CMC) TaskImmed.DelayedImmed.Delayed Low equiv.12.2117.0026.2931.53 High equiv.13.1414.3518.7123.71
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6/17/2015Computer-Mediated Communication — Cheshire & Fiore21 Long-term, no photos Long-term, photos Short-term, photos Short-term, no photos Social affinity
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