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SM3121 Toys and Gadgets Mark Green School of Creative Media
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Toys and Gadgets? Fun Useful Easy to learn and use Portable Use computers, but computer isn’t visible, just another part of the device Make the computer disappear, an information appliance
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Examples Mobile phones PDA Gameboy Intelligent toys Home automation Cars Home entertainment MP3 players, digital cameras, ….
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Toys and Gadgets Very broad topic Many devices Many devices Many technologies Many technologies Many applications Many applications Survey the field, get an idea of what’s going on Examine a few technologies / devices in detail, use them for assignments
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Topics Technology Hardware Hardware Communications Communications Software Software Design for Small Devices Tools and Techniques Applications Digital toys Digital toys Mobile phones Mobile phones PDA PDA
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Technologies Mobile phones and PDA Web / Internet based applications Web / Internet based applications Mobile applications and games Mobile applications and games Robots and Lego Mindstorms Entertainment robots Entertainment robots Prototyping intelligent toys Prototyping intelligent toys Gameboy Games on small devices and consoles Games on small devices and consoles
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Assessment Mixed background, so a range of activities design oriented through implementation Final Grade: Assignment one10% Assignment one10% Assignment two10% Assignment two10% Project65% Project65% Class participation15% Class participation15%
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Project Design and / or build a really cool toy or gadget Work individually or in small groups (3 max) Can be: Game Game Internet application Internet application Toy Toy Useful or entertaining device Useful or entertaining device Work of art Work of art Must have a computer hidden in it
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These Things Are Different They have a computer, but they aren’t a computer No keyboard or mouse, limited display Don’t wait a minute or two for it to start Warm and friendly, not cold and distant Don’t hug your computer, but lots of kids hug intelligent toys Don’t hug your computer, but lots of kids hug intelligent toys How do we do this?
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These Things Are Different Need to think differently about design and usage, learn to watch people, how they use their devices On MTR/KCR watch how people use mobile phones, PDAs, mobile games For the next week or two watch people, think about how you use these devices Very different from computers
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These Things Are Different Design for short interactions, typically less than 5 minutes Don’t need total concentration, doing other things, like walking Can be interrupted at any time Could be in a crowd, not your own personal space Communications is important
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