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Click anywhere to begin. Play Game Instructions Partnership for Environmental Education and Rural Health Texas A&M University © 2005-06 |

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Presentation on theme: "Click anywhere to begin. Play Game Instructions Partnership for Environmental Education and Rural Health Texas A&M University © 2005-06 |"— Presentation transcript:

1 Click anywhere to begin

2 Play Game Instructions Partnership for Environmental Education and Rural Health Texas A&M University © 2005-06 | http://peer.tamu.eduhttp://peer.tamu.edu Created by Jeremiah McNichols ?

3

4 The amount of matter in an object is called what? Mass 12345678 The first tied team to offer the correct answer wins! Click on the number of the tied team that correctly answers the question!

5 Quiz-O-Rama: Science 500 400 300 200 100 VocabularyTools Science Processes Scientific Method International System of Measurement Current Scores DECLARE WINNER

6 Vocabulary Point Value: The amount of space that matter occupies is called what? 100 12345678 Volume 12345678 +-+-

7 Vocabulary Point Value: All of the factors that affect the outcome of an experiment are called what? 200 Variables 12345678 12345678 +-+-

8 Vocabulary Point Value: 1. ___________ is a body of knowledge and a way to explore the natural world. 2. ___________ is the diverse way in which scientists study the natural world. 300 Science; Scientific Inquiry 12345678 12345678 +-+-

9 Vocabulary Point Value: How is an inference different from an observation? 400 Inference: a possible explanation about an observation based on evidence and prior knowledge. Observation: data collected using the 5 senses; proven without further testing; a fact. 12345678 12345678 +-+-

10 Vocabulary Point Value: How is a scientific theory different from a scientific law? 500 Scientific theory: well-tested scientific concept that explains a wide range of observations Scientific law: statement that describes what scientists expect to happen every time. 12345678 12345678 +-+-

11 Tools Point Value: What are forceps used for? 100 Grasping & holding objects. 12345678 12345678 +-+-

12 Tools Point Value: What piece of equipment would you use to measure mass in our classroom? 200 Triple beam balance 12345678 12345678 +-+-

13 Tools Point Value: What is the most accurate piece of equipment we use to measure volume? 300 Graduated cylinder 12345678 12345678 +-+-

14 Tools Point Value: When measuring liquid in a graduated cylinder, the bottom of the curve in the surface of the liquid where you read the volume is called the ___________. 400 The meniscus 12345678 12345678 +-+-

15 Tools Point Value: You want to look at tiny water bugs under the microscope. What tools will you use to get the water bugs (that live in pond water) out of the jar and view them under the microscope? (3 things) 500 Pipette, slide & coverslip 12345678 12345678 +-+-

16 Science Processes Point Value: An educated guess about the future based on past events or knowledge is called what? 100 Prediction 12345678 12345678 +-+-

17 Science Processes Point Value: What is a hypothesis? 200 An educated guess/possible explanation about observations that can be tested in a controlled experiment. 12345678 12345678 +-+-

18 Science Processes Point Value: What is one limit to using models in science? 300 Losing details as you size up or down compared to real life situation or inaccurate scale. 12345678 12345678 +-+-

19 Science Processes Point Value: What kind of experiment is used to test a hypothesis and how many variables stay the same in this experiment? 400 Controlled experiment; all but one 12345678 12345678 +-+-

20 Science Processes Point Value: You hypothesize that if a plant receives more sunlight, then the plant will grow taller than if it received less sunlight. If you were to set up this experiment, what would your manipulated and responding variables be? 500 Manipulated: amount of sunlight; Responding: length of plant 12345678 12345678 +-+-

21 Scientific Method Point Value: What is the first step in the scientific method? 100 Identify the problem. 12345678 12345678 +-+-

22 Scientific Method Point Value: Where can you find background information? 200 Library, trusted websites, textbooks, research databases, etc. 12345678 12345678 +-+-

23 Scientific Method Point Value: A graph would be useful for which part of the scientific process? 300 Analyzing data/communicating the results 12345678 12345678 +-+-

24 Scientific Method Point Value: What things should be included in your conclusion? (3 things) 400 1. Compare the data (experiment results) to the hypothesis. 2. Say if the hypothesis was correct or incorrect. 3. Answer the problem. 12345678 12345678 +-+-

25 Scientific Method Point Value: Bobby is doing an experiment to test which food bugs like best. He puts an apple in front of a roach and a wheat cracker in front of a lady bug. He then times how long it takes each bug to get to the food. What is wrong with his experiment? 500 He is not using constant variables. He needs to either use the same kind of bug of the same kind of food. 12345678 12345678 +-+-

26 International System of Measurement Point Value: What system of measurement do scientist all over the world use? 100 12345678 12345678 +-+- International System of Measurement

27 Point Value: What is the prefix symbol for centigram? 200 Centigram = cg 12345678 12345678 +-+-

28 International System of Measurement Point Value: What are the three main units? 300 Meter, liter, and gram. 12345678 12345678 +-+-

29 International System of Measurement Point Value: 400 12345678 12345678 +-+- How many meters are in 1 km? 1,000 meters in a kilometer

30 International System of Measurement Point Value: 500 12345678 12345678 +-+- What fraction of a liter is a ml? Milliliter = 1/1000 L

31 Instructions Introduction Quiz-O-Rama is a game show template for two to eight teams or players. It is designed to be used with questions you provide to review topics covered in your classroom. The PowerPoint slide show will record team names and track team scores throughout the game; the game can be ended at any time, has provisions for a tiebreaking question, and will declare a winner based on team scores. Creating Your Presentation To change the game show name, double-click on the title on Slide 1. To change category titles, select View > Master > Slide Master in the PowerPoint menu bar. (Slide images can also be deleted or replaced in master slides.) Change category listings on the quiz board in normal mode. Type questions and answers in the boxes provided on question slides, making sure to add a question to the “Tiebreaker” slide (Slide 4). Categories or questions can be reduced by deleting question slides as well as their corresponding buttons on the quiz board, but the tiebreaking slide should be retained. Next >

32 Instructions Starting the Game Macros must be enabled for the game to function properly. (Settings under Tools > Macros > Security should be set to “Medium” and any open files, including this one, must be closed completely and re-opened for the changes to take effect.) Run the PowerPoint presentation from the first slide. On Slide 2, click the “Play Game” button to set the number of teams and to enter team names. Each team should have their team name and number written down, preferably in a location where the presenter can see them. You will then have the option of having scores presented in a dialog box each time a button is pushed; this optional feature can help students keep careful track of their scores, but can slow down the game slightly. Type “Y” in the box if you wish to enable this feature. The presentation will then advance to the Quiz Board. Next >

33 Instructions Playing The Game Select a team to choose the first category and point value and click on the text link they choose (clicking anywhere else in the box will not advance the slide). The presentation will advance to the selected question; read the question to the students, and allow the first team with an answer to answer the question. When they have stated their answer, click once on the slide to reveal the correct answer. Add or subtract points using the team number’s buttons next to the “+” and “-” symbols at the bottom of the question slide. (If you selected for scores to be continuously displayed, a dialog box will appear detailing the scores should now appear.) The presenter can award points to multiple teams for answering a question if desired. Click on the yellow arrow button to return to the Quiz Board. The team with the correct answer should choose the next category and point value. Questions that have been accessed will have gray point values, but can be accessed again if desired, with points allotted in the same manner as before. You can display all teams’ scores at any time by clicking on the “Current Scores” button on the Quiz Board. Next >

34 Instructions Ending the Game When all questions have been answered, or when the available time is up, the presenter can end the game by clicking on the “Declare Winner” button in the bottom righthand corner of the Quiz Board slide. The game will then compare the scores of each team and, if one team has the highest score, will advance to a screen declaring that team the winner and stating the number of points they earned. If two or more teams are tied for the high score, a dialog box will appear which asks the presenter to identify the tied teams. A “Tiebreaker” slide will then appear. The full range of team numbers will be shown, but only those teams tied for the high score should be permitted to answer. Allow additional tied teams to attempt to answer if the first answering team’s answer is incorrect, until a team supplies the correct answer. Then click on that team’s team number to advance the presentation to the slide declaring that team the winner. Note: To play the game again, you should escape out of presentation mode and restart the presentation to reset hyperlinks on the Quiz Board. Return to Main Menu >

35 Partnership for Environmental Education and Rural Health Texas A&M University © 2005-06 | http://peer.tamu.eduhttp://peer.tamu.edu Created by Jeremiah McNichols


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